Exemple #1
0
void Shop::buyPotion(Human& human)
{
    costDisplay(potionCost, human.getGold());
    display->ask("\n| Would you like to buy a potion? [y/n]: ");
    if (strncmp("y", display->getInputBuffer(), 1) == 0)
    {
        if(human.getGold() >= potionCost)
        {
            human.setPotionCount(human.getPotionCount() + 1);
            human.decreaseGoldBy(potionCost);
        }
        else
        {
            display->text("\n[!] You're bad at math, huh?\n");
        }
    }
}
Exemple #2
0
void Shop::buy(Human& human, Armor armor)
{
	display->showAttributes(armor);
	costDisplay(armor.getPrice(), human.getGold());
	display->ask("\n| Would you like to buy this item? [y/n]: ");
	if (strncmp("y", display->getInputBuffer(), 1) == 0)
	{
		if (armor.getPrice() <= human.getGold())
		{
			human.setArmor(armor);
			human.decreaseGoldBy(armor.getPrice());
		}
		else
		{
			display->text("\n[!]You cannot afford this item\n");
		}
	}
}
Exemple #3
0
void Shop::buy(Human& human, Weapon weapon)
{
	display->showAttributes(weapon);
    costDisplay(weapon.getPrice(), human.getGold());
    display->ask("\n| Would you like buy this item? [y/n]: ");
    if (strncmp("y", display->getInputBuffer(), 1) == 0)
	{
		if (weapon.getPrice() <= human.getGold())
		{
			human.setWeapon(weapon);
			human.decreaseGoldBy(weapon.getPrice());
		}
		else
		{
			display->text("You cannot afford this item\n");
		}
	}
}