static IXMLDOMNode* XMLLoadFile(const TCHAR* pszFile)
{
    HRESULT          hr;
    IXMLDOMElement*  pRoot;
    IXMLDOMDocument* pXMLDoc;

    hr = CoCreateInstance(CLSID_DOMDocument,
	                      NULL,
	                      CLSCTX_INPROC_SERVER,
	                      IID_IXMLDOMDocument,
	     			      (void**)&pXMLDoc);
    	
    if(FAILED(hr))
        return NULL;

	_variant_t   vSrc(pszFile);
	VARIANT_BOOL vBool = VARIANT_FALSE;
    
	hr =  pXMLDoc->load(vSrc, &vBool);
    if(FAILED(hr))
    {
        FC_RELEASE_PTR(pXMLDoc);
        return NULL;
    }
    
    if(vBool!=VARIANT_TRUE)
	{
        FC_RELEASE_PTR(pXMLDoc);
        return NULL;
	}

    pRoot = NULL;
    hr = pXMLDoc->get_documentElement(&pRoot);
    FC_RELEASE_PTR(pXMLDoc);
    if(FAILED(hr) || !pRoot)
        return NULL;

    return pRoot;
}
Exemple #2
0
bool COpenGL::SetShadersGLSL(const TCHAR *glslFileName)
{
	char *fragment=NULL, *vertex=NULL;
	IXMLDOMDocument * pXMLDoc = NULL;
	IXMLDOMElement * pXDE = NULL;
	IXMLDOMNode * pXDN = NULL;
	HRESULT hr;
	BSTR queryString, nodeContent;

	TCHAR errorMsg[MAX_PATH + 50];

	if(fragmentShader) {
		glDetachShader(shaderProgram,fragmentShader);
		glDeleteShader(fragmentShader);
		fragmentShader = 0;
	}
	if(vertexShader) {
		glDetachShader(shaderProgram,vertexShader);
		glDeleteShader(vertexShader);
		vertexShader = 0;
	}
	if(shaderProgram) {
		glUseProgram(0);
		glDeleteProgram(shaderProgram);
		shaderProgram = 0;
	}

	if(glslFileName==NULL || *glslFileName==TEXT('\0'))
		return true;

	if(!LoadShaderFunctions()) {
        MessageBox(NULL, TEXT("Unable to load OpenGL shader functions"), TEXT("Shader Loading Error"),
			MB_OK|MB_ICONEXCLAMATION);
        return false;
    }

	hr = CoCreateInstance(CLSID_DOMDocument,NULL,CLSCTX_INPROC_SERVER,IID_PPV_ARGS(&pXMLDoc));

	if(FAILED(hr)) {
		MessageBox(NULL, TEXT("Error creating XML Parser"), TEXT("Shader Loading Error"),
			MB_OK|MB_ICONEXCLAMATION);
		return false;
	}

	VARIANT fileName;
	VARIANT_BOOL ret;
	fileName.vt = VT_BSTR;
#ifdef UNICODE
	fileName.bstrVal = SysAllocString(glslFileName);
#else
	wchar_t tempfilename[MAX_PATH];
	MultiByteToWideChar(CP_UTF8,0,glslFileName,-1,tempfilename,MAX_PATH);
	fileName.bstrVal = SysAllocString(tempfilename);
#endif
	hr = pXMLDoc->load(fileName,&ret);
	SysFreeString(fileName.bstrVal);

	if(FAILED(hr) || hr==S_FALSE) {
		_stprintf(errorMsg,TEXT("Error loading GLSL shader file:\n%s"),glslFileName);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		pXMLDoc->Release();
		return false;
	}

	VARIANT attributeValue;
	BSTR attributeName;

	hr = pXMLDoc->get_documentElement(&pXDE);
	if(FAILED(hr) || hr==S_FALSE) {
		_stprintf(errorMsg,TEXT("Error loading root element from file:\n%s"),glslFileName);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		pXMLDoc->Release();
		return false;
	}

	attributeName=SysAllocString(L"language");
	pXDE->getAttribute(attributeName,&attributeValue);
	SysFreeString(attributeName);
	pXDE->Release();

	if(attributeValue.vt!=VT_BSTR || lstrcmpiW(attributeValue.bstrVal,L"glsl")) {
		_stprintf(errorMsg,TEXT("Shader language is <%s>, expected <GLSL> in file:\n%s"),attributeValue.bstrVal,glslFileName);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		if(attributeValue.vt==VT_BSTR) SysFreeString(attributeValue.bstrVal);
		pXMLDoc->Release();
		return false;
	}
	if(attributeValue.vt==VT_BSTR) SysFreeString(attributeValue.bstrVal);

