Exemple #1
0
void MemoryCache::revalidationSucceeded(CachedResource& revalidatingResource, const ResourceResponse& response)
{
    ASSERT(revalidatingResource.resourceToRevalidate());
    CachedResource& resource = *revalidatingResource.resourceToRevalidate();
    ASSERT(!resource.inCache());
    ASSERT(resource.isLoaded());

    // Calling remove() can potentially delete revalidatingResource, which we use
    // below. This mustn't be the case since revalidation means it is loaded
    // and so canDelete() is false.
    ASSERT(!revalidatingResource.canDelete());

    remove(revalidatingResource);

    auto& resources = ensureSessionResourceMap(resource.sessionID());
#if ENABLE(CACHE_PARTITIONING)
    auto key = std::make_pair(resource.url(), resource.cachePartition());
#else
    auto& key = resource.url();
#endif
    ASSERT(!resources.get(key));
    resources.set(key, &resource);
    resource.setInCache(true);
    resource.updateResponseAfterRevalidation(response);
    insertInLRUList(resource);
    int delta = resource.size();
    if (resource.decodedSize() && resource.hasClients())
        insertInLiveDecodedResourcesList(resource);
    if (delta)
        adjustSize(resource.hasClients(), delta);
    
    revalidatingResource.switchClientsToRevalidatedResource();
    ASSERT(!revalidatingResource.m_deleted);
    // this deletes the revalidating resource
    revalidatingResource.clearResourceToRevalidate();
}