Exemple #1
0
void __stdcall Run(EMUHANDLE handle, int32_t run)
{
	Gameboy *emulator = (Gameboy *) handle;
	if (handle == NULL)
		return;
	emulator->Run(run != 0);
}
Exemple #2
0
int main(int argc, char** argv)
{
	const bool bRunTests = false;
	if (bRunTests)
	{
		if (!GBTests::TestAll())
		{
			cout << "TESTS FAILED" << endl;
		}
	}
	
	
	Gameboy machine;
	
	//GBTests::DissassembleRom("Roms/Opus5.gb", "dissasembly.txt");
	//machine.LoadROM("Roms/Opus5.gb");
	//machine.LoadROM("Roms/02-interrupts.gb");
	//machine.LoadROM("Roms/03-op sp,hl.gb");
	machine.LoadROM("Roms/01-special.gb");
	//machine.LoadROM("Roms/Tetris.gb");
	machine.Run();
	return 0;
}