void ColorTableObserver::Update(Subject *) { ColorTableAttributes *colorAtts = (ColorTableAttributes *)subject; // For when we have pixmaps later, here are the rules... // 1. if just #0 is ever selected, we're adding/deleting colortables. // 2. If just #1 is selected , we're modifying a color table. // 3. If just #2 is selected, we're changing the default colormap. This is // only of concern if I decide to show what the default is in a widget. // If the names or the color table attributes are changing, then we // have to update the widget. if(colorAtts->IsSelected(ColorTableAttributes::ID_names) || colorAtts->IsSelected(ColorTableAttributes::ID_colorTables)) { // Clear all of the color tables. QvisColorTableButton::setColorTableAttributes(colorAtts); QvisColorTableButton::clearAllColorTables(); int nNames = colorAtts->GetNames().size(); const stringVector &names = colorAtts->GetNames(); for(int i = 0; i < nNames; ++i) { QvisColorTableButton::addColorTable(names[i].c_str()); } // Update all of the QvisColorTableButton widgets. QvisColorTableButton::updateColorTableButtons(); } }
void ContourViewerPluginInfo::InitializeDefaultPalette(ContourAttributes *contour) { // Copy over the contour's defaultPalette with the default discrete // color table from avtColorTable. if(contour->GetColorType() != ContourAttributes::ColorByMultipleColors || contour->GetDefaultPalette().GetNumControlPoints() < 1) { avtColorTables *ct = avtColorTables::Instance(); ColorTableAttributes *ctAtts = ct->GetColorTables(); int i = ctAtts->GetColorTableIndex(ct->GetDefaultDiscreteColorTable()); if(i != -1) { contour->SetDefaultPalette(ctAtts->operator[](i)); } } }
void WellBoreViewerEnginePluginInfo::InitializeDefaultPalette( WellBoreAttributes *wellBore) { // Copy over the wellBore's defaultPalette with the default discrete // color table from avtColorTable. if(wellBore->GetColorType() != WellBoreAttributes::ColorByMultipleColors || wellBore->GetDefaultPalette().GetNumControlPoints() < 1) { avtColorTables *ct = avtColorTables::Instance(); ColorTableAttributes *ctAtts = ct->GetColorTables(); int i = ctAtts->GetColorTableIndex(ct->GetDefaultDiscreteColorTable()); if(i != -1) { wellBore->SetDefaultPalette(ctAtts->operator[](i)); } } }