	queryString=SysAllocString(L"/shader/fragment");
	hr = pXMLDoc->selectSingleNode(queryString,&pXDN);
	SysFreeString(queryString);

	if(hr == S_OK) {
		hr = pXDN->get_text(&nodeContent);
		if(hr == S_OK) {
			int requiredChars = WideCharToMultiByte(CP_ACP,0,nodeContent,-1,fragment,0,NULL,NULL);
			fragment = new char[requiredChars];
			WideCharToMultiByte(CP_UTF8,0,nodeContent,-1,fragment,requiredChars,NULL,NULL);
		}
		SysFreeString(nodeContent);
		pXDN->Release();
		pXDN = NULL;
	}

	queryString=SysAllocString(L"/shader/vertex");
	hr = pXMLDoc->selectSingleNode(queryString,&pXDN);
	SysFreeString(queryString);

	if(hr == S_OK) {
		hr = pXDN->get_text(&nodeContent);
		if(hr == S_OK) {
			int requiredChars = WideCharToMultiByte(CP_ACP,0,nodeContent,-1,vertex,0,NULL,NULL);
			vertex = new char[requiredChars];
			WideCharToMultiByte(CP_UTF8,0,nodeContent,-1,vertex,requiredChars,NULL,NULL);
		}
		SysFreeString(nodeContent);
		pXDN->Release();
		pXDN = NULL;
	}

	pXMLDoc->Release();

	if(!fragment && !vertex) {
		_stprintf(errorMsg,TEXT("No vertex or fragment program in file:\n%s"),glslFileName);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		return false;
	}

    shaderProgram = glCreateProgram ();
	if(vertex) {
		vertexShader = glCreateShader (GL_VERTEX_SHADER);
		glShaderSource(vertexShader, 1, (const GLchar **)&vertex, NULL);
		glCompileShader(vertexShader);
		glAttachShader(shaderProgram, vertexShader);
		delete[] vertex;
	}
	if(fragment) {
		fragmentShader = glCreateShader (GL_FRAGMENT_SHADER);
		glShaderSource(fragmentShader, 1, (const GLchar **)&fragment, NULL);    
		glCompileShader(fragmentShader);    
		glAttachShader(shaderProgram, fragmentShader);
		delete[] fragment;
	}

    glLinkProgram(shaderProgram);
    glUseProgram(shaderProgram);

	shader_type = OGL_SHADER_GLSL;

    return true;
}
HRESULT
CIhvProfileBase::LoadXml
(
    IN  BSTR    bstrProfileData
)
{
    HRESULT             hr              =   S_OK;
    IXMLDOMDocument*    pDOMDoc         =   NULL;
    IXMLDOMElement*     pDocElem        =   NULL;
    BSTR                bstrIhvProfile  =   NULL;
    VARIANT_BOOL        vfSuccess;

    if ( !bstrProfileData )
    {
        hr = GetDefaultXml( &bstrIhvProfile );
        BAIL_ON_FAILURE( hr );
    }
    else
    {
		bstrIhvProfile = bstrProfileData;
    }

    if ( m_pRootNode )
    {
        hr = E_UNEXPECTED;
        BAIL_ON_FAILURE( hr );
    }

    hr =
    CoCreateInstance
    (
        CLSID_DOMDocument,
        NULL,
        CLSCTX_ALL,
        IID_IXMLDOMDocument,
        (LPVOID *) &pDOMDoc
    );
    BAIL_ON_FAILURE( hr );

    hr =
    pDOMDoc->loadXML
    (
        bstrIhvProfile,
        &vfSuccess
    );
    BAIL_ON_FAILURE( hr );

    if ( VARIANT_TRUE != vfSuccess )
    {
        hr = E_UNEXPECTED;
        BAIL_ON_FAILURE( hr );
    }

    hr =
    pDOMDoc->get_documentElement
    (
        &pDocElem
    );
    BAIL_ON_FAILURE( hr );

    // Caching the pointer to the document element
    // in a member variable.
    m_pRootNode =   pDocElem;
    pDocElem    =   NULL;


error:
    if ( !bstrProfileData )
    {
	    SYS_FREE_STRING( bstrIhvProfile );
    }
    RELEASE_INTERFACE( pDOMDoc  );
    RELEASE_INTERFACE( pDocElem );
    return hr;
}
Exemple #4
0
bool CDirect3D::SetShaderHLSL(const TCHAR *file)
{
	//MUDLORD: the guts
	//Compiles a shader from files on disc
	//Sets LUT textures to texture files in PNG format.

