Exemple #1
0
void ItemSystemEntity::_SendDamageStateChanged() const {
	DoDestinyDamageState state;
	MakeDamageState(state);
	
	DoDestiny_OnDamageStateChange ddsc;
	ddsc.entityID = GetID();
	ddsc.state = state.Encode();
	
	PyTuple *up;
	up = ddsc.Encode();
	targets.QueueTBDestinyUpdate(&up);
}
PyTuple *SystemEntity::MakeDamageState() const {
	DoDestinyDamageState ddds;
	MakeDamageState(ddds);
	return(ddds.Encode());
}