bool IPlugStandalone::SendMidiMsg(IMidiMsg* pMsg)
{
  #ifdef OS_IOS
  mIOSLink->SendMidiMsg(pMsg);
  #else
  if (DoesMIDI())
  {
    IMidiMsg newMsg = *pMsg;

    // if the midi channel out filter is set, reassign the status byte appropriately
    if (!*mMidiOutChan == 0)
    {
      newMsg.mStatus = (*mMidiOutChan)-1 | ((unsigned int) newMsg.StatusMsg() << 4) ;
    }

    std::vector<unsigned char> message;
    message.push_back( newMsg.mStatus );
    message.push_back( newMsg.mData1 );
    message.push_back( newMsg.mData2 );

    mMidiOut->sendMessage( &message );
    return true;
  }
  #endif
  return false;
}
Exemple #2
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void MIDIReceiver::advance() {
  while (!mMidiQueue.Empty()) {
    IMidiMsg* midiMessage = mMidiQueue.Peek();
    if (midiMessage->mOffset > mOffset) break;

    IMidiMsg::EStatusMsg status = midiMessage->StatusMsg();
    int noteNumber = midiMessage->NoteNumber();
    int velocity = midiMessage->Velocity();
    // There are only note on/off messages in the queue, see ::OnMessageReceived
    if (status == IMidiMsg::kNoteOn && velocity) {
      if (mKeyStatus[noteNumber] == false) {
        mKeyStatus[noteNumber] = true;
        mNumKeys += 1;
        noteOn(noteNumber, velocity);
      }
    }
    else {
      if (mKeyStatus[noteNumber] == true) {
        mKeyStatus[noteNumber] = false;
        mNumKeys -= 1;
        noteOff(noteNumber, velocity);
      }
    }
    mMidiQueue.Remove();
  }
  mOffset++;
}
Exemple #3
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void Arponaut::ProcessDoubleReplacing(double** inputs, double** outputs, int nFrames)
{
    // Mutex is already locked for us.
    ENoteLength noteLength = (ENoteLength) ((int(GetParam(kNoteLength)->Value())) + 1);
    EOctaves    octaves    = (EOctaves)    ((int(GetParam(kOctaves)->Value())) + 1);
    EArpMode    arpMode    = (EArpMode)    (int(GetParam(kArpMode)->Value()));
    EInsertMode insertMode = (EInsertMode) (int(GetParam(kInsertMode)->Value()));

    if (GetGUI()) {
        //GetGUI()->SetControlFromPlug(mMeterIdx_L, peakL);
        //GetGUI()->SetControlFromPlug(mMeterIdx_R, peakR);
    }

    int pos = GetSamplePos();
    running_ = (pos != lastPos_);
    int tnum, tden;
    GetTimeSig(&tnum, &tden);

    if (keymap_.held() == 0) {
        NoteOff(); // only sent if a note is already playing
    }
    
    if (running_ && keymap_.held()) {
        sequence_->setOctaves(octaves);
        sequence_->setArpMode(arpMode);
        sequence_->setInsertMode(insertMode);

        double perBeat = GetSamplesPerBeat() / noteLength;
        // trigger?
        int ibar = static_cast<int>(double(pos) / perBeat);
        int ilastBar = static_cast<int>(double(lastPos_) / perBeat);

        if ((pos == 0 && ibar == 0) || (ibar != ilastBar)) {
            // Log("pos %d pb %f Num %d Den %d ibar %d lastbar %d\n", pos, perBeat, tnum, tden, ibar, ilastBar);
            NoteOff();
            IMidiMsg* next = sequence_->next();

            if (next && next->StatusMsg() == IMidiMsg::kNoteOn) {
                SendMidiMsg(next);
                playing_ = *next;
            }

            matrix->SetDirty(false);
        }
    }

    lastPos_ = pos;
}
Exemple #4
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void MIDIReceiver::advance() {
	while (!mMidiQueue.Empty()) {
		IMidiMsg* midiMessage = mMidiQueue.Peek();
		if (midiMessage->mOffset > mOffset) break;

		IMidiMsg::EStatusMsg status = midiMessage->StatusMsg();
		int noteNumber = midiMessage->NoteNumber();
		int velocity = midiMessage->Velocity();
		// There are only note on/off messages in the queue, see ::OnMessageReceived
		if (status == IMidiMsg::kNoteOn && velocity) {
			if (mKeyStatus[noteNumber] == false) {
				mKeyStatus[noteNumber] = true;
				mNumKeys += 1;
			}
			// A key pressed later overrides any previously pressed key:
			if (noteNumber != mLastNoteNumber) {
				mLastNoteNumber = noteNumber;
				mLastFrequency = noteNumberToFrequency(mLastNoteNumber);
				mLastVelocity = velocity;
			}
		}
		else {
			if (mKeyStatus[noteNumber] == true) {
				mKeyStatus[noteNumber] = false;
				mNumKeys -= 1;
			}
			// If the last note was released, nothing should play:
			if (noteNumber == mLastNoteNumber) {
				mLastNoteNumber = -1;
				mLastFrequency = -1;
				mLastVelocity = 0;
			}
		}
		mMidiQueue.Remove();
	}
	mOffset++;
}
void IPlugInstrument::ProcessDoubleReplacing(double** inputs, double** outputs, int nFrames)
{
	double* output = outputs[0];
	for (int offset = 0; offset < nFrames; ++offset)
	{

		// Handle any MIDI messages in the queue.
		while (!mMidiQueue.Empty())
		{
			IMidiMsg* pMsg = mMidiQueue.Peek();
			// Stop when we've reached the current sample frame (offset).
			if (pMsg->mOffset > offset)
				break;