	TCHAR folder[MAX_PATH];
	TCHAR rubyLUTfileName[MAX_PATH];
	TCHAR *slash;
	char *shaderText = NULL;

	TCHAR errorMsg[MAX_PATH + 50];

	IXMLDOMDocument * pXMLDoc = NULL;
	IXMLDOMElement * pXDE = NULL;
	IXMLDOMNode * pXDN = NULL;
	BSTR queryString, nodeContent;

	HRESULT hr;

	shaderTimer = 1.0f;
	shaderTimeStart = 0;
	shaderTimeElapsed = 0;

	if(effect) {
		effect->Release();
		effect = NULL;
	}
	for(int i = 0; i < MAX_SHADER_TEXTURES; i++) {
		if (rubyLUT[i] != NULL) {
			rubyLUT[i]->Release();
			rubyLUT[i] = NULL;
		}
	}
	if (file == NULL || *file==TEXT('\0'))
		return true;

	hr = CoCreateInstance(CLSID_DOMDocument,NULL,CLSCTX_INPROC_SERVER,IID_PPV_ARGS(&pXMLDoc));

	if(FAILED(hr)) {
		MessageBox(NULL, TEXT("Error creating XML Parser"), TEXT("Shader Loading Error"),
			MB_OK|MB_ICONEXCLAMATION);
		return false;
	}

	VARIANT fileName;
	VARIANT_BOOL ret;
	fileName.vt = VT_BSTR;
#ifdef UNICODE
	fileName.bstrVal = SysAllocString(file);
#else
	wchar_t tempfilename[MAX_PATH];
	MultiByteToWideChar(CP_UTF8,0,file,-1,tempfilename,MAX_PATH);
	fileName.bstrVal = SysAllocString(tempfilename);
#endif
	hr = pXMLDoc->load(fileName,&ret);
	SysFreeString(fileName.bstrVal);

	if(FAILED(hr) || hr==S_FALSE) {
		_stprintf(errorMsg,TEXT("Error loading HLSL shader file:\n%s"),file);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		pXMLDoc->Release();
		return false;
	}

	VARIANT attributeValue;
	BSTR attributeName;

	hr = pXMLDoc->get_documentElement(&pXDE);
	if(FAILED(hr) || hr==S_FALSE) {
		_stprintf(errorMsg,TEXT("Error loading root element from file:\n%s"),file);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		pXMLDoc->Release();
		return false;
	}

	attributeName=SysAllocString(L"language");
	pXDE->getAttribute(attributeName,&attributeValue);
	SysFreeString(attributeName);
	pXDE->Release();

	if(attributeValue.vt!=VT_BSTR || lstrcmpiW(attributeValue.bstrVal,L"hlsl")) {
		_stprintf(errorMsg,TEXT("Shader language is <%s>, expected <HLSL> in file:\n%s"),attributeValue.bstrVal,file);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		if(attributeValue.vt==VT_BSTR) SysFreeString(attributeValue.bstrVal);
		pXMLDoc->Release();
		return false;
	}
	if(attributeValue.vt==VT_BSTR) SysFreeString(attributeValue.bstrVal);

	queryString=SysAllocString(L"/shader/source");
	hr = pXMLDoc->selectSingleNode(queryString,&pXDN);
	SysFreeString(queryString);

	if(hr == S_OK) {
		hr = pXDN->get_text(&nodeContent);
		if(hr == S_OK) {
			int requiredChars = WideCharToMultiByte(CP_ACP,0,nodeContent,-1,shaderText,0,NULL,NULL);
			shaderText = new char[requiredChars];
			WideCharToMultiByte(CP_UTF8,0,nodeContent,-1,shaderText,requiredChars,NULL,NULL);
		}
		SysFreeString(nodeContent);
		pXDN->Release();
		pXDN = NULL;
	}

	pXMLDoc->Release();

	if(!shaderText) {
		_stprintf(errorMsg,TEXT("No HLSL shader program in file:\n%s"),file);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"),
			MB_OK|MB_ICONEXCLAMATION);
		return false;
	}

	LPD3DXBUFFER pBufferErrors = NULL;
	hr = D3DXCreateEffect( pDevice,shaderText,strlen(shaderText),NULL, NULL,
		D3DXSHADER_ENABLE_BACKWARDS_COMPATIBILITY, NULL, &effect, 
		&pBufferErrors );
	delete[] shaderText;
	if( FAILED(hr) ) {
		_stprintf(errorMsg,TEXT("Error parsing HLSL shader file:\n%s"),file);
		MessageBox(NULL, errorMsg, TEXT("Shader Loading Error"), MB_OK|MB_ICONEXCLAMATION);
		if(pBufferErrors) {
			LPVOID pCompilErrors = pBufferErrors->GetBufferPointer();
			MessageBox(NULL, (const TCHAR*)pCompilErrors, TEXT("FX Compile Error"),
				MB_OK|MB_ICONEXCLAMATION);
		}
		return false;
	}

	lstrcpy(folder,file);
	slash = _tcsrchr(folder,TEXT('\\'));
	if(slash)
		*(slash+1)=TEXT('\0');
	else
		*folder=TEXT('\0');
	SetCurrentDirectory(S9xGetDirectoryT(DEFAULT_DIR));

	for(int i = 0; i < MAX_SHADER_TEXTURES; i++) {		
		_stprintf(rubyLUTfileName, TEXT("%srubyLUT%d.png"), folder, i);
		hr = D3DXCreateTextureFromFile(pDevice,rubyLUTfileName,&rubyLUT[i]);
		if FAILED(hr){
			rubyLUT[i] = NULL;
		}
	}

	D3DXHANDLE hTech;
	effect->FindNextValidTechnique(NULL,&hTech);
	effect->SetTechnique( hTech );
	shader_type = D3D_SHADER_HLSL;
	return true;
}
Exemple #5
0
/******************************************************************
 ExecXmlConfig - entry point for XmlConfig Custom Action

*******************************************************************/
extern "C" UINT __stdcall ExecXmlConfig(
    __in MSIHANDLE hInstall
    )
{
    //AssertSz(FALSE, "debug ExecXmlConfig");
    HRESULT hr = S_OK;
    HRESULT hrOpenFailure = S_OK;
    UINT er = ERROR_SUCCESS;

    BOOL fIsWow64Process = FALSE;
    BOOL fIsFSRedirectDisabled = FALSE;
    BOOL fPreserveDate = FALSE;

    LPWSTR pwzCustomActionData = NULL;
    LPWSTR pwzData = NULL;
    LPWSTR pwzFile = NULL;
    LPWSTR pwzElementPath = NULL;
    LPWSTR pwzVerifyPath = NULL;
    LPWSTR pwzName = NULL;
    LPWSTR pwzValue = NULL;
    LPWSTR pwz = NULL;
    int cAdditionalChanges = 0;

    IXMLDOMDocument* pixd = NULL;
    IXMLDOMNode* pixn = NULL;
    IXMLDOMNode* pixnVerify = NULL;
    IXMLDOMNode* pixnNewNode = NULL;
    IXMLDOMNode* pixnRemovedChild = NULL;

    IXMLDOMDocument* pixdNew = NULL;
    IXMLDOMElement* pixeNew = NULL;

    FILETIME ft;

    int id = IDRETRY;

    eXmlAction xa;
    eXmlPreserveDate xd;

    // initialize
    hr = WcaInitialize(hInstall, "ExecXmlConfig");
    ExitOnFailure(hr, "failed to initialize");

    hr = XmlInitialize();
    ExitOnFailure(hr, "failed to initialize xml utilities");

    hr = WcaGetProperty( L"CustomActionData", &pwzCustomActionData);
    ExitOnFailure(hr, "failed to get CustomActionData");

    WcaLog(LOGMSG_TRACEONLY, "CustomActionData: %ls", pwzCustomActionData);

    pwz = pwzCustomActionData;

    hr = WcaReadIntegerFromCaData(&pwz, (int*) &xa);
    ExitOnFailure(hr, "failed to process CustomActionData");

    // Initialize the Wow64 API - store the result in fWow64APIPresent
    // If it fails, this doesn't warrant an error yet, because we only need the Wow64 API in some cases
    WcaInitializeWow64();
    fIsWow64Process = WcaIsWow64Process();

    if (xaOpenFile != xa && xaOpenFilex64 != xa)
    {
        ExitOnFailure(hr = E_INVALIDARG, "invalid custom action data");
    }

    // loop through all the passed in data
    while (pwz && *pwz)
    {
        hr = WcaReadStringFromCaData(&pwz, &pwzFile);
        ExitOnFailure(hr, "failed to read file name from custom action data");

