Exemple #1
0
CGameObject *CPetControl::findBot(const CString &name, CTreeItem *root) {
	for (CTreeItem *item = root; item; item = item->scan(root)) {
		if (!item->getName().compareToIgnoreCase(name)) {
			CGameObject *obj = dynamic_cast<CGameObject *>(item);
			if (obj)
				return obj;
		}
	}

	return nullptr;
}
Exemple #2
0
bool CPetControl::isDoorOrBellbotPresent() const {
	CGameManager *gameManager = getGameManager();
	if (!gameManager)
		return false;
	CViewItem *view = gameManager->getView();
	if (!view)
		return false;

	for (CTreeItem *treeItem = view->getFirstChild(); treeItem;
			treeItem = treeItem->scan(view)) {
		CString name = treeItem->getName();
		if (dynamic_cast<CGameObject *>(treeItem) &&
				(name.contains("Doorbot") || name.contains("BellBot")))
			return true;
	}

	return false;
}
Exemple #3
0
bool CPetControl::dismissBot(const CString &name) {
	CGameManager *gameManager = getGameManager();
	if (!gameManager)
		return false;
	CViewItem *view = gameManager->getView();
	if (!view)
		return false;

	bool result = false;
	CDismissBotMsg dismissMsg;
	for (CTreeItem *treeItem = view->getFirstChild(); treeItem;
			treeItem = treeItem->scan(view)) {
		if (!treeItem->getName().compareToIgnoreCase(name))
			dismissMsg.execute(treeItem);
		else
			result = true;
	}

	return result;
}