void SimplePopup::Render() { mClosed = false; float modX = (SCREEN_WIDTH_F / 2)-5; JRenderer *r = JRenderer::GetInstance(); string detailedInformation = getDetailedInformation(mDeckInformation->getFilename()); #if !defined (PSP) JQuadPtr statsholder = WResourceManager::Instance()->RetrieveTempQuad("statsholder.png");//new graphics statsholder //const float textHeight = mTextFont->GetHeight() * mMaxLines; //r->FillRect(0,0,SCREEN_WIDTH_F,SCREEN_HEIGHT_F,ARGB(220,15,15,15)); if(statsholder.get()) r->RenderQuad(statsholder.get(),0,0,0,SCREEN_WIDTH_F/statsholder->mWidth,SCREEN_HEIGHT_F/statsholder->mHeight); #endif r->FillRoundRect(mX+modX+3, mY + 7, 190.f, 148.f, 0, ARGB( 240, 15, 15, 15 ) ); // currently causes a crash on the PSP when drawing the corners. // TODO: clean up the image ot make it loook cleaner. Find solution to load gfx to not crash PSP #if 0 r->DrawRoundRect(mX, mY + 2, mWidth + 11, textHeight - 12, 2.0f, ARGB( 255, 125, 255, 0) ); drawBoundingBox( mX-3, mY, mWidth + 3, textHeight ); #endif mTextFont->DrawString(detailedInformation.c_str(), modX+mX + 9 , mY + 15); }
void PutInGraveyard::Render() { WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT); mFont->SetBase(0); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); if (!removeFromGame) { mFont->DrawString(_("goes to graveyard").c_str(), x + 30, y, JGETEXT_LEFT); } else { mFont->DrawString(_("is exiled").c_str(), x + 30, y, JGETEXT_LEFT); } JRenderer * renderer = JRenderer::GetInstance(); JQuadPtr quad = observer->getResourceManager()->RetrieveCard(card, CACHE_THUMB); if (quad.get()) { quad->SetColor(ARGB(255,255,255,255)); float scale = 30 / quad->mHeight; renderer->RenderQuad(quad.get(), x, y, 0, scale, scale); } else { mFont->DrawString(_(card->name).c_str(), x, y - 15); } }
JQuadPtr ResourceManagerImpl::RetrieveQuad(const string& filename, float offX, float offY, float width, float height, string resname, int style, int submode, int id) { //Lookup managed resources, but only with a real resname. if (resname.size() && (style == RETRIEVE_MANAGE || style == RETRIEVE_RESOURCE)) { JQuadPtr quad = GetQuad(resname); if (quad.get() || style == RETRIEVE_RESOURCE) return quad; } //Aliases. if (style == RETRIEVE_THUMB) { submode = submode | TEXTURE_SUB_THUMB; style = RETRIEVE_NORMAL; } //Resname defaults to filename. if (!resname.size()) resname = filename; //No quad, but we have a managed texture for this! WCachedTexture* jtex = textureWCache.Retrieve(id, filename, style, submode); lastError = textureWCache.mError; //Somehow, jtex wasn't promoted. if (style == RETRIEVE_MANAGE && jtex && !jtex->isPermanent()) return JQuadPtr(); //Make this quad, overwriting any similarly resname'd quads. if (jtex) { JQuadPtr quad = jtex->GetQuad(offX, offY, width, height, resname); if (!quad.get()) return quad; if (style == RETRIEVE_MANAGE && resname != "") { WManagedQuad mq; mq.resname = resname; mq.texture = jtex; AddQuadToManaged(mq); } if (style == RETRIEVE_LOCK) jtex->lock(); else if (style == RETRIEVE_UNLOCK) jtex->unlock(); else if (style == RETRIEVE_MANAGE) jtex->deadbolt(); return quad; } //Texture doesn't exist, so no quad. return JQuadPtr(); }
void Damage::Render() { WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetBase(0); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); char buffer[200]; sprintf(buffer, _("Deals %i damage to").c_str(), damage); //mFont->DrawString(buffer, x + 20, y, JGETEXT_LEFT); mFont->DrawString(buffer, x + 32, y + GetVerticalTextOffset(), JGETEXT_LEFT); JRenderer * renderer = JRenderer::GetInstance(); JQuadPtr quad = WResourceManager::Instance()->RetrieveCard(source, CACHE_THUMB); if (quad.get()) { //float scale = 30 / quad->mHeight; //renderer->RenderQuad(quad.get(), x, y, 0, scale, scale); quad->SetColor(ARGB(255,255,255,255)); float