void HumanPhysics::HandleContact(b2Contact* contact, bool began) { b2Fixture* pA = contact->GetFixtureA(); b2Fixture* pB = contact->GetFixtureB(); if (!pA || !pB) { return; } FixtureUserData* fudA = (FixtureUserData*)pA->GetUserData(); FixtureUserData* fudB = (FixtureUserData*)pB->GetUserData(); if (!fudA || !fudB) { return; } if (fudA->getType() == PHYSICS_FIXTURE_TYPE_ZOMBIE || fudB->getType() == PHYSICS_FIXTURE_TYPE_GROUND) { HumanVsGroundArea(pA, pB, began); } else if (fudA->getType() == PHYSICS_FIXTURE_TYPE_GROUND || fudB->getType() == PHYSICS_FIXTURE_TYPE_ZOMBIE) { HumanVsGroundArea(pB, pA, began); } }
void handleContact(b2Contact* contact, bool began) { b2Fixture* a = contact->GetFixtureA(); b2Fixture* b = contact->GetFixtureB(); FixtureUserData* fudA = (FixtureUserData*)a->GetUserData(); FixtureUserData* fudB = (FixtureUserData*)b->GetUserData(); if ( !fudA || !fudB ) { return; } if ( fudA->getType() == FUD_CAR_TIRE || fudB->getType() == FUD_GROUND_AREA ) { tire_vs_groundArea(a, b, began); } else if ( fudA->getType() == FUD_GROUND_AREA || fudB->getType() == FUD_CAR_TIRE ) { tire_vs_groundArea(b, a, began); } }
void RaceManager::handleContact(b2Contact* contact, bool began) { b2Fixture* a = contact->GetFixtureA(); b2Fixture* b = contact->GetFixtureB(); FixtureUserData* fudA = (FixtureUserData*)a->GetUserData(); FixtureUserData* fudB = (FixtureUserData*)b->GetUserData(); if (a->GetFilterData().categoryBits == CATEGORY_STATIC && fudA == NULL) { if (fudB != NULL && fudB->getType() == FUD_CAR) { TopdownCar* car = getCarFromID(((CarFUD*)fudB)->getId()); if (car != NULL) { car->getFitnessData()->data[FT_NUMCRASHES]++; } } } if (b->GetFilterData().categoryBits == CATEGORY_STATIC && fudB == NULL) { if (fudA != NULL && fudA->getType() == FUD_CAR) { TopdownCar* car = getCarFromID(((CarFUD*)fudA)->getId()); if (car != NULL) { car->getFitnessData()->data[FT_NUMCRASHES]++; } } } if (!fudA || !fudB) return; if (fudA->getType() == FUD_CAR || fudB->getType() == FUD_RACE_SECTOR) carVsGroundArea(a, b, began); else if (fudA->getType() == FUD_RACE_SECTOR || fudB->getType() == FUD_CAR) carVsGroundArea(b, a, began); }