bool FBuildPatchFileConstructor::InsertChunkData(const FChunkPartData& ChunkPart, FArchive& DestinationFile, FSHA1& HashState)
{
	uint8* Data;
	uint8* DataStart;
	FChunkFile* ChunkFile = FBuildPatchChunkCache::Get().GetChunkFile( ChunkPart.Guid );
	if( ChunkFile != NULL && !FBuildPatchInstallError::HasFatalError() )
	{
		ChunkFile->GetDataLock( &Data, NULL );
		DataStart = &Data[ ChunkPart.Offset ];
		HashState.Update( DataStart, ChunkPart.Size );
		DestinationFile.Serialize( DataStart, ChunkPart.Size );
		ChunkFile->Dereference();
		ChunkFile->ReleaseDataLock();
		return true;
	}
	return false;
}