scale = mHeight / quad->mHeight; renderer->RenderQuad(quad.get(), x + (quad->mWidth * scale / 2), y + (quad->mHeight * scale / 2), 0, scale, scale); } else { //mFont->DrawString(_(source->getName()).c_str(), x, y - 15); mFont->DrawString(_(source->getName()).c_str(), x, y + GetVerticalTextOffset() - 15); } quad = target->getIcon(); if (quad.get()) { //float scale = 30 / quad->mHeight; //renderer->RenderQuad(quad.get(), x + 150, y, 0, scale, scale); float backupX = quad->mHotSpotX; float backupY = quad->mHotSpotY; quad->SetColor(ARGB(255,255,255,255)); quad->SetHotSpot(quad->mWidth / 2, quad->mHeight / 2); float scale = mHeight / quad->mHeight; renderer->RenderQuad(quad.get(), x + 130, y - 0.5f + ((mHeight - quad->mHeight) / 2) + quad->mHotSpotY, 0, scale, scale); quad->SetHotSpot(backupX, backupY); } else { //if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) //mFont->DrawString(_(((MTGCardInstance *) target)->getName()).c_str(), x + 120, y); if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) mFont->DrawString(_(((MTGCardInstance *) target)->getName()).c_str(), x + 35, y+15 + GetVerticalTextOffset()); else if(target->type_as_damageable == Damageable::DAMAGEABLE_PLAYER) mFont->DrawString(_(((Player *) target)->getDisplayName()).c_str(), x + 35, y+15 + GetVerticalTextOffset()); } }
int ResourceManagerImpl::CreateQuad(const string &quadName, const string &textureName, float x, float y, float width, float height) { if (!quadName.size() || !textureName.size()) return INVALID_ID; if (GetQuad(quadName) != NULL) { assert(false); return ALREADY_EXISTS; } WCachedTexture * jtex = textureWCache.Retrieve(0, textureName, RETRIEVE_MANAGE); lastError = textureWCache.mError; int id = INVALID_ID; //Somehow, jtex wasn't promoted. if (RETRIEVE_MANAGE && jtex && !jtex->isPermanent()) return id; if (jtex) { JQuadPtr quad = jtex->GetQuad(x, y, width, height, quadName); if (quad.get()) { jtex->deadbolt(); WManagedQuad mq; mq.resname = quadName; mq.texture = jtex; id = AddQuadToManaged(mq); } } assert(id != INVALID_ID); return id; }
void StackAbility::Render() { string action = ability->getMenuText(); MTGCardInstance * source = ability->source; string alt1 = source->getName(); Targetable * _target = ability->target; if (ability->getActionTc()) { Targetable * t = ability->getActionTc()->getNextTarget(); if (t) _target = t; } Damageable * target = NULL; if (_target != ability->source && (dynamic_cast<MTGCardInstance *>(_target) || dynamic_cast<Player *>(_target))) { target = (Damageable *) _target; } JQuadPtr quad; string alt2 = ""; if (target) { quad = target->getIcon(); if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) { alt2 = ((MTGCardInstance *) target)->name; } } Interruptible::Render(source, quad.get(), alt1, alt2, action); }
void OptionProfile::Render() { JRenderer * renderer = JRenderer::GetInstance(); WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT); mFont->SetScale(1); int spacing = 2 + (int) mFont->GetHeight(); float pX, pY; pX = x; pY = y; char buf[512]; if (selections[value] == "Default") sprintf(buf, "player/avatar.jpg"); else sprintf(buf, "profiles/%s/avatar.jpg", selections[value].c_str()); string filename = buf; JQuadPtr avatar = WResourceManager::Instance()->RetrieveTempQuad(filename, TEXTURE_SUB_EXACT); if (avatar) { renderer->RenderQuad(avatar.get(), x, pY); pX += 40; } mFont->SetColor(getColor(WGuiColor::TEXT_HEADER)); mFont->DrawString(selections[value].c_str(), pX, pY + 2, JGETEXT_LEFT); mFont->SetScale(0.8f); mFont->SetColor(getColor(WGuiColor::TEXT_BODY)); mFont->DrawString(preview.c_str(), pX, pY + spacing + 2, JGETEXT_LEFT); mFont->SetScale(1.0f); }
