int main(void) { graphics.CreateMainWindow(800, 600, "TileMap Platform Game Example"); graphics.SetBackgroundColor(152,209,250); LoadMap("Map01.txt"); block_glass.LoadPNGImage("grass.png"); block_terrain.LoadPNGImage("stone.png"); graphics.SetKeyboardInput(KeyboardInput); graphics.SetMainLoop(MainLoop); graphics.StartMainLoop(); return 0; }
int main(void) { graphics.CreateMainWindow(800, 600, "Keyboard Control Example"); graphics.SetBackgroundColor(152,209,250); //Carrega as imagens block_floor.LoadPNGImage("car_ground.png"); car[0].LoadPNGImage("car_down.png"); car[1].LoadPNGImage("car_left.png"); car[2].LoadPNGImage("car_up.png"); car[3].LoadPNGImage("car_right.png"); graphics.SetKeyboardInput(KeyboardInput); graphics.SetMainLoop(MainLoop); graphics.StartMainLoop(); return 0; }