        // Default to not preserve date, preserve it if any modifications require us to
        fPreserveDate = FALSE;

        // Open the file
        ReleaseNullObject(pixd);

        if (xaOpenFilex64 == xa)
        {
            if (!fIsWow64Process)
            {
                hr = E_NOTIMPL;
                ExitOnFailure(hr, "Custom action was told to act on a 64-bit component, but the custom action process is not running in WOW.");
            }

            hr = WcaDisableWow64FSRedirection();
            ExitOnFailure(hr, "Custom action was told to act on a 64-bit component, but was unable to disable filesystem redirection through the Wow64 API.");

            fIsFSRedirectDisabled = TRUE;
        }

        hr = XmlLoadDocumentFromFileEx(pwzFile, XML_LOAD_PRESERVE_WHITESPACE, &pixd);
        if (FAILED(hr))
        {
            // Ignore the return code for now.  If they try to add something, we'll fail the install.  If all they do is remove stuff then it doesn't matter.
            hrOpenFailure = hr;
            hr = S_OK;
        }
        else
        {
            hrOpenFailure = S_OK;
        }

        WcaLog(LOGMSG_VERBOSE, "Configuring Xml File: %ls", pwzFile);

        while (pwz && *pwz)
        {
            // If we skip past an element that has additional changes we need to strip them off the stream before
            // moving on to the next element. Do that now and then restart the outer loop.
            if (cAdditionalChanges > 0)
            {
                while (cAdditionalChanges > 0)
                {
                    hr = WcaReadStringFromCaData(&pwz, &pwzName);
                    ExitOnFailure(hr, "failed to process CustomActionData");
                    hr = WcaReadStringFromCaData(&pwz, &pwzValue);
                    ExitOnFailure(hr, "failed to process CustomActionData");

                    cAdditionalChanges--;
                }
                continue;
            }

            hr = WcaReadIntegerFromCaData(&pwz, (int*) &xa);
            ExitOnFailure(hr, "failed to process CustomActionData");

            // Break if we need to move on to a different file
            if (xaOpenFile == xa || xaOpenFilex64 == xa)
            {
                break;
            }

            hr = WcaReadIntegerFromCaData(&pwz, (int*) &xd);
            ExitOnFailure(hr, "failed to process CustomActionData");

            if (xdPreserve == xd)
            {
                fPreserveDate = TRUE;
            }

            // Get path, name, and value to be written
            hr = WcaReadStringFromCaData(&pwz, &pwzElementPath);
            ExitOnFailure(hr, "failed to process CustomActionData");
            hr = WcaReadStringFromCaData(&pwz, &pwzVerifyPath);
            ExitOnFailure(hr, "failed to process CustomActionData");
            hr = WcaReadStringFromCaData(&pwz, &pwzName);
            ExitOnFailure(hr, "failed to process CustomActionData");
            hr = WcaReadStringFromCaData(&pwz, &pwzValue);
            ExitOnFailure(hr, "failed to process CustomActionData");
            hr = WcaReadIntegerFromCaData(&pwz, &cAdditionalChanges);
            ExitOnFailure(hr, "failed to process CustomActionData");

            // If we failed to open the file and we're adding something to the file, we've got a problem.  Otherwise, just continue on since the file's already gone.
            if (FAILED(hrOpenFailure))
            {
                if (xaCreateElement == xa || xaWriteValue == xa || xaWriteDocument == xa)
                {
                    MessageExitOnFailure1(hr = hrOpenFailure, msierrXmlConfigFailedOpen, "failed to load XML file: %ls", pwzFile);
                }
                else
                {
                    continue;
                }
            }

            // Select the node we're about to modify
            ReleaseNullObject(pixn);

            hr = XmlSelectSingleNode(pixd, pwzElementPath, &pixn);

            // If we failed to find the node that we are going to add to, we've got a problem. Otherwise, just continue since the node's already gone.
            if (S_FALSE == hr)
            {
                if (xaCreateElement == xa || xaWriteValue == xa || xaWriteDocument == xa)
                {
                    hr = HRESULT_FROM_WIN32(ERROR_OBJECT_NOT_FOUND);
                }
                else
                {
                    hr = S_OK;
                    continue;
                }
            }

            MessageExitOnFailure2(hr, msierrXmlConfigFailedSelect, "failed to find node: %ls in XML file: %ls", pwzElementPath, pwzFile);