JQuadPtr WCachedTexture::GetCard(float offX, float offY, float width, float height, const string& resname) { JQuadPtr jq = GetQuad(offX, offY, width, height, resname); if (jq.get()) jq->SetHotSpot(static_cast<float> (jq->mTex->mWidth / 2), static_cast<float> (jq->mTex->mHeight / 2)); return jq; }
void GuiBackground::Render() { JRenderer* renderer = JRenderer::GetInstance(); JQuadPtr quad; if (observer && observer->mRules && observer->mRules->bg.size()) { quad = WResourceManager::Instance()->RetrieveTempQuad(observer->mRules->bg); } if (!quad.get()) { quad = WResourceManager::Instance()->RetrieveTempQuad(kBackdropFile); } if (quad.get()) { renderer->RenderQuad(quad.get(), 0, 18); } }
void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad) { WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT); mFont->SetColor(ARGB(255,255,255,255)); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT); JRenderer * renderer = JRenderer::GetInstance(); JQuadPtr quad = observer->getResourceManager()->RetrieveCard(source, CACHE_THUMB); if (!quad.get()) quad = CardGui::AlternateThumbQuad(source); if (quad.get()) { quad->SetColor(ARGB(255,255,255,255)); float scale = mHeight / quad->mHeight; renderer->RenderQuad(quad.get(), x + (quad->mWidth * scale / 2), y + (quad->mHeight * scale / 2), 0, scale, scale); } else if (alt1.size()) { mFont->DrawString(_(alt1).c_str(), x, y + GetVerticalTextOffset()); } if (bigQuad) { Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220); CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode()); } if (targetQuad) { float backupX = targetQuad->mHotSpotX; float backupY = targetQuad->mHotSpotY; targetQuad->SetColor(ARGB(255,255,255,255)); targetQuad->SetHotSpot(targetQuad->mWidth / 2, targetQuad->mHeight / 2); float scale = mHeight / targetQuad->mHeight; renderer->RenderQuad(targetQuad, x + 150, y + ((mHeight - targetQuad->mHeight) / 2) + targetQuad->mHotSpotY, 0, scale, scale); targetQuad->SetHotSpot(backupX, backupY); } else if (alt2.size()) { mFont->DrawString(_(alt2).c_str(), x + 120, y + GetVerticalTextOffset()); } }
void DeckMenu::RenderBackground() { ostringstream bgFilename; bgFilename << backgroundName << ".png"; static bool loadBackground = true; if (loadBackground) { //Erwan 2010/07/11 the TEXTURE_SUB_5551 below is useless, JGE doesn't support it for png. I'm letting it here to avoid causing a bug, but it should be removed JQuadPtr background = WResourceManager::Instance()->RetrieveTempQuad(bgFilename.str(), TEXTURE_SUB_5551); if (background.get()) { float scaleX = SCREEN_WIDTH_F / background.get()->mWidth; float scaleY = SCREEN_HEIGHT_F / background.get()->mHeight; JRenderer::GetInstance()->RenderQuad(background.get(), 0, 0,0,scaleX, scaleY); } else loadBackground = false; } }
// drawing routines void SimplePopup::drawCorner(string imageName, bool flipX, bool flipY, float x, float y) { LOG(" Drawing a Corner! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); horizontalBarImage->SetHFlip(flipX); horizontalBarImage->SetVFlip(flipY); r->RenderQuad(horizontalBarImage.get(), x, y); LOG(" Done Drawing a Corner! "); }
void GuiGameZone::Render() { //Texture JQuadPtr quad = WResourceManager::Instance()->GetQuad(kGenericCardThumbnailID); float scale = defaultHeight / quad->mHeight; quad->SetColor(ARGB((int)(actA),255,255,255)); if(type == GUI_EXILE) { quad->SetColor(ARGB((int)(actA),255,240,255)); } JRenderer::GetInstance()->RenderQuad(quad.get(), actX, actY, 0.0, scale * actZ, scale * actZ); float x0 = actX; if (x0 < SCREEN_WIDTH / 2) { x0 += 7; } if (mHasFocus) JRenderer::GetInstance()->FillRect(actX, actY, quad->mWidth * scale * actZ, quad->mHeight * scale * actZ, ARGB(abs(128 - wave),255,255,255)); //Number of cards WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); char buffer[11]; int mAlpha = (int) (actA); /*if(type == GUI_GRAVEYARD) sprintf(buffer, "%i\ng", zone->nb_cards); else if(type == GUI_LIBRARY) sprintf(buffer, "%i\nl", zone->nb_cards); else if(type == GUI_OPPONENTHAND) sprintf(buffer, "%i\nh", zone->nb_cards); else if(type == GUI_EXILE) sprintf(buffer, "%i\ne", zone->nb_cards); else*/ sprintf(buffer, "%i", zone->nb_cards); mFont->SetColor(ARGB(mAlpha,0,0,0)); mFont->DrawString(buffer, x0 + 1, actY + 1); if (actA > 120) mAlpha = 255; mFont->SetColor(ARGB(mAlpha,255,255,255)); mFont->DrawString(buffer, x0, actY); if (showCards) cd->Render(); for (vector<CardView*>::iterator it = cards.begin(); it != cards.end(); ++it) (*it)->Render(); PlayGuiObject::Render(); }
void GameStateAwards::Render() { JRenderer * r = JRenderer::GetInstance(); r->ClearScreen(ARGB(0,0,0,0)); JQuadPtr background = WResourceManager::Instance()->RetrieveTempQuad("awardback.jpg", TEXTURE_SUB_5551); if (background.get()) r->RenderQuad(background.get(), 0, 0); switch (mState) { case STATE_LISTVIEW: if (listview) listview->Render(); break; case STATE_DETAILS: if (detailview) detailview->Render(); break; } if (showMenu && menu) menu->Render(); }
void OptionTheme::Render() { JRenderer * renderer = JRenderer::GetInstance(); char buf[512]; if (!bChecked) { author = ""; bChecked = true; if (selections[value] == "Default") sprintf(buf, "%s", "graphics/themeinfo.txt"); else sprintf(buf, "themes/%s/themeinfo.txt", selections[value].c_str()); string contents; if (JFileSystem::GetInstance()->readIntoString(buf, contents)) { std::stringstream stream(contents); string temp; std::getline(stream, temp); for (unsigned int x = 0; x < 17 && x < temp.size(); x++) { if (isprint(temp[x])) //Clear stuff that breaks mFont->DrawString, cuts to 16 chars. author += temp[x]; } } } sprintf(buf, _("Theme: %s").c_str(), selections[value].c_str()); JQuadPtr q = getImage(); if (q) { float scale = 128 / q->mHeight; renderer->RenderQuad(q.get(), x, y, 0, scale, scale); } WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::OPTION_FONT); mFont->SetColor(getColor(WGuiColor::TEXT_HEADER)); mFont->DrawString(buf, x + 2, y + 2); if (bChecked && author.size()) { mFont->SetColor(getColor(WGuiColor::TEXT_BODY)); mFont->SetScale(0.8f); float hi = mFont->GetHeight(); sprintf(buf, _("Artist: %s").c_str(), author.c_str()); mFont->DrawString(buf, x + 2, y + getHeight() - hi); mFont->SetScale(1); } }
void SimplePopup::drawVertPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float height = SCREEN_HEIGHT_F) { LOG(" Drawing a Vertical border! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr verticalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); if ( verticalBarImage != NULL ) { verticalBarImage->SetHFlip(flipX); verticalBarImage->SetVFlip(flipY); r->RenderQuad(verticalBarImage.get(), x, y, 0, 1.0f, height); } else { LOG ( "ERROR: Error trying to render vertical edge! "); } LOG(" DONE Drawing a horizontal border! "); }
void SimplePopup::drawHorzPole(string imageName, bool flipX = false, bool flipY = false, float x = 0, float y = 0, float width = SCREEN_WIDTH_F) { LOG(" Drawing a horizontal border! "); JRenderer* r = JRenderer::GetInstance(); JQuadPtr horizontalBarImage = WResourceManager::Instance()->RetrieveTempQuad( imageName, TEXTURE_SUB_5551); if ( horizontalBarImage != NULL ) { horizontalBarImage->SetHFlip(flipX); horizontalBarImage->SetVFlip(flipY); r->RenderQuad(horizontalBarImage.get(), x, y, 0, width); } else { LOG ( "ERROR: Error trying to render horizontal edge! "); } LOG(" Done Drawing a horizontal border! "); }
void Spell::Render() { string action = source->getName(); string alt1 = ""; string alt2 = ""; Damageable * target = getNextDamageableTarget(); JQuadPtr quad; if (target) { quad = target->getIcon(); if (target->type_as_damageable == Damageable::DAMAGEABLE_MTGCARDINSTANCE) { alt2 = ((MTGCardInstance *) target)->name; } } Interruptible::Render(source, quad.get(), alt1, alt2, action, true); }
