Exemple #1
0
		void World::Advance(float dt) {
			SPADES_MARK_FUNCTION();
			
			for(size_t i = 0; i < players.size(); i++)
				if(players[i])
					players[i]->Update(dt);
			
			std::vector<std::list<Grenade *>::iterator> removedGrenades;
			for(std::list<Grenade *>::iterator it = grenades.begin();
				it != grenades.end(); it++){
				Grenade *g = *it;
				if(g->Update(dt)){
					removedGrenades.push_back(it);
				}
			}
			for(size_t i = 0; i < removedGrenades.size(); i++)
				grenades.erase(removedGrenades[i]);
			
			time += dt;
		}