            // Make the modification
            switch (xa)
            {
            case xaWriteValue:
                if (pwzName && *pwzName)
                {
                    // We're setting an attribute
                    hr = XmlSetAttribute(pixn, pwzName, pwzValue);
                    ExitOnFailure2(hr, "failed to set attribute: %ls to value %ls", pwzName, pwzValue);
                }
                else
                {
                    // We're setting the text of the node
                    hr = XmlSetText(pixn, pwzValue);
                    ExitOnFailure2(hr, "failed to set text to: %ls for element %ls.  Make sure that XPath points to an element.", pwzValue, pwzElementPath);
                }
                break;
            case xaWriteDocument:
                if (NULL != pwzVerifyPath && 0 != pwzVerifyPath[0])
                {
                    hr = XmlSelectSingleNode(pixn, pwzVerifyPath, &pixnVerify);
                    if (S_OK == hr)
                    {
                        // We found the verify path which means we have no further work to do
                        continue;
                    }
                    ExitOnFailure1(hr, "failed to query verify path: %ls", pwzVerifyPath);
                }

                hr = XmlLoadDocumentEx(pwzValue, XML_LOAD_PRESERVE_WHITESPACE, &pixdNew);
                ExitOnFailure(hr, "Failed to load value as document.");

                hr = pixdNew->get_documentElement(&pixeNew);
                ExitOnFailure(hr, "Failed to get document element.");

                hr = pixn->appendChild(pixeNew, NULL);
                ExitOnFailure(hr, "Failed to append document element on to parent element.");

                ReleaseNullObject(pixeNew);
                ReleaseNullObject(pixdNew);
                break;

            case xaCreateElement:
                if (NULL != pwzVerifyPath && 0 != pwzVerifyPath[0])
                {
                    hr = XmlSelectSingleNode(pixn, pwzVerifyPath, &pixnVerify);
                    if (S_OK == hr)
                    {
                        // We found the verify path which means we have no further work to do
                        continue;
                    }
                    ExitOnFailure1(hr, "failed to query verify path: %ls", pwzVerifyPath);
                }

                hr = XmlCreateChild(pixn, pwzName, &pixnNewNode);
                ExitOnFailure1(hr, "failed to create child element: %ls", pwzName);

                if (pwzValue && *pwzValue)
                {
                    hr = XmlSetText(pixnNewNode, pwzValue);
                    ExitOnFailure2(hr, "failed to set text to: %ls for node: %ls", pwzValue, pwzName);
                }

                while (cAdditionalChanges > 0)
                {
                    hr = WcaReadStringFromCaData(&pwz, &pwzName);
                    ExitOnFailure(hr, "failed to process CustomActionData");
                    hr = WcaReadStringFromCaData(&pwz, &pwzValue);
                    ExitOnFailure(hr, "failed to process CustomActionData");

                    // Set the additional attribute
                    hr = XmlSetAttribute(pixnNewNode, pwzName, pwzValue);
                    ExitOnFailure2(hr, "failed to set attribute: %ls to value %ls", pwzName, pwzValue);

                    cAdditionalChanges--;
                }

                ReleaseNullObject(pixnNewNode);
                break;
            case xaDeleteValue:
                if (pwzName && *pwzName)
                {
                    // Delete the attribute
                    hr = XmlRemoveAttribute(pixn, pwzName);
                    ExitOnFailure1(hr, "failed to remove attribute: %ls", pwzName);
                }
                else
                {
                    // Clear the text value for the node
                    hr = XmlSetText(pixn, L"");
                    ExitOnFailure(hr, "failed to clear text value");
                }
                break;
            case xaDeleteElement:
                if (NULL != pwzVerifyPath && 0 != pwzVerifyPath[0])
                {
                    hr = XmlSelectSingleNode(pixn, pwzVerifyPath, &pixnVerify);
                    if (S_OK == hr)
                    {
                        hr = pixn->removeChild(pixnVerify, &pixnRemovedChild);
                        ExitOnFailure(hr, "failed to remove created child element");

                        ReleaseNullObject(pixnRemovedChild);
                    }
                    else
                    {
                        WcaLog(LOGMSG_VERBOSE, "Failed to select path %ls for deleting.  Skipping...", pwzVerifyPath);
                        hr = S_OK;
                    }
                }
                else
                {
                    // TODO: This requires a VerifyPath to delete an element.  Should we support not having one?
                    WcaLog(LOGMSG_VERBOSE, "No VerifyPath specified for delete element of ID: %ls", pwzElementPath);
                }
                break;
            default:
                ExitOnFailure(hr = E_UNEXPECTED, "Invalid modification specified in custom action data");
                break;
            }
        }