GuiPhaseBar::GuiPhaseBar(DuelLayers* duelLayers) : GuiLayer(duelLayers->getObserver()), PlayGuiObject(80, 0, 106, 0, false), displayedPhaseId(0), angle(0.0f), zoomFactor(zoom_small), angleEasing(angle), zoomFactorEasing(zoomFactor), mpDuelLayers(duelLayers) { if(duelLayers->getObserver()->getResourceManager()) { JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar"); if (quad.get() != NULL) { quad->mHeight = kHeight; quad->mWidth = kWidth; } else GameApp::systemError = "Error loading phasebar texture : " __FILE__; } mpDuelLayers->getCardSelector()->Add(this); }
void DeckMenu::Render() { JRenderer * renderer = JRenderer::GetInstance(); float height = mHeight; if (!menuInitialized) { initMenuItems(); stars->Fire(); timeOpen = 0; menuInitialized = true; } if (timeOpen < 1) height *= timeOpen > 0 ? timeOpen : -timeOpen; for (int i = startId; i < startId + maxItems; i++) { if (i > mCount - 1) break; DeckMenuItem *currentMenuItem = static_cast<DeckMenuItem*> (mObjects[i]); if (currentMenuItem->getY() - DeckMenuConst::kLineHeight * startId < mY + height - DeckMenuConst::kLineHeight + 7) { // only load stats for visible items in the list DeckMetaData* metaData = currentMenuItem->getMetaData(); if (metaData && !metaData->mStatsLoaded) { metaData->LoadStats(); } if (currentMenuItem->hasFocus()) { mSelectedDeck = metaData; WFont *descriptionFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); // display the "more info" button if special condition is met if (showDetailsScreen()) { dismissButton->setIsSelectionValid(true); dismissButton->Render(); } else { dismissButton->setIsSelectionValid(false); } // display the avatar image string currentAvatarImageName = currentMenuItem->getImageFilename(); if (currentAvatarImageName.size() > 0) { JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad(currentAvatarImageName, TEXTURE_SUB_AVATAR); if(quad.get()) { quad->mWidth = 35.f; quad->mHeight = 50.f; if (currentMenuItem->getText() == "Evil Twin") { JQuad * evil = quad.get(); evil->SetHFlip(true); renderer->RenderQuad(quad.get(), avatarX, avatarY); evil = NULL; } else renderer->RenderQuad(quad.get(), avatarX, avatarY); } } // fill in the description part of the screen string text = wordWrap(_(currentMenuItem->getDescription()), descWidth, descriptionFont->mFontID ); descriptionFont->SetColor(ARGB(255,255,255,255)); descriptionFont->DrawString(text.c_str(), descX, descY); // fill in the statistical portion if (currentMenuItem->hasMetaData()) { ostringstream oss; oss << _("Deck: ") << currentMenuItem->getDeckName() << endl; oss << currentMenuItem->getDeckStatsSummary(); descriptionFont->SetColor(ARGB(255,255,255,255)); descriptionFont->DrawString(oss.str(), statsX, statsY); } // change the font color of the current menu item mFont->SetColor(ARGB(255,255,255,255)); } else // reset the font color to be slightly muted mFont->SetColor(ARGB(150,255,255,255)); currentMenuItem->RenderWithOffset(-DeckMenuConst::kLineHeight * startId); } } if (!title.empty()) { mFont->SetColor(ARGB(255,255,255,255)); mFont->DrawString(title.c_str(), titleX, titleY, JGETEXT_CENTER); } mScroller->Render(); RenderBackground(); RenderDeckManaColors(); renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE); stars->Render(); renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); }
