Exemple #1
0
int main()
{
	// construct the viewer.
	osgViewer::Viewer viewer;

	
	//создать класс с динамической текстурой
	DynamicTexture dynTexture;

	//назначить данные просмотрщику
	viewer.setSceneData( dynTexture.getRootNode().get() );

	return viewer.run();
}
Exemple #2
0
	bool WebcamData::getFrame(DynamicTexture& texture)
	{
		if (m_state != WebcamState::Active)
		{
			return false;
		}

		{
			std::lock_guard<std::mutex> lock(m_imageMutex);

			return texture.fill(m_image);
		}
	}
Exemple #3
0
	void draw()const override{
		texture.draw();
		TextureAsset(L"Window").scale(Min(frameCount,10)/10.,Min(frameCount,10)/10.).drawAt(240, 320);
		
		double Zoom = -2.5 * Max(0., 10. - frameCount);
		(RetryButton.stretched(Zoom))(TextureAsset(L"Button")).draw();
		(TweetButton.stretched(Zoom))(TextureAsset(L"Button")).draw();
		(TitleButton.stretched(Zoom))(TextureAsset(L"Button")).draw();
		
		if (frameCount > 10) {
			(FontAsset(L"Font"))(L"Score"+Format(m_data->score)).draw(100,100);
		}
	}
Exemple #4
0
	void init()override{
		texture.fill(m_data->Result_Back);
		RetryButton = Rect(140, 200, 200, 50);
		TweetButton = Rect(140,295,200,50);
		TitleButton = Rect(140,400,200,50);
	}