        // Now that we've made all of the changes to this file, save it and move on to the next
        if (S_OK == hrOpenFailure)
        {
            if (fPreserveDate)
            {
                hr = FileGetTime(pwzFile, NULL, NULL, &ft);
                ExitOnFailure1(hr, "failed to get modified time of file : %ls", pwzFile);
            }

            int iSaveAttempt = 0;

            do
            {
                hr = XmlSaveDocument(pixd, pwzFile);
                if (FAILED(hr))
                {
                    id = WcaErrorMessage(msierrXmlConfigFailedSave, hr, INSTALLMESSAGE_ERROR | MB_ABORTRETRYIGNORE, 1, pwzFile);
                    switch (id)
                    {
                    case IDABORT:
                        ExitOnFailure1(hr, "Failed to save changes to XML file: %ls", pwzFile);
                    case IDRETRY:
                        hr = S_FALSE;   // hit me, baby, one more time
                        break;
                    case IDIGNORE:
                        hr = S_OK;  // pretend everything is okay and bail
                        break;
                    case 0: // No UI case, MsiProcessMessage returns 0
                        if (STIERR_SHARING_VIOLATION == hr)
                        {
                            // Only in case of sharing violation do we retry 30 times, once a second.
                            if (iSaveAttempt < 30)
                            {
                                hr = S_FALSE;
                                ++iSaveAttempt;
                                WcaLog(LOGMSG_VERBOSE, "Unable to save changes to XML file: %ls, retry attempt: %x", pwzFile, iSaveAttempt);
                                Sleep(1000);
                            }
                            else
                            {
                                ExitOnFailure1(hr, "Failed to save changes to XML file: %ls", pwzFile);
                            }
                        }
                        break;
                    default: // Unknown error
                        ExitOnFailure1(hr, "Failed to save changes to XML file: %ls", pwzFile);
                    }
                }
            } while (S_FALSE == hr);

            if (fPreserveDate)
            {
                hr = FileSetTime(pwzFile, NULL, NULL, &ft);
                ExitOnFailure1(hr, "failed to set modified time of file : %ls", pwzFile);
            }

            if (fIsFSRedirectDisabled)
            {
                fIsFSRedirectDisabled = FALSE;
                WcaRevertWow64FSRedirection();
            }
        }
    }

LExit:
    // Make sure we revert FS Redirection if necessary before exiting
    if (fIsFSRedirectDisabled)
    {
        fIsFSRedirectDisabled = FALSE;
        WcaRevertWow64FSRedirection();
    }
    WcaFinalizeWow64();

    ReleaseStr(pwzCustomActionData);
    ReleaseStr(pwzData);
    ReleaseStr(pwzFile);
    ReleaseStr(pwzElementPath);
    ReleaseStr(pwzVerifyPath);
    ReleaseStr(pwzName);
    ReleaseStr(pwzValue);

    ReleaseObject(pixeNew);
    ReleaseObject(pixdNew);

    ReleaseObject(pixn);
    ReleaseObject(pixd);
    ReleaseObject(pixnNewNode);
    ReleaseObject(pixnRemovedChild);

    XmlUninitialize();

    if (FAILED(hr))
    {
        er = ERROR_INSTALL_FAILURE;
    }
    return WcaFinalize(er);
}
Exemple #6
0
///////////////////////////////////////////////////////////////
// 功能: XML 文档文本转换成扫描参数结构
// 参数: sXMLDocText	[in]	XML文档的文本
//		 sp				[out]	扫描参数结构
// 返回: true - 成功, false - 失败
bool ScanParamXML::XMLToScanParam( const string &sXMLDocText, ScanParameter &sp )
{
	try
	{
		IXMLDOMDocument *pXmlDoc = NULL;
		IXMLDOMNode *pXmlDomNode = NULL;
			
		// 得到关于IXMLDOMDocument 接口的指针 pXMLDOC
		HRESULT hr = ::CoCreateInstance( CLSID_DOMDocument,
										NULL, 
										CLSCTX_INPROC_SERVER,
										IID_IXMLDOMDocument, 
										( void ** )&pXmlDoc );
		if( S_OK != hr )
		{
			return false;
		}

		//得到关于IXMLDOMNode接口的指针pXDN 
		hr = pXmlDoc->QueryInterface( IID_IXMLDOMNode,
									( void ** )&pXmlDomNode );
		if( S_OK != hr )
		{
			return false;
		}
		