void GameApp::Create() { srand((unsigned int) time(0)); // initialize random #if !defined(QT_CONFIG) && !defined(IOS) #if defined (WIN32) _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); #elif defined (PSP) pspFpuSetEnable(0); //disable FPU Exceptions until we find where the FPU errors come from pspDebugScreenPrintf("Wagic:Loading resources..."); #endif #endif //QT_CONFIG //_CrtSetBreakAlloc(368); LOG("starting Game"); string systemFolder = "Res/"; string foldersRoot = ""; //Find the Res folder ifstream mfile("Res.txt"); string resPath; if (mfile) { bool found = false; while (!found && std::getline(mfile, resPath)) { if (resPath[resPath.size() - 1] == '\r') resPath.erase(resPath.size() - 1); //Handle DOS files string testfile = resPath + systemFolder; testfile.append("graphics/simon.dat"); ifstream tempfile(testfile.c_str()); if (tempfile) { found = true; tempfile.close(); foldersRoot = resPath; } } mfile.close(); } LOG("init Res Folder at " + foldersRoot); JFileSystem::init(foldersRoot + "User/", foldersRoot + systemFolder); // Create User Folders (for write access) if they don't exist { const char* folders[] = { "ai", "ai/baka", "ai/baka/stats", "campaigns", "graphics", "lang", "packs", "player", "player/stats", "profiles", "rules", "sets", "settings", "sound", "sound/sfx", "themes", "test"}; for (size_t i = 0; i < sizeof(folders)/sizeof(folders[0]); ++i) { JFileSystem::GetInstance()->MakeDir(string(folders[i])); } } LOG("Loading Modrules"); //Load Mod Rules before everything else gModRules.load("rules/modrules.xml"); LOG("Loading Unlockables"); //Load awards (needs to be loaded before any option are accessed) Unlockable::load(); //Link this to our settings manager. options.theGame = this; //Ensure that options are partially loaded before loading files. LOG("options.reloadProfile()"); options.reloadProfile(); //Setup Cache before calling any gfx/sfx functions WResourceManager::Instance()->ResetCacheLimits(); LOG("Checking for music files"); //Test for Music files presence JFileSystem * jfs = JFileSystem::GetInstance(); HasMusic = jfs->FileExists(WResourceManager::Instance()->musicFile("Track0.mp3")) && jfs->FileExists(WResourceManager::Instance()->musicFile("Track1.mp3")); LOG("Init Collection"); MTGAllCards::getInstance(); LOG("Loading rules"); Rules::loadAllRules(); LOG("Loading Textures"); LOG("--Loading menuicons.png"); WResourceManager::Instance()->RetrieveTexture("menuicons.png", RETRIEVE_MANAGE); #if !defined (PSP) WResourceManager::Instance()->RetrieveTexture("miconslarge.png", RETRIEVE_MANAGE); #endif LOG("---Gettings menuicons.png quads"); //Load all icons from gModRules and save in manaIcons -> todo. Change the icons positions on menuicons.png to avoid use item->mColorId vector<ModRulesBackGroundCardGuiItem *>items = gModRules.cardgui.background; for(size_t i= 0; i < items.size(); i ++) { ModRulesBackGroundCardGuiItem * item = items[i]; if (item->mMenuIcon == 1) { manaIcons.push_back(WResourceManager::Instance()->RetrieveQuad("menuicons.png", 2 + (float)item->mColorId * 36, 38, 32, 32, "c_" + item->MColorName, RETRIEVE_MANAGE)); Constants::MTGColorStrings.push_back(item->MColorName.c_str()); } } Constants::NB_Colors = (int)Constants::MTGColorStrings.size(); items.erase(items.begin(),items.end()); for (int i = manaIcons.size()-1; i >= 0; --i) if (manaIcons[i].get()) manaIcons[i]->SetHotSpot(16, 16); LOG("--Loading back.jpg"); WResourceManager::Instance()->RetrieveTexture("back.jpg", RETRIEVE_MANAGE); JQuadPtr jq = WResourceManager::Instance()->RetrieveQuad("back.jpg", 0, 0, 0, 0, kGenericCardID, RETRIEVE_MANAGE); if (jq.get()) jq->SetHotSpot(jq->mWidth / 2, jq->mHeight / 2); WResourceManager::Instance()->RetrieveTexture("back_thumb.jpg", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveQuad("back_thumb.jpg", 0, 0, MTG_MINIIMAGE_WIDTH, MTG_MINIIMAGE_HEIGHT, kGenericCardThumbnailID, RETRIEVE_MANAGE); LOG("--Loading particles.png"); WResourceManager::Instance()->RetrieveTexture("particles.png", RETRIEVE_MANAGE); jq = WResourceManager::Instance()->RetrieveQuad("particles.png", 0, 0, 32, 32, "particles", RETRIEVE_MANAGE); if (jq) jq->SetHotSpot(16, 16); jq = WResourceManager::Instance()->RetrieveQuad("particles.png", 