int main() { printf("Hello, Wellcome to kinect world!\n"); IKinectSensor* bb; //申请一个Sensor指针 HRESULT hr = GetDefaultKinectSensor(&bb); // 获取一个默认的Sensor if ( FAILED(hr) ) { printf("No Kinect connect to your pc!\n"); goto endstop; } BOOLEAN bIsOpen = 0; bb->get_IsOpen(&bIsOpen); // 查看下是否已经打开 printf("bIsOpen: %d\n", bIsOpen); if ( !bIsOpen ) // 没打开,则尝试打开 { hr = bb->Open(); if ( FAILED(hr) ) { printf("Kinect Open Failed!\n"); goto endstop; } printf("Kinect opened! But it need sometime to work!\n"); // 这里一定要多等会,否则下面的判断都是错误的 printf("Wait For 3000 ms...\n"); Sleep(3000); } bIsOpen = 0; bb->get_IsOpen(&bIsOpen); // 是否已经打开 printf("bIsOpen: %d\n", bIsOpen); BOOLEAN bAvaliable = 0; bb->get_IsAvailable(&bAvaliable); // 是否可用 printf("bAvaliable: %d\n", bAvaliable); DWORD dwCapability = 0; bb->get_KinectCapabilities(&dwCapability); // 获取容量 printf("dwCapability: %d\n", dwCapability); WCHAR bbuid[256] = { 0 }; bb->get_UniqueKinectId(256, bbuid); // 获取唯一ID printf("UID: %s\n",bbuid); // 音频数据获取 // 获取身体数据 IBodyFrameSource* bodys = nullptr; bb->get_BodyFrameSource(&bodys); // Body 数据源 INT32 nBodyNum = 0; bodys->get_BodyCount(&nBodyNum); // 获取body 个数,没用,一直是6 printf("Body Num: %d\n", nBodyNum); IBodyFrameReader* bodyr = nullptr; bodys->OpenReader(&bodyr); // 准备读取body数据 while (true) { IBodyFrame* bodyf = nullptr; bodyr->AcquireLatestFrame(&bodyf); // 获取最近的一帧数据 if ( !bodyf ) { Sleep(100); printf("."); continue; } IBody* ppBodies[BODY_COUNT] = { 0 }; bodyf->GetAndRefreshBodyData(BODY_COUNT, ppBodies); // 更新所有人身体数据 for (int i = 0; i < BODY_COUNT; ++i) { IBody* pBody = ppBodies[i]; // 轮询每个人的信息 if (pBody) { BOOLEAN bTracked = false; hr = pBody->get_IsTracked(&bTracked); // 检测是否被跟踪,即是否有这个人 if (bTracked) { Joint joints[JointType_Count]; HandState leftHandState = HandState_Unknown; HandState rightHandState = HandState_Unknown; pBody->get_HandLeftState(&leftHandState); // 获取左手的状态 pBody->get_HandRightState(&rightHandState); // 获取右手的状态 hr = pBody->GetJoints(_countof(joints), joints); // 获取身体的骨骼信息,25点 printf("Person %d : Joints[0].Z %.2f\n", i, joints[0].Position.X); //简单的输出他的信息 } } } for (int i = 0; i < BODY_COUNT; ++i) { ppBodies[i]->Release(); } bodyf->Release(); } endclose: bb->Close(); endstop: system("pause"); return 0; }
int main(int argc, char** argv) { // 1a. Get default Sensor std::cout << "Try to get default sensor" << std::endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << std::endl; return -1; } // 1b. Open sensor std::cout << "Try to open sensor" << std::endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << std::endl; return -1; } // 2. Color Related code IColorFrameReader* pColorFrameReader = nullptr; cv::Mat mColorImg; UINT uBufferSize = 0; { // 2a. Get color frame source std::cout << "Try to get color source" << std::endl; IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << std::endl; return -1; } // 2b. Get frame description std::cout << "get color frame description" << std::endl; int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 2c. get frame reader std::cout << "Try to get color frame reader" << std::endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << std::endl; return -1; } // 2d. release Frame source std::cout << "Release frame source" << std::endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data mColorImg = cv::Mat(iHeight, iWidth, CV_8UC4); uBufferSize = iHeight * iWidth * 4 * sizeof(BYTE); } // 3. Body related code IBodyFrameReader* pBodyFrameReader = nullptr; IBody** aBodyData = nullptr; INT32 iBodyCount = 0; { // 3a. Get frame source std::cout << "Try to get body source" << std::endl; IBodyFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body frame source" << std::endl; return -1; } // 3b. Get the number of body if (pFrameSource->get_BodyCount(&iBodyCount) != S_OK) { cerr << "Can't get body count" << std::endl; return -1; } std::cout << " > Can trace " << iBodyCount << " bodies" << std::endl; aBodyData = new IBody*[iBodyCount]; for (int i = 0; i < iBodyCount; ++i) aBodyData[i] = nullptr; // 3c. get frame reader std::cout << "Try to get body frame reader" << std::endl; if (pFrameSource->OpenReader(&pBodyFrameReader) != S_OK) { cerr << "Can't get body frame reader" << std::endl; return -1; } // 3d. release Frame source std::cout << "Release frame source" << std::endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. get CoordinateMapper ICoordinateMapper* pCoordinateMapper = nullptr; if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { std::cout << "Can't get coordinate mapper" << std::endl; return -1; } // Enter main loop cv::namedWindow("Body Image"); // Debug:output the velocity of joints ofstream current_average_velocityTXT("current_average_velocity.txt"); ofstream average_velocityTXT("average_velocity.txt"); int frame_count = 0; int frame_count_for_standby = 0; float positionX0[25] = {0}; float positionX1[25] = {0}; float positionY0[25] = { 0 }; float positionY1[25] = { 0 }; float positionZ0[25] = { 0 }; float positionZ1[25] = { 0 }; float velocityX[25] = { 0 }; float velocityY[25] = { 0 }; float velocityZ[25] = { 0 }; float current_velocity[25] = { 0 }; float velocityee[8] = { 0 }; float current_total_velocity = 0; float current_average_velocity = 0; float total_velocity = 0; float average_velocity = 0; while (true) { // 4a. Get last frame IColorFrame* pColorFrame = nullptr; if (pColorFrameReader->AcquireLatestFrame(&pColorFrame) == S_OK) { // 4c. Copy to OpenCV image if (pColorFrame->CopyConvertedFrameDataToArray(uBufferSize, mColorImg.data, ColorImageFormat_Bgra) != S_OK) { cerr << "Data copy error" << endl; } // 4e. release frame pColorFrame->Release(); } cv::Mat mImg = mColorImg.clone(); // 4b. Get body data IBodyFrame* pBodyFrame = nullptr; if (pBodyFrameReader->AcquireLatestFrame(&pBodyFrame) == S_OK) { // 4b. get Body data if (pBodyFrame->GetAndRefreshBodyData(iBodyCount, aBodyData) == S_OK) { // 4c. for each body for (int i = 0; i < iBodyCount; ++i) { IBody* pBody = aBodyData[i]; // check if is tracked BOOLEAN bTracked = false; if ((pBody->get_IsTracked(&bTracked) == S_OK) && bTracked) { // get joint position Joint aJoints[JointType::JointType_Count]; if (pBody->GetJoints(JointType::JointType_Count, aJoints) == S_OK) { DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_SpineMid], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineMid], aJoints[JointType_SpineShoulder], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_Neck], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_Neck], aJoints[JointType_Head], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ShoulderLeft], aJoints[JointType_ElbowLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ElbowLeft], aJoints[JointType_WristLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_WristLeft], aJoints[JointType_HandLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandLeft], aJoints[JointType_HandTipLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandLeft], aJoints[JointType_ThumbLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ShoulderRight], aJoints[JointType_ElbowRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_ElbowRight], aJoints[JointType_WristRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_WristRight], aJoints[JointType_HandRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandRight], aJoints[JointType_HandTipRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HandRight], aJoints[JointType_ThumbRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_HipLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HipLeft], aJoints[JointType_KneeLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_KneeLeft], aJoints[JointType_AnkleLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_AnkleLeft], aJoints[JointType_FootLeft], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_SpineBase], aJoints[JointType_HipRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_HipRight], aJoints[JointType_KneeRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_KneeRight], aJoints[JointType_AnkleRight], pCoordinateMapper); DrawLine(mImg, aJoints[JointType_AnkleRight], aJoints[JointType_FootRight], pCoordinateMapper); } // Debug:print out the number of frame std::cout << "frame " << ++frame_count << std::endl; for (int j = 1; j < 8; j++) { velocityee[j] = velocityee[j-1]; total_velocity += velocityee[j]; } average_velocity = total_velocity / 8.0; if (average_velocity <= 0.0015) { // determine if the person is still if (frame_count_for_standby == 0) { PlaySound(TEXT("Alarm02.wav"), NULL, SND_FILENAME); std::cout << "Start capturing points!" << std::endl; } // count the number of frame whose velocity is below the threshold frame_count_for_standby++; if (frame_count_for_standby >= 5) { frame_count_for_standby = 0; } } // Debug:output the average velocity average_velocityTXT << frame_count << " " << average_velocity << std::endl; total_velocity = 0; // Update the average velocity int available_joints = 0; for (int i = 0; i < 25; i++) { // X positionX1[i] = positionX0[i]; positionX0[i] = aJoints[i].Position.X; velocityX[i] = (positionX1[i] - positionX0[i]) * (positionX1[i] - positionX0[i]); // Y positionY1[i] = positionY0[i]; positionY0[i] = aJoints[i].Position.Y; velocityY[i] = (positionY1[i] - positionY0[i]) * (positionY1[i] - positionY0[i]); // Z positionZ1[i] = positionZ0[i]; positionZ0[i] = aJoints[i].Position.Z; velocityZ[i] = (positionZ1[i] - positionZ0[i]) * (positionZ1[i] - positionZ0[i]); current_velocity[i] = sqrtf(velocityX[i] + velocityY[i] + velocityZ[i]); // exclude the discrete velocity if (current_velocity[i] < 0.01) { current_total_velocity += current_velocity[i]; available_joints++; } } // If no joint is available, save the velocity of last frame if (available_joints != 0) { current_average_velocity = current_total_velocity / available_joints; } velocityee[0] = current_average_velocity; // Debug:output the current average velocity current_average_velocityTXT << frame_count << " " << current_average_velocity << std::endl; current_total_velocity = 0; } } } else { cerr << "Can't read body data" << endl; } // 4e. release frame pBodyFrame->Release(); } // show image cv::imshow("Body Image",mImg); // 4c. check keyboard input if (cv::waitKey(30) == VK_ESCAPE) { break; } } // 3. delete body data array delete[] aBodyData; // 3. release frame reader std::cout << "Release body frame reader" << std::endl; pBodyFrameReader->Release(); pBodyFrameReader = nullptr; // 2. release color frame reader std::cout << "Release color frame reader" << std::endl; pColorFrameReader->Release(); pColorFrameReader = nullptr; // 1c. Close Sensor std::cout << "close sensor" << std::endl; pSensor->Close(); // 1d. Release Sensor std::cout << "Release sensor" << std::endl; pSensor->Release(); pSensor = nullptr; return 0; }
int main(int argc, char** argv) { int first_time = 0; Size screen_size(1440, 900);//the dst image size,e.g.100x100 Scalar text_color = Scalar(0, 255, 0); Scalar text_color2 = Scalar(0, 255, 255); Scalar text_color3 = Scalar(0, 0, 255); inhaler_coach coach; coach.control = 0; thread mThread(test_func, &coach); // 1a. Get Kinect Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2. Color Related code IColorFrameReader* pColorFrameReader = nullptr; cv::Mat mColorImg; UINT uBufferSize = 0; UINT uColorPointNum = 0; int iWidth = 0; int iHeight = 0; { // 2a. Get color frame source cout << "Try to get color source" << endl; IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << endl; return -1; } // 2b. Get frame description cout << "get color frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 2c. get frame reader cout << "Try to get color frame reader" << endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << endl; return -1; } // 2d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data mColorImg = cv::Mat(iHeight, iWidth, CV_8UC4); uBufferSize = iHeight * iWidth * 4 * sizeof(BYTE); uColorPointNum = iHeight * iWidth; } // 3. Depth related code IDepthFrameReader* pDepthFrameReader = nullptr; UINT uDepthPointNum = 0; int iDepthWidth = 0, iDepthHeight = 0; cout << "Try to get depth source" << endl; { // Get frame source IDepthFrameSource* pFrameSource = nullptr; if (pSensor->get_DepthFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get depth frame source" << endl; return -1; } // Get frame description cout << "get depth frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iDepthWidth); pFrameDescription->get_Height(&iDepthHeight); uDepthPointNum = iDepthWidth * iDepthHeight; } pFrameDescription->Release(); pFrameDescription = nullptr; // get frame reader cout << "Try to get depth frame reader" << endl; if (pFrameSource->OpenReader(&pDepthFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body related code IBodyFrameReader* pBodyFrameReader = nullptr; IBody** aBodyData = nullptr; INT32 iBodyCount = 0; { // 3a. Get frame source cout << "Try to get body source" << endl; IBodyFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body frame source" << endl; return -1; } // 3b. Get the number of body if (pFrameSource->get_BodyCount(&iBodyCount) != S_OK) { cerr << "Can't get body count" << endl; return -1; } cout << " > Can trace " << iBodyCount << " bodies" << endl; aBodyData = new IBody*[iBodyCount]; for (int i = 0; i < iBodyCount; ++i) aBodyData[i] = nullptr; // 3c. get frame reader cout << "Try to get body frame reader" << endl; if (pFrameSource->OpenReader(&pBodyFrameReader) != S_OK) { cerr << "Can't get body frame reader" << endl; return -1; } // 3d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body Index releated code IBodyIndexFrameReader* pBIFrameReader = nullptr; cout << "Try to get body index source" << endl; { // Get frame source IBodyIndexFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyIndexFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body index frame source" << endl; return -1; } // get frame reader cout << "Try to get body index frame reader" << endl; if (pFrameSource->OpenReader(&pBIFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 5. background cv::Mat imgBG(iHeight, iWidth, CV_8UC3); imgBG.setTo(0); // 4. get CoordinateMapper ICoordinateMapper* pCoordinateMapper = nullptr; if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { cout << "Can't get coordinate mapper" << endl; return -1; } // Enter main loop UINT16* pDepthPoints = new UINT16[uDepthPointNum]; BYTE* pBodyIndex = new BYTE[uDepthPointNum]; DepthSpacePoint* pPointArray = new DepthSpacePoint[uColorPointNum]; cv::namedWindow("Inhaler Coach"); while (true) { // 4a. Get last frame IColorFrame* pColorFrame = nullptr; if (pColorFrameReader->AcquireLatestFrame(&pColorFrame) == S_OK) { pColorFrame->CopyConvertedFrameDataToArray(uBufferSize, mColorImg.data, ColorImageFormat_Bgra); pColorFrame->Release(); pColorFrame = nullptr; } cv::Mat mImg = mColorImg.clone(); // 8b. read depth frame IDepthFrame* pDepthFrame = nullptr; if (pDepthFrameReader->AcquireLatestFrame(&pDepthFrame) == S_OK) { pDepthFrame->CopyFrameDataToArray(uDepthPointNum, pDepthPoints); pDepthFrame->Release(); pDepthFrame = nullptr; } // 8c. read body index frame IBodyIndexFrame* pBIFrame = nullptr; if (pBIFrameReader->AcquireLatestFrame(&pBIFrame) == S_OK) { pBIFrame->CopyFrameDataToArray(uDepthPointNum, pBodyIndex); pBIFrame->Release(); pBIFrame = nullptr; } #ifdef COACH_DEBUG cv::Mat imgTarget = imgBG.clone(); // 9b. map color to depth if (pCoordinateMapper->MapColorFrameToDepthSpace(uDepthPointNum, pDepthPoints, uColorPointNum, pPointArray) == S_OK) { for (int y = 0; y < imgTarget.rows; ++y) { for (int x = 0; x < imgTarget.cols; ++x) { // ( x, y ) in color frame = rPoint in depth frame const DepthSpacePoint& rPoint = pPointArray[y * imgTarget.cols + x]; // check if rPoint is in range if (rPoint.X >= 0 && rPoint.X < iDepthWidth && rPoint.Y >= 0 && rPoint.Y < iDepthHeight) { // fill color from color frame if this pixel is user int iIdx = (int)rPoint.X + iDepthWidth * (int)rPoint.Y; if (pBodyIndex[iIdx] < 