void ElementShadowV0::willAffectSelector() { for (ElementShadow* shadow = m_elementShadow; shadow; shadow = shadow->containingShadow()) { if (shadow->isV1() || shadow->v0().needsSelectFeatureSet()) break; shadow->v0().setNeedsSelectFeatureSet(); } m_elementShadow->setNeedsDistributionRecalc(); }
void ElementShadow::willAffectSelector() { for (ElementShadow* shadow = this; shadow; shadow = shadow->containingShadow()) { if (shadow->needsSelectFeatureSet()) break; shadow->setNeedsSelectFeatureSet(); } setNeedsDistributionRecalc(); }