bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name) { String assembly_file = p_assembly_name + ".dll"; String assembly_src = p_src_dir.plus_file(assembly_file); String assembly_dst = p_dst_dir.plus_file(assembly_file); if (!FileAccess::exists(assembly_dst) || FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst)) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String xml_file = p_assembly_name + ".xml"; if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK) WARN_PRINTS("Failed to copy " + xml_file); String pdb_file = p_assembly_name + ".pdb"; if (da->copy(p_src_dir.plus_file(pdb_file), p_dst_dir.plus_file(pdb_file)) != OK) WARN_PRINTS("Failed to copy " + pdb_file); Error err = da->copy(assembly_src, assembly_dst); memdelete(da); if (err != OK) { show_build_error_dialog("Failed to copy " API_ASSEMBLY_NAME ".dll"); return false; } } return true; }
void RotatedFileLogger::rotate_file() { close_file(); if (FileAccess::exists(base_path)) { if (max_files > 1) { char timestamp[21]; OS::Date date = OS::get_singleton()->get_date(); OS::Time time = OS::get_singleton()->get_time(); sprintf(timestamp, "-%04d-%02d-%02d-%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec); String backup_name = base_path.get_basename() + timestamp + "." + base_path.get_extension(); DirAccess *da = DirAccess::open(base_path.get_base_dir()); if (da) { da->copy(base_path, backup_name); memdelete(da); } clear_old_backups(); } } else { DirAccess *da = DirAccess::create(DirAccess::ACCESS_USERDATA); if (da) { da->make_dir_recursive(base_path.get_base_dir()); memdelete(da); } } file = FileAccess::open(base_path, FileAccess::WRITE); }
Vector<uint8_t> EditorSceneExportPlugin::custom_export(String& p_path,const Ref<EditorExportPlatform> &p_platform) { if (!EditorImportExport::get_singleton()->get_convert_text_scenes()) { return Vector<uint8_t>(); } String extension = p_path.extension(); //step 1 check if scene if (extension=="xml" || extension=="xres") { String type = ResourceLoader::get_resource_type(p_path); if (type!="PackedScene") return Vector<uint8_t>(); } else if (extension!="tscn" && extension!="xscn") { return Vector<uint8_t>(); } //step 2 check if cached uint64_t sd=0; String smd5; String gp = Globals::get_singleton()->globalize_path(p_path); String md5=gp.md5_text(); String tmp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/"); bool valid=false; { //if existing, make sure it's valid FileAccessRef f = FileAccess::open(tmp_path+"scnexp-"+md5+".txt",FileAccess::READ); if (f) { uint64_t d = f->get_line().strip_edges().to_int64(); sd = FileAccess::get_modified_time(p_path); if (d==sd) { valid=true; } else { String cmd5 = f->get_line().strip_edges(); smd5 = FileAccess::get_md5(p_path); if (cmd5==smd5) { valid=true; } } } } if (!valid) { //cache failed, convert DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); String copy = p_path+".convert."+extension; // a copy will allow loading the internal resources without conflicting with opened scenes da->copy(p_path,copy); //@todo for tscn use something more efficient Ref<PackedScene> copyres = ResourceLoader::load(copy,"PackedScene"); da->remove(copy); memdelete(da); ERR_FAIL_COND_V(!copyres.is_valid(),Vector<uint8_t>()); Error err = ResourceSaver::save(tmp_path+"scnexp-"+md5+".scn",copyres); copyres=Ref<PackedScene>(); ERR_FAIL_COND_V(err!=OK,Vector<uint8_t>()); FileAccessRef f = FileAccess::open(tmp_path+"scnexp-"+md5+".txt",FileAccess::WRITE); if (sd==0) sd = FileAccess::get_modified_time(p_path); if (smd5==String()) smd5 = FileAccess::get_md5(p_path); f->store_line(String::num(sd)); f->store_line(smd5); f->store_line(gp); //source path for reference } Vector<uint8_t> ret = FileAccess::get_file_as_array(tmp_path+"scnexp-"+md5+".scn"); p_path+=".converted.scn"; return ret; }