64, 0, 32, 32, "stars", RETRIEVE_MANAGE); if (jq) jq->SetHotSpot(16, 16); LOG("--Loading fonts"); string lang = options[Options::LANG].str; std::transform(lang.begin(), lang.end(), lang.begin(), ::tolower); WResourceManager::Instance()->InitFonts(lang); Translator::GetInstance()->init(); // The translator is ready now. LOG("--Loading various textures"); // Load in this function only textures that are used frequently throughout the game. These textures will constantly stay in Ram, so be frugal WResourceManager::Instance()->RetrieveTexture("phasebar.png", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("wood.png", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("gold.png", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("goldglow.png", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("backdrop.jpg", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("handback.png", RETRIEVE_MANAGE); WResourceManager::Instance()->RetrieveTexture("shadows.png", RETRIEVE_MANAGE); jq = WResourceManager::Instance()->RetrieveQuad("shadows.png", 2, 2, 16, 16, "white", RETRIEVE_MANAGE); if (jq) jq->SetHotSpot(8, 8); jq = WResourceManager::Instance()->RetrieveQuad("shadows.png", 20, 2, 16, 16, "shadow", RETRIEVE_MANAGE); if (jq) jq->SetHotSpot(8, 8); jq = WResourceManager::Instance()->RetrieveQuad("shadows.png", 38, 2, 16, 16, "extracostshadow", RETRIEVE_MANAGE); if (jq) jq->SetHotSpot(8, 8); jq = WResourceManager::Instance()->RetrieveQuad("phasebar.png", 0, 0, 0, 0, "phasebar", RETRIEVE_MANAGE); LOG("Creating Game States"); mGameStates[GAME_STATE_DECK_VIEWER] = NEW GameStateDeckViewer(this); mGameStates[GAME_STATE_DECK_VIEWER]->Create(); mGameStates[GAME_STATE_MENU] = NEW GameStateMenu(this); mGameStates[GAME_STATE_MENU]->Create(); mGameStates[GAME_STATE_DUEL] = NEW GameStateDuel(this); mGameStates[GAME_STATE_DUEL]->Create(); mGameStates[GAME_STATE_SHOP] = NEW GameStateShop(this); mGameStates[GAME_STATE_SHOP]->Create(); mGameStates[GAME_STATE_OPTIONS] = NEW GameStateOptions(this); mGameStates[GAME_STATE_OPTIONS]->Create(); mGameStates[GAME_STATE_AWARDS] = NEW GameStateAwards(this); mGameStates[GAME_STATE_AWARDS]->Create(); mGameStates[GAME_STATE_STORY] = NEW GameStateStory(this); mGameStates[GAME_STATE_STORY]->Create(); mGameStates[GAME_STATE_TRANSITION] = NULL; mCurrentState = NULL; mNextState = mGameStates[GAME_STATE_MENU]; //Set Audio volume JSoundSystem::GetInstance()->SetSfxVolume(options[Options::SFXVOLUME].number); JSoundSystem::GetInstance()->SetMusicVolume(options[Options::MUSICVOLUME].number); DebugTrace("size of MTGCardInstance: " << sizeof(MTGCardInstance)); DebugTrace("size of MTGCard: "<< sizeof(MTGCard)); DebugTrace("size of CardPrimitive: "<< sizeof(CardPrimitive)); DebugTrace("size of ExtraCost: " << sizeof(ExtraCost)); DebugTrace("size of ManaCost: " << sizeof(ManaCost)); LOG("Game Creation Done."); }
void GameStateShop::Render() { //Erase WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); JRenderer * r = JRenderer::GetInstance(); r->ClearScreen(ARGB(0,0,0,0)); if (mStage == STAGE_FADE_IN) return; JQuadPtr mBg = WResourceManager::Instance()->RetrieveTempQuad("shop.jpg", TEXTURE_SUB_5551); if (mBg.get()) r->RenderQuad(mBg.get(), 0, 0); JQuadPtr quad = WResourceManager::Instance()->RetrieveTempQuad("shop_light.jpg", TEXTURE_SUB_5551); if (quad.get()) { r->EnableTextureFilter(false); r->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE); quad->SetColor(ARGB(lightAlpha,255,255,255)); r->RenderQuad(quad.get(), 0, 0); r->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); r->EnableTextureFilter(true); } if (shopMenu) shopMenu->Render(); if (filterMenu && !filterMenu->isFinished()) filterMenu->Render(); else { if (boosterDisplay) boosterDisplay->Render(); else if (bigDisplay) { if (bigDