Exemple #1
0
void CoreConnection::solidNetworkStatusChanged(Solid::Networking::Status status)
{
    CoreConnectionSettings s;
    if (s.networkDetectionMode() != CoreConnectionSettings::UseSolid)
        return;

    switch (status) {
    case Solid::Networking::Unknown:
    case Solid::Networking::Connected:
        //qDebug() << "Solid: Network status changed to connected or unknown";
        if (state() == Disconnected) {
            if (_wantReconnect && s.autoReconnect()) {
                reconnectToCore();
            }
        }
        break;
    case Solid::Networking::Disconnecting:
    case Solid::Networking::Unconnected:
        if (state() != Disconnected && !isLocalConnection())
            disconnectFromCore(tr("Network is down"), true);
        break;
    default:
        break;
    }
}
Exemple #2
0
void CoreConnection::reconnectTimeout()
{
    if (!_peer) {
        CoreConnectionSettings s;
        if (_wantReconnect && s.autoReconnect()) {
            // If using QNetworkConfigurationManager, we don't want to reconnect if we're offline
            if (s.networkDetectionMode() == CoreConnectionSettings::UseQNetworkConfigurationManager) {
               if (!_qNetworkConfigurationManager->isOnline()) {
                    return;
               }
            }
            reconnectToCore();
        }
    }
}
Exemple #3
0
void CoreConnection::reconnectTimeout()
{
    if (!_peer) {
        CoreConnectionSettings s;
        if (_wantReconnect && s.autoReconnect()) {
#ifdef HAVE_KDE
            // If using Solid, we don't want to reconnect if we're offline
            if (s.networkDetectionMode() == CoreConnectionSettings::UseSolid) {
                if (Solid::Networking::status() != Solid::Networking::Connected
                    && Solid::Networking::status() != Solid::Networking::Unknown) {
                    return;
                }
            }
#endif /* HAVE_KDE */

            reconnectToCore();
        }
    }
}
Exemple #4
0
void CoreConnection::onlineStateChanged(bool isOnline)
{
    CoreConnectionSettings s;
    if (s.networkDetectionMode() != CoreConnectionSettings::UseQNetworkConfigurationManager)
        return;

    if(isOnline) {
        // qDebug() << "QNetworkConfigurationManager reports Online";
        if (state() == Disconnected) {
            if (_wantReconnect && s.autoReconnect()) {
                reconnectToCore();
            }
        }
    } else {
        // qDebug() << "QNetworkConfigurationManager reports Offline";
        if (state() != Disconnected && !isLocalConnection())
            disconnectFromCore(tr("Network is down"), true);
    }
}
Exemple #5
0
void CoreConnection::resetConnection(bool wantReconnect)
{
    if (_resetting)
        return;
    _resetting = true;

    _wantReconnect = wantReconnect;

    if (_authHandler) {
        disconnect(_authHandler, 0, this, 0);
        _authHandler->close();
        _authHandler->deleteLater();
        _authHandler = 0;
    }

    if (_peer) {
        disconnect(_peer, 0, this, 0);
        // peer belongs to the sigproxy and thus gets deleted by it
        _peer->close();
        _peer = 0;
    }

    _netsToSync.clear();
    _numNetsToSync = 0;

    setProgressMaximum(-1); // disable
    setState(Disconnected);
    emit lagUpdated(-1);

    emit connectionMsg(tr("Disconnected from core."));
    emit encrypted(false);
    setState(Disconnected);

    // initiate if a reconnect if appropriate
    CoreConnectionSettings s;
    if (wantReconnect && s.autoReconnect()) {
        _reconnectTimer.start();
    }

    _resetting = false;
}