virtual const Card *viewAs(const QList<CardItem *> &cards) const{ if(cards.length() != 2) return NULL; DummyCard *card = new DummyCard; card->setSkillName(objectName()); card->addSubcards(cards); return card; }
virtual const Card *viewAs(const QList<CardItem *> &cards) const{ int x = Self->getMark("BlackArmor"); if(cards.length() != x) return NULL; DummyCard *card = new DummyCard; card->setSkillName(objectName()); card->addSubcards(cards); return card; }