MenuSettingRGBA::MenuSettingRGBA(GMenu2X *gmenu2x, const string &name, const string &description, RGBAColor *value) : MenuSetting(gmenu2x,name,description) { IconButton *btn; selPart = 0; _value = value; originalValue = *value; this->setR(this->value().r); this->setG(this->value().g); this->setB(this->value().b); this->setA(this->value().a); btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Decrease"]); btn->setAction(MakeDelegate(this, &MenuSettingRGBA::dec)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "skin:imgs/buttons/y.png", gmenu2x->tr["Increase"]); btn->setAction(MakeDelegate(this, &MenuSettingRGBA::inc)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "skin:imgs/buttons/left.png"); btn->setAction(MakeDelegate(this, &MenuSettingRGBA::leftComponent)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "skin:imgs/buttons/right.png", gmenu2x->tr["Change color component"]); btn->setAction(MakeDelegate(this, &MenuSettingRGBA::rightComponent)); buttonBox.add(btn); }
MenuSettingInt::MenuSettingInt( GMenu2X *gmenu2x, Touchscreen &ts, const string &name, const string &description, int *value, int min, int max, int increment) : MenuSetting(gmenu2x,name,description) { IconButton *btn; _value = value; originalValue = *value; this->min = min; this->max = max; this->increment = increment; setValue(this->value()); //Delegates ButtonAction actionInc = MakeDelegate(this, &MenuSettingInt::inc); ButtonAction actionDec = MakeDelegate(this, &MenuSettingInt::dec); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/l.png"); btn->setAction(actionDec); buttonBox.add(btn); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png", gmenu2x->tr["Decrease"]); btn->setAction(actionDec); buttonBox.add(btn); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/r.png"); btn->setAction(actionInc); buttonBox.add(btn); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Increase"]); btn->setAction(actionInc); buttonBox.add(btn); }
MenuSettingFile::MenuSettingFile(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &filter_, const string &startPath_) : MenuSettingStringBase(gmenu2x, name, description, value) , filter(filter_), startPath(startPath_) { IconButton *btn; btn = new IconButton(gmenu2x, "uda://gmenu2x/skins/Default/imgs/buttons/x.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingFile::clear)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "uda://gmenu2x/skins/Default/imgs/buttons/b.png", gmenu2x->tr["Select a file"]); btn->setAction(MakeDelegate(this, &MenuSettingFile::edit)); buttonBox.add(btn); }
MenuSettingDir::MenuSettingDir(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const std::string &startPath_) : MenuSettingStringBase(gmenu2x, name, description, value) , startPath(startPath_) { IconButton *btn; btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingDir::clear)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Select a directory"]); btn->setAction(MakeDelegate(this, &MenuSettingDir::edit)); buttonBox.add(btn); }
void MenuSettingBool::initButton() { IconButton *btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Switch"]); btn->setAction(MakeDelegate(this, &MenuSettingBool::toggle)); buttonBox.add(btn); }
MenuSettingDir::MenuSettingDir( GMenu2X *gmenu2x, Touchscreen &ts_, const string &name, const string &description, string *value) : MenuSettingStringBase(gmenu2x, name, description, value) , ts(ts_) { IconButton *btn; btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]); btn->setAction(BIND(&MenuSettingDir::clear)); buttonBox.add(btn); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select a directory"]); btn->setAction(BIND(&MenuSettingDir::edit)); buttonBox.add(btn); }
MenuSettingString::MenuSettingString( GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &diagTitle_, const string &diagIcon_) : MenuSettingStringBase(gmenu2x, name, description, value) , diagTitle(diagTitle_) , diagIcon(diagIcon_) { IconButton *btn; btn = new IconButton(gmenu2x, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingString::clear)); buttonBox.add(btn); btn = new IconButton(gmenu2x, "skin:imgs/buttons/accept.png", gmenu2x->tr["Edit"]); btn->setAction(MakeDelegate(this, &MenuSettingString::edit)); buttonBox.add(btn); }
MenuSettingMultiString::MenuSettingMultiString( GMenu2X *gmenu2x, Touchscreen &ts, const string &name, const string &description, string *value, const vector<string> *choices_) : MenuSettingStringBase(gmenu2x, name, description, value) , choices(choices_) { setSel(find(choices->begin(), choices->end(), *value) - choices->begin()); IconButton *btn; btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/left.png"); btn->setAction(MakeDelegate(this, &MenuSettingMultiString::decSel)); buttonBox.add(btn); btn = new IconButton(gmenu2x, ts, "skin:imgs/buttons/right.png", gmenu2x->tr["Change value"]); btn->setAction(MakeDelegate(this, &MenuSettingMultiString::incSel)); buttonBox.add(btn); }