Exemple #1
0
TEST(CallStackTestGroup, GetName)
{
   CallStack   TestCallStack;

   TestSuiteUnwind5(TestCallStack);

   /* check for names, format is "pointer:name" so we compare the name for
    * symbols that should be resolved */
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(0), ':')+1, "TestSuiteUnwind1"));
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(1), ':')+1, "TestSuiteUnwind2"));
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(2), ':')+1, "TestSuiteUnwind3"));
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(3), ':')+1, "TestSuiteUnwind4"));
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(4), ':')+1, "TestSuiteUnwind5(CallStack&)"));
};
Exemple #2
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TEST(CallStackTestGroup, GetNameCaller)
{
   CallStack   TestCallStack;

   TestSuiteCaller1(TestCallStack);

   /* check for names, format is "pointer:name" so we compare the name for
    * symbols that should be resolved */
   CHECK_EQUAL(0, strcmp(strchr(TestCallStack.GetName(0), ':')+1, "TestSuiteCaller1"));
   uint32_t Level;
   for(Level=1;Level<TestCallStack.GetDepth(); Level++)
   {
      POINTERS_EQUAL(NULL, TestCallStack.GetName(Level));
   }
};
Exemple #3
0
TEST(CallStackTestGroup, GetNameBigLevel)
{
   CallStack   TestCallStack;

   TestSuiteUnwind5(TestCallStack);

   POINTERS_EQUAL(NULL, TestCallStack.GetName(300000));
};