		VARIANT_BOOL bOk;
		_variant_t varSrc = sXMLDocText.c_str();
		IXMLDOMElement *pRootNode;	// 根结点
		IXMLDOMNode *pNode;
		IXMLDOMNode *pNodeOut;
		
		pXmlDoc->loadXML( varSrc.bstrVal, &bOk  );	// 从字符串建立XML文档

		// 取得根结点
		pXmlDoc->get_documentElement( &pRootNode );		
		pRootNode->get_nodeName( &varSrc.bstrVal );

		// 遍历根结点的子结点
		for( pRootNode->get_firstChild( &pNode );
			pNode != NULL; pNode->get_nextSibling( &pNode ) )
		{
			pNode->get_nodeName( &varSrc.bstrVal );
			// cout << "Node name: " << varSrc.operator _bstr_t().operator char *() << endl;

			string sNodeName = _bstr_t( varSrc.bstrVal ).operator char *();
			if( sNodeName == string( "Depth" ) )
			{	// 发现 Depth 结点
				varSrc = ReadNodeText( pNode );
				sp.nDepth = atoi( _bstr_t( varSrc.bstrVal ).operator char *() );

				//cout << "Depth value: " << sp.nDepth << endl;
			}
			else if( sNodeName == string( "TryTimes" ) )
			{	// 发现 TryTimes 结点
				varSrc = ReadNodeText( pNode );
				sp.nTryTimes = atoi( _bstr_t( varSrc.bstrVal ).operator char *() );

				//cout << "TryTimes value: " << sp.nTryTimes << endl;
			}	
			else if( sNodeName == string( "Timeout" ) )
			{	// 发现 Timeout 结点
				varSrc = ReadNodeText( pNode );
				sp.nTimeout = atoi( _bstr_t( varSrc.bstrVal ).operator char *() );

				//cout << "Timeout value: " << sp.nTimeout << endl;
			}		
			else if( sNodeName == string( "MaxTreadCount" ) )
			{	// 发现 MaxTreadCount 结点
				varSrc = ReadNodeText( pNode );
				sp.nMaxTreadCount = atoi( _bstr_t( varSrc.bstrVal ).operator char *() );

				//cout << "MaxTreadCount value: " << sp.nMaxTreadCount << endl;
			}
			else if( sNodeName == string( "SubScan" ) )
			{	// 发现 SubScan 结点
				varSrc = ReadNodeText( pNode );
				sp.bSubScan = ( string( _bstr_t( varSrc.bstrVal ).operator char *() ) == XML_TRUE ) ;

				//cout << "SubScan value: " << sp.bSubScan << endl;
			}		
			else if( sNodeName == string( "DefaultCommunityGet" ) )
			{	// 发现 DefaultCommunityGet 结点
				varSrc = ReadNodeText( pNode );
				sp.sDefaultCommunityOfGet = _bstr_t( varSrc.bstrVal ).operator char *();

				//cout << "DefaultCommunityGet value: " << sp.sDefaultCommunityOfGet << endl;
			}		
			else if( sNodeName == string( "DefaultCommunitySet" ) )
			{	// 发现 DefaultCommunitySet 结点
				varSrc = ReadNodeText( pNode );
				sp.sDefaultCommunityOfSet = _bstr_t( varSrc.bstrVal ).operator char *();

				//cout << "DefaultCommunityOfSet value: " << sp.sDefaultCommunityOfSet << endl;
			}		
			else if( sNodeName == string( "Communitys" ) )
			{	// 发现 Communitys 结点
				ReadCommunityListNode( pNode, sp.vcCommunityList );
			}		
			else if( sNodeName == string( "AddStartEnds" ) )
			{	// 发现 AddStartEnds 结点
				ReadIpScopeListNode( pNode, sp.viIpScopeList );	// 读IpScopeList结点
			}		
			else if( sNodeName == string( "FilterStartEnds" ) )
			{	// 发现 FilterStartEnds 结点
				ReadIpScopeListNode( pNode, sp.viFilterStartEndList );	// 读IpScopeList结点
			}		
			else if( sNodeName == string( "SubnetList" ) )
			{	// 发现 SubnetList 结点
				ReadIpScopeListNode( pNode, sp.viSubnetList );	// 读IpScopeList结点
			}		
			else if( sNodeName == string( "SeedIpList" ) )
			{	// 发现 SeedIp 结点
				ReadStringListNode( pNode, sp.vsSeedIpList );
			}
		}		
		
		// cout << "XMLToScanParam done successfully!" << endl;
	} 
	catch(...)
	{
		return false;
	}
	return true;
}