void FancyActionBar::insertAction(int index, QAction *action) { FancyToolButton *toolButton = new FancyToolButton(this); toolButton->setDefaultAction(action); connect(action, SIGNAL(changed()), toolButton, SLOT(actionChanged())); m_actionsLayout->insertWidget(index, toolButton); }
void FancyActionBar::addProjectSelector(QAction *action) { FancyToolButton* toolButton = new FancyToolButton(this); toolButton->setDefaultAction(action); connect(action, SIGNAL(changed()), toolButton, SLOT(actionChanged())); m_actionsLayout->insertWidget(0, toolButton); }
void FancyActionBar::insertAction(int index, QAction *action, QMenu *menu) { FancyToolButton *toolButton = new FancyToolButton(this); toolButton->setDefaultAction(action); if (menu) { toolButton->setMenu(menu); toolButton->setPopupMode(QToolButton::DelayedPopup); // execute action also if a context menu item is select connect(toolButton, SIGNAL(triggered(QAction *)), this, SLOT(toolButtonContextMenuActionTriggered(QAction *)), Qt::QueuedConnection); } m_actionsLayout->insertWidget(index, toolButton); }