//-------------------------------------------------------------------------------------------------------- // function to compute dx, dy and dt for motion estimation //-------------------------------------------------------------------------------------------------------- void OpticalFlow::getDxs(DImage &imdx, DImage &imdy, DImage &imdt, const DImage &im1, const DImage &im2) { //double gfilter[5]={0.01,0.09,0.8,0.09,0.01}; double gfilter[5]={0.02,0.11,0.74,0.11,0.02}; //double gfilter[5]={0,0,1,0,0}; if(1) { //DImage foo,Im; //Im.Add(im1,im2); //Im.Multiplywith(0.5); ////foo.imfilter_hv(Im,gfilter,2,gfilter,2); //Im.dx(imdx,true); //Im.dy(imdy,true); //imdt.Subtract(im2,im1); DImage Im1,Im2,Im; im1.imfilter_hv(Im1,gfilter,2,gfilter,2); im2.imfilter_hv(Im2,gfilter,2,gfilter,2); Im.copyData(Im1); Im.Multiplywith(0.4); Im.Add(Im2,0.6); //Im.Multiplywith(0.5); //Im1.copyData(im1); //Im2.copyData(im2); Im.dx(imdx,true); Im.dy(imdy,true); imdt.Subtract(Im2,Im1); } else { // Im1 and Im2 are the smoothed version of im1 and im2 DImage Im1,Im2; im1.imfilter_hv(Im1,gfilter,2,gfilter,2); im2.imfilter_hv(Im2,gfilter,2,gfilter,2); //Im1.copyData(im1); //Im2.copyData(im2); Im2.dx(imdx,true); Im2.dy(imdy,true); imdt.Subtract(Im2,Im1); } imdx.setDerivative(); imdy.setDerivative(); imdt.setDerivative(); }
//-------------------------------------------------------------------------------------------------------- // function to compute dx, dy and dt for motion estimation //-------------------------------------------------------------------------------------------------------- void OpticalFlow::getDxs(DImage &imdx, DImage &imdy, DImage &imdt, const DImage &im1, const DImage &im2) { // Im1 and Im2 are the smoothed version of im1 and im2 DImage Im1,Im2; double gfilter[5]= {0.05,0.2,0.5,0.2,0.05}; im1.imfilter_hv(Im1,gfilter,2,gfilter,2); im2.imfilter_hv(Im2,gfilter,2,gfilter,2); //Im1.copyData(im1); //Im2.copyData(im2); Im2.dx(imdx,true); Im2.dy(imdy,true); imdt.Subtract(Im2,Im1); imdx.setDerivative(); imdy.setDerivative(); imdt.setDerivative(); }