Exemple #1
0
    void draw() {
        if(!(damage()&FL_DAMAGE_ALL)) return;

        int X=0,Y=0,W=w(),H=h();
        box()->inset(X,Y,W,H);

        if(image()) {
            draw_frame();
            fl_push_clip(X,Y,W,H);

            Fl_Image *im = image();

            W=im->width();
            H=im->height();
            int pbw = w() - 10;
            int pbh = h() - 10;
            if(W > pbw || H > pbh) {
                W = pbw;
                H = W * im->height() / im->width();
                if(H > pbh) {
                    H = pbh;
                    W = H * im->width() / im->height();
                }
            }
            X=(w()/2)-W/2;
            Y=(h()/2)-H/2;
            if(X<5) X=5;
            if(Y<5) Y=5;

            im->mask_type(MASK_NONE);
            im->draw(X,Y,W,H,FL_ALIGN_SCALE);

            fl_clip_out(X,Y,W,H);

            X=0,Y=0,W=w(),H=h();
            box()->inset(X,Y,W,H);

            fl_color(color());
            fl_rectf(X,Y,W,H);

            fl_pop_clip();

        } else {

            draw_box();

            if(w()<=120) label_size(8);
            if(w()>120) label_size(10);
            if(w()>180) label_size(12);
            if(w()>250) label_size(14);

            if(label()[0]=='?'&&label()[1]=='\0') label_size(100);

            draw_label(X, Y, W, H, align());
        }
    }
Exemple #2
0
void Icon::draw()
{
    Fl_Flags f=0;
    Fl_Image *im = icon_im;
    if(focused()) {
        f=FL_SELECTED;
    }

    if(im)
        im->draw(0, 0, w(), h(),f);
    else {
        fl_color(FL_RED);
        fl_rect(0,0,w(),h());
        fl_color(FL_BLACK);
        fl_rectf(1,1,w()-2,h()-2);
        fl_color(FL_WHITE);
        fl_font(label_font()->bold(), 10);
        fl_draw("NO ICON FOUND!", 1, 1, w()-2, h()-2, FL_ALIGN_TOP|FL_ALIGN_LEFT|FL_ALIGN_WRAP);
    }

    int X = w()-(w()/2)-(lwidth/2);
    int Y = h()+2;

    if(!label_trans) {
        fl_color(label_background);
        fl_rectf(X,Y,lwidth,lheight);
    }

    if(focused()) {
        focus_box()->draw(X, Y, lwidth, lheight, color(), 0);
    }

    fl_font(label_font(), label_size());

    // A little shadow, from Dejan's request :)
    // SUCKS!
    /*fl_color(fl_darker(label_color()));
    fl_draw(label(), X-1, Y+1, lwidth, lheight, flags());
    fl_draw(label(), X, Y+1, lwidth, lheight, flags());
    */

    fl_color(label_color());
    fl_draw(label(), X, Y, lwidth, lheight, flags());
}
Exemple #3
0
void DesktopIcon::draw(void) { 
	// draw_box(FL_UP_BOX, FL_BLACK);

	if(image() && (damage() & FL_DAMAGE_ALL)) {
		Fl_Image* im = image();

		/* center image in the box */
		int ix = (w()/2) - (im->w()/2);
		int iy = (h()/2) - (im->h()/2);
		ix += x();
		iy += y();

		/* darker_img is always present if image() is present */
		if(is_focused())
			darker_img->draw(ix, iy);
		else
			im->draw(ix, iy);

		E_DEBUG(E_STRLOC ": DesktopIcon icon redraw\n");
	}

	if(gsettings->label_draw && (damage() & (FL_DAMAGE_ALL | EDAMAGE_CHILD_LABEL))) {
		int X = x() + w()-(w()/2)-(lwidth/2);
		int Y = y() + h() + LABEL_OFFSET;

		Fl_Color old = fl_color();

		if(!gsettings->label_transparent) {
			fl_color(gsettings->label_background);
			fl_rectf(X, Y, lwidth, lheight);
		}

		int old_font = fl_font();
		int old_font_sz = fl_size();

		/* draw with icon's font */
		fl_font(labelfont(), labelsize());

		/* pseudo-shadow */
		fl_color(FL_BLACK);
		fl_draw(label(), X+1, Y+1, lwidth, lheight, align(), 0, 0);

		fl_color(gsettings->label_foreground);
		fl_draw(label(), X, Y, lwidth, lheight, align(), 0, 0);

