//----------------------------------------------------------------------------//
void Direct3D10RenderTarget::draw(const GeometryBuffer& buffer)
{
    buffer.draw();
}
//----------------------------------------------------------------------------//
void OgreRenderTarget::draw(const GeometryBuffer& buffer)
{
    buffer.draw();
}
Exemple #3
0
	void FlowVRCegRenderTarget::draw(const GeometryBuffer& buffer)
	{
		buffer.draw();
	}