int main(int, char const*[]) { LogReporter reporter( "LogReport.txt", Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL); Window::Parameters parameters; parameters.title = L"GeometryShadersWindow"; parameters.xOrigin = 0; parameters.yOrigin = 0; parameters.xSize = 1024; parameters.ySize = 1024; parameters.allowResize = true; parameters.deviceCreationFlags = D3D11_CREATE_DEVICE_DEBUG; GeometryShadersWindow* window = TheWindowSystem.Create<GeometryShadersWindow>(parameters); if (window) { HWND handle = window->GetHandle(); ShowWindow(handle, SW_SHOW); UpdateWindow(handle); for (;;) { MSG msg; if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) { break; } TranslateMessage(&msg); DispatchMessage(&msg); } else { if (!window->IsMinimized()) { window->OnIdle(); } } } TheWindowSystem.Destroy<GeometryShadersWindow>(window); } return 0; }
int main(int, char const*[]) { #if defined(_DEBUG) LogReporter reporter( "LogReport.txt", Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL, Logger::Listener::LISTEN_FOR_ALL); #endif Window::Parameters parameters( L"GeometryShadersWindow", 0, 0, 512, 512); GeometryShadersWindow* window = TheWindowSystem.Create<GeometryShadersWindow>(parameters); if (window) { HWND handle = window->GetHandle(); ShowWindow(handle, SW_SHOW); UpdateWindow(handle); for (;;) { MSG msg; if (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) { break; } TranslateMessage(&msg); DispatchMessage(&msg); } else { if (!window->IsMinimized()) { window->OnIdle(); } } } TheWindowSystem.Destroy<GeometryShadersWindow>(window); } return 0; }