		/* restore old font */
		fl_font(old_font, old_font_sz);

		if(is_focused()) {
			/* draw focused box on our way so later this can be used to draw customised boxes */
			fl_color(gsettings->label_foreground);
			fl_line_style(FL_DOT);

			fl_push_matrix();
			fl_begin_loop();
				fl_vertex(X, Y);
				fl_vertex(X + lwidth, Y);
				fl_vertex(X + lwidth, Y + lheight);
				fl_vertex(X, Y + lheight);
				fl_vertex(X, Y);
			fl_end_loop();
			fl_pop_matrix();

			/* revert to default line style */
			fl_line_style(0);
		}

		/* revert to old color whatever that be */
		fl_color(old);
		E_DEBUG(E_STRLOC ": DesktopIcon label redraw\n");
	}
}
Exemple #4
0
void tabbar::draw() {
    const u32 startx = x();
    const u32 endx = x() + w() - 1;

    const u32 gradarea = h() - 2;
    u32 i, j;

    // bg
    u32 r1 = 63, g1 = 72, b1 = 81;
    u32 r2 = 38, g2 = 48, b2 = 59;
    for (i = 0; i <= gradarea; i++) {
        const float pos = i / (float) gradarea;

        fl_color(mix(r1, r2, pos),
                 mix(g1, g2, pos),
                 mix(b1, b2, pos));

        const u32 posy = y() + 1 + i;
        fl_line(startx, posy, endx, posy);
    }

    // Borders
    fl_color(37, 46, 52);
    fl_line(startx, y(), endx, y());
    fl_line(startx, y() + h() - 1, endx, y() + h() - 1);

    // Tabs
    u32 max;
    u32 tabw = calctabw(&max, w());

    bool highborder = false;
    if ((mousex - x()) % tabw > tabw / 2)
        highborder = true;

    u32 posx = x();
    const u32 lowy = y();
    const u32 highy = y() + h() - 1;
    for (i = 0; i < max; i++) {
        bool hover = false;
        // Borders
        fl_color(FL_BLACK);
        if (!i)
            fl_line(posx, lowy, posx, highy);
        fl_line(posx + tabw, lowy, posx + tabw, highy);

        // Bg
        r1 = 83, g1 = 92, b1 = 101;
        r2 = 58, g2 = 68, b2 = 79;

        if (i == g->curtab) {
            r1 = 100, g1 = 160, b1 = 191;
            r2 = 42, g2 = 100, b2 = 125;
        } else if ((mousein && mousex >= posx && mousex <= (posx + tabw - 1)) ||
                   (!firstpress && longorder.size() && longorder[longpress] == i)) {
            r1 = 150, g1 = 150, b1 = 191;
            r2 = 100, g2 = 100, b2 = 155;
            hover = true;
        }

        if (dragging && mousein && mousex >= posx && mousex <= (posx + tabw - 1)) {
            fl_color(FL_WHITE);
            if (!highborder)
                fl_line(posx, lowy, posx, highy);
            else
                fl_line(posx + tabw, lowy, posx + tabw, highy);
        }

        for (j = 0; j <= gradarea; j++) {
            const float pos = j / (float) gradarea;

            fl_color(mix(r1, r2, pos),
                     mix(g1, g2, pos),
                     mix(b1, b2, pos));

            const u32 posy = y() + 1 + j;
            fl_line(posx + 1, posy, posx + tabw - 1, posy);
        }

        // Icon
        Fl_Image *img = g->tabs[i].icon;
        if (!img)
            img = Fl_Shared_Image::get("newtab.png");

        const u32 imgy = y() + (h() - 16) / 2;
        img->draw(posx + 4, imgy, 16, 16);

        // Text
        fl_color(200, 200, 200);
        if (i == g->curtab)
            fl_color(FL_WHITE);
        else if (hover)
            fl_color(230, 230, 230);
        fl_font(labelfont(), labelsize());

        char tmp[80];
        memset(tmp, 0, 80);
        strncpy(tmp, g->tabs[i].title(), 79);

        int textw = 0, texth = 0;
        fl_measure(tmp, textw, texth, 0);

        const u32 textarea = tabw - 2 - 8 - 16 - 4;
        while ((u32) textw >= textarea) {
            // Shorten it until it fits
            const u32 len = strlen(tmp) - 1;
            tmp[len] = '\0';
            tmp[len - 1] = '.';
            tmp[len - 2] = '.';
            tmp[len - 3] = '.';

            textw = texth = 0;
            fl_measure(tmp, textw, texth, 0);
        }

        const u32 texty = y() - fl_descent() + fl_height() + (h() - fl_height())/2;
        fl_draw(tmp, posx + 2 + 8 + 16, texty);

        posx += tabw;
    }
}