inline void HandleMark::pop_and_restore() {
  HandleArea* area = _area;   // help compilers with poor alias analysis
  // Delete later chunks
  if( _chunk->next() ) {
    _chunk->next_chop();
  }
  // Roll back arena to saved top markers
  area->_chunk = _chunk;
  area->_hwm = _hwm;
  area->_max = _max;
  NOT_PRODUCT(area->set_size_in_bytes(_size_in_bytes);)
Exemple #2
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inline void HandleMark::pop_and_restore() {
  HandleArea* area = _area;   // help compilers with poor alias analysis
  // Delete later chunks
  if( _chunk->next() ) {
    // reset arena size before delete chunks. Otherwise, the total
    // arena size could exceed total chunk size
    assert(area->size_in_bytes() > size_in_bytes(), "Sanity check");
    area->set_size_in_bytes(size_in_bytes());
    _chunk->next_chop();
  } else {
    assert(area->size_in_bytes() == size_in_bytes(), "Sanity check");
  }
  // Roll back arena to saved top markers
  area->_chunk = _chunk;
  area->_hwm = _hwm;
  area->_max = _max;
  debug_only(area->_handle_mark_nesting--);
}