long GNEConnectorFrame::onCmdSelectDeadStarts(FXObject*, FXSelector, void*) { GNENet* net = myViewNet->getNet(); std::set<GUIGlID> selectIDs; // every edge knows only its outgoing connections so we look at whole junctions const std::vector<GNEJunction*> junctions = net->retrieveJunctions(); for (std::vector<GNEJunction*>::const_iterator junction_it = junctions.begin(); junction_it != junctions.end(); junction_it++) { // first collect all outgoing lanes const EdgeVector& outgoing = (*junction_it)->getNBNode()->getOutgoingEdges(); for (EdgeVector::const_iterator it = outgoing.begin(); it != outgoing.end(); it++) { GNEEdge* edge = net->retrieveEdge((*it)->getID()); const std::set<GUIGlID> laneIDs = edge->getLaneGlIDs(); for (std::set<GUIGlID>::const_iterator lid_it = laneIDs.begin(); lid_it != laneIDs.end(); lid_it++) { selectIDs.insert(*lid_it); } } // then remove all approached lanes const EdgeVector& incoming = (*junction_it)->getNBNode()->getIncomingEdges(); for (EdgeVector::const_iterator it = incoming.begin(); it != incoming.end(); it++) { GNEEdge* edge = net->retrieveEdge((*it)->getID()); NBEdge* nbe = edge->getNBEdge(); const std::vector<NBEdge::Connection>& connections = nbe->getConnections(); for (std::vector<NBEdge::Connection>::const_iterator con_it = connections.begin(); con_it != connections.end(); con_it++) { GNEEdge* approachedEdge = net->retrieveEdge(con_it->toEdge->getID()); GNELane* approachedLane = approachedEdge->getLanes()[con_it->toLane]; selectIDs.erase(approachedLane->getGlID()); } } } myViewNet->getViewParent()->getSelectorFrame()->handleIDs( std::vector<GUIGlID>(selectIDs.begin(), selectIDs.end()), false, GNESelectorFrame::SET_REPLACE); return 1; }
long GNEConnectorFrame::onCmdSelectPass(FXObject*, FXSelector, void*) { std::vector<GUIGlID> selectIDs; const std::vector<GNEEdge*> edges = myViewNet->getNet()->retrieveEdges(); for (std::vector<GNEEdge*>::const_iterator edge_it = edges.begin(); edge_it != edges.end(); edge_it++) { GNEEdge* edge = *edge_it; NBEdge* nbe = edge->getNBEdge(); const std::vector<NBEdge::Connection>& connections = nbe->getConnections(); for (std::vector<NBEdge::Connection>::const_iterator it = connections.begin(); it != connections.end(); ++it) { if (it->mayDefinitelyPass) { GNELane* lane = edge->getLanes()[it->fromLane]; selectIDs.push_back(lane->getGlID()); } } } myViewNet->getViewParent()->getSelectorFrame()->handleIDs(selectIDs, false, GNESelectorFrame::SET_REPLACE); return 1; }