void FancyActionBar::insertAction(int index, QAction *action)
{
    FancyToolButton *toolButton = new FancyToolButton(this);
    toolButton->setDefaultAction(action);
    connect(action, SIGNAL(changed()), toolButton, SLOT(actionChanged()));
    m_actionsLayout->insertWidget(index, toolButton);
}
void FancyActionBar::addProjectSelector(QAction *action)
{
    FancyToolButton* toolButton = new FancyToolButton(this);
    toolButton->setDefaultAction(action);
    connect(action, SIGNAL(changed()), toolButton, SLOT(actionChanged()));
    m_actionsLayout->insertWidget(0, toolButton);

}
void FancyActionBar::insertAction(int index, QAction *action, QMenu *menu)
{
    FancyToolButton *toolButton = new FancyToolButton(this);

    toolButton->setDefaultAction(action);
    if (menu) {
        toolButton->setMenu(menu);
        toolButton->setPopupMode(QToolButton::DelayedPopup);

        // execute action also if a context menu item is select
        connect(toolButton, SIGNAL(triggered(QAction *)),
                this, SLOT(toolButtonContextMenuActionTriggered(QAction *)),
                Qt::QueuedConnection);
    }
    m_actionsLayout->insertWidget(index, toolButton);
}