			// Handle the MIDI message.
			int status = pMsg->StatusMsg();
			switch (status)
			{
				case IMidiMsg::kNoteOn:
				case IMidiMsg::kNoteOff:
				{
					int velocity = pMsg->Velocity();
					// Note On
					if (status == IMidiMsg::kNoteOn && velocity)
					{
						mNote = pMsg->NoteNumber();
						mFreq = 440. * pow(2., (mNote - 69.) / 12.);
						mGain = velocity / 127.;
					}
					// Note Off
					else // if (status == IMidiMsg::kNoteOff || !velocity)
					{
						if (pMsg->NoteNumber() == mNote)
							mNote = NONE;
					}
					break;
				}

				case IMidiMsg::kControlChange:
					switch (pMsg->ControlChangeIdx())
					{
						case IMidiMsg::kChannelVolume:
							mVolume = pMsg->ControlChange(IMidiMsg::kChannelVolume);
							break;

						case IMidiMsg::kAllNotesOff:
							if (mNote != NONE || mPhase != 0.)
							{
								mNote = NONE;
								mPhase = 0.;
							}
							break;
					}
					break;
			}

			// Delete the MIDI message we've just handled from the queue.
			mMidiQueue.Remove();
		}

		// Now that the MIDI messages have been handled we are ready to
		// generate a sample of audio.
		if (mNote == NONE)
		{
			*output++ = 0.;
		}
		else // if (mNote != NONE)
		{
			double gain = mVolume;
			if (mVelocity)
				gain *= mGain;

			// Output a (non-band-limited) square wave.
			double phase = mPhase * mFreq;
			if (phase - floor(phase) < 0.50) // 50% duty cycle
				*output++ = +gain;
			else
				*output++ = -gain;
		}

		mPhase += mSamplePeriod;
	}

	// Try to keep the phase below 1.
	if (mNote == NONE && mPhase >= 1.)
		mPhase -= floor(mPhase);

	// Update the offsets of any MIDI messages still in the queue.
	mMidiQueue.Flush(nFrames);
}
Exemple #6
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void IPlugMultiTargets::ProcessDoubleReplacing(double** inputs, double** outputs, int nFrames)
{
  // Mutex is already locked for us.
  double* in1 = inputs[0];
  double* in2 = inputs[1];
  double* out1 = outputs[0];
  double* out2 = outputs[1];
  double peakL = 0.0, peakR = 0.0;
  
  GetTime(&mTimeInfo);
  
  IKeyboardControl* pKeyboard = (IKeyboardControl*) mKeyboard;
  
  if (pKeyboard->GetKey() != mKey)
  {
    IMidiMsg msg;
    
    if (mKey >= 0) {
      msg.MakeNoteOffMsg(mKey + 48, 0, 0);
      mMidiQueue.Add(&msg);
    }
    
    mKey = pKeyboard->GetKey();
    
    if (mKey >= 0) {
      msg.MakeNoteOnMsg(mKey + 48, pKeyboard->GetVelocity(), 0, 0);
      mMidiQueue.Add(&msg);
    }
  }
  
  for (int offset = 0; offset < nFrames; ++offset, ++in1, ++in2, ++out1, ++out2)
  {
    while (!mMidiQueue.Empty())
    {
      IMidiMsg* pMsg = mMidiQueue.Peek();
      if (pMsg->mOffset > offset) break;
      
      // TODO: make this work on win sa
      #if !defined(OS_WIN) && !defined(SA_API)
        SendMidiMsg(pMsg);
      #endif
      
      int status = pMsg->StatusMsg();
      
      switch (status)
      {
        case IMidiMsg::kNoteOn:
        case IMidiMsg::kNoteOff:
        {
          int velocity = pMsg->Velocity();
          // Note On
          if (status == IMidiMsg::kNoteOn && velocity)
          {
            mNote = pMsg->NoteNumber();
            mFreq = 440. * pow(2., (mNote - 69.) / 12.);
            mNoteGain = velocity / 127.;
          }
          // Note Off
          else // if (status == IMidiMsg::kNoteOff || !velocity)
          {
            if (pMsg->NoteNumber() == mNote)
              mNote = -1;
            
            mNoteGain = 0.;
          }
          break;
        }
      }
      
      mMidiQueue.Remove();
    }
    
    *out1 = sin( 2. * M_PI * mFreq * mPhase / mSampleRate ) * mGainLSmoother.Process(mGainL * mNoteGain);
    *out2 = sin( 2. * M_PI * mFreq * 1.01 * (mPhase++) / mSampleRate ) * mGainRSmoother.Process(mGainR * mNoteGain);
    
  	peakL = IPMAX(peakL, fabs(*out1));
		peakR = IPMAX(peakR, fabs(*out2));
	}
  
	const double METER_ATTACK = 0.6, METER_DECAY = 0.05;
	double xL = (peakL < mPrevL ? METER_DECAY : METER_ATTACK);
	double xR = (peakR < mPrevR ? METER_DECAY : METER_ATTACK);
  
	peakL = peakL * xL + mPrevL * (1.0 - xL);
	peakR = peakR * xR + mPrevR * (1.0 - xR);
  
	mPrevL = peakL;
	mPrevR = peakR;
  
  if (GetGUI())
  {
    GetGUI()->SetControlFromPlug(mMeterIdx_L, peakL);
    GetGUI()->SetControlFromPlug(mMeterIdx_R, peakR);
  }
  
  mMidiQueue.Flush(nFrames);
}