Exemple #1
0
void User::setUserCamera(const CameraSP& userCamera)
{
	this->userCamera = userCamera;

	if (userCamera.get())
	{
		this->position = userCamera->getEye();
		this->direction = userCamera->getDirection();
		this->up = userCamera->getUp();
		this->left = up.cross(direction);

		this->rotation = Quaternion(Matrix3x3(-left, up, -direction));
	}

	dirtyFlag = true;
}