Exemple #1
0
/*
 * ok,err = replicaset:connect()
 */
static int replicaset_connect(lua_State *L) {
    DBClientReplicaSet *replicaset = userdata_to_replicaset(L, 1);

    try {
        replicaset->connect();
    } catch (std::exception &e) {
        lua_pushnil(L);
        lua_pushfstring(L, LUAMONGO_ERR_CONNECT_FAILED, LUAMONGO_REPLICASET, e.what());
        return 2;
    }

    lua_pushboolean(L, 1);
    return 1;
}
Exemple #2
0
    DBClientBase* ConnectionString::connect( string& errmsg, double socketTimeout ) const {
        switch ( _type ) {
        case MASTER: {
            DBClientConnection * c = new DBClientConnection(true);
            c->setSoTimeout( socketTimeout );
            log(1) << "creating new connection to:" << _servers[0] << endl;
            if ( ! c->connect( _servers[0] , errmsg ) ) {
                delete c;
                return 0;
            }
            log(1) << "connected connection!" << endl;
            return c;
        }

        case PAIR:
        case SET: {
            DBClientReplicaSet * set = new DBClientReplicaSet( _setName , _servers , socketTimeout );
            if( ! set->connect() ) {
                delete set;
                errmsg = "connect failed to set ";
                errmsg += toString();
                return 0;
            }
            return set;
        }

        case SYNC: {
            // TODO , don't copy
            list<HostAndPort> l;
            for ( unsigned i=0; i<_servers.size(); i++ )
                l.push_back( _servers[i] );
            SyncClusterConnection* c = new SyncClusterConnection( l, socketTimeout );
            return c;
        }

        case INVALID:
            throw UserException( 13421 , "trying to connect to invalid ConnectionString" );
            break;
        }

        assert( 0 );
        return 0;
    }
    DBClientBase* ConnectionString::connect( std::string& errmsg, double socketTimeout ) const {

        switch ( _type ) {
        case MASTER: {
            DBClientConnection * c = new DBClientConnection(true);
            c->setSoTimeout( socketTimeout );
            LOG(1) << "creating new connection to:" << _servers[0];
            if ( ! c->connect( _servers[0] , errmsg ) ) {
                delete c;
                return 0;
            }
            LOG(1) << "connected connection!";
            return c;
        }

        case PAIR:
        case SET: {
            DBClientReplicaSet * set = new DBClientReplicaSet( _setName , _servers , socketTimeout );
            if( ! set->connect() ) {
                delete set;
                errmsg = "connect failed to replica set ";
                errmsg += toString();
                return 0;
            }
            return set;
        }

        case SYNC: {
            // TODO , don't copy
            std::list<HostAndPort> l;
            for ( unsigned i=0; i<_servers.size(); i++ )
                l.push_back( _servers[i] );
            SyncClusterConnection* c = new SyncClusterConnection( l, socketTimeout );
            return c;
        }

        case CUSTOM: {

            // Lock in case other things are modifying this at the same time
            boost::lock_guard<boost::mutex> lk( _connectHookMutex );

            // Allow the replacement of connections with other connections - useful for testing.

            uassert( 16335, "custom connection to " + this->toString() +
                        " specified with no connection hook", _connectHook );

            // Double-checked lock, since this will never be active during normal operation
            DBClientBase* replacementConn = _connectHook->connect( *this, errmsg, socketTimeout );

            log() << "replacing connection to " << this->toString() << " with "
                  << ( replacementConn ? replacementConn->getServerAddress() : "(empty)" );

            return replacementConn;
        }

        case INVALID:
            throw UserException( 13421 , "trying to connect to invalid ConnectionString" );
            break;
        }

        verify( 0 );
        return 0;
    }