6) { cv::Vec4b& rPixel = mImg.at<cv::Vec4b>(y, x); imgTarget.at<cv::Vec3b>(y, x) = cv::Vec3b(rPixel[0], rPixel[1], rPixel[2]); } } } } } #else cv::Mat imgTarget = mImg.clone(); #endif // 4b. Get body data IBodyFrame* pBodyFrame = nullptr; if (pBodyFrameReader->AcquireLatestFrame(&pBodyFrame) == S_OK) { // 4b. get Body data if (pBodyFrame->GetAndRefreshBodyData(iBodyCount, aBodyData) == S_OK) { // 4c. for each body for (int i = 0; i < iBodyCount; ++i) { IBody* pBody = aBodyData[i]; // check if is tracked BOOLEAN bTracked = false; if ((pBody->get_IsTracked(&bTracked) == S_OK) && bTracked) { // get joint position Joint aJoints[JointType::JointType_Count]; if (pBody->GetJoints(JointType::JointType_Count, aJoints) == S_OK) { if (coach.state == 0){ coach.state = 1; if (first_time == 0){ first_time = 1; PlaySound(TEXT("welcome.wav"), NULL, SND_FILENAME); } } #ifdef COACH_DEBUG DrawLine(imgTarget, aJoints[JointType_SpineBase], aJoints[JointType_SpineMid], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineMid], aJoints[JointType_SpineShoulder], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_Neck], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_Neck], aJoints[JointType_Head], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderLeft], aJoints[JointType_ElbowLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowLeft], aJoints[JointType_WristLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristLeft], aJoints[JointType_HandLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_HandTipLeft], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_ThumbLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderRight], aJoints[JointType_ElbowRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowRight], aJoints[JointType_WristRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristRight], aJoints[JointType_HandRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_HandTipRight], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_ThumbRight], pCoordinateMapper); #endif ColorSpacePoint q; ColorSpacePoint head; //ColorSpacePoint w; pCoordinateMapper->MapCameraPointToColorSpace(aJoints[JointType_Head].Position, &head); // check shaking coach.shaking_detection(aJoints, pCoordinateMapper); q = coach.position_checking(aJoints, pCoordinateMapper); #ifdef COACH_DEBUG circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); //circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); rectangle(imgTarget, Point(head.X - 50, head.Y - 40), Point(head.X + 50, head.Y + 90), Scalar(0, 255, 255), 1, 8, 0); //circle(imgTarget, cv::Point(w.X, w.Y), 10, Scalar(255, 0, 255), 10, 8, 0); #endif coach.state_change_rule(); } } } } else { cerr << "Can't read body data" << endl; } // 4e. release frame pBodyFrame->Release(); } switch (coach.state){ case 0: putText(imgTarget, "CMU Inhaler Coaching System", Point(120, 120), FONT_HERSHEY_DUPLEX, 2, text_color); break; case 1: putText(imgTarget, "Please shake the inhaler", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 2: putText(imgTarget, "Shaking detected", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 3: putText(imgTarget, "Please put the inhaler in front of your mouth", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 4: putText(imgTarget, "Position check OK", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 5: putText(imgTarget, "You forget to shake the inhaler first!!!", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color3); break; } // show image Mat dst; resize(imgTarget, dst, screen_size); imshow("Coach", dst); // 4c. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } mThread.join(); // 3. delete body data array delete[] aBodyData; // 3. release frame reader cout << "Release body frame reader" << endl; pBodyFrameReader->Release(); pBodyFrameReader = nullptr; // 2. release color frame reader cout << "Release color frame reader" << endl; pColorFrameReader->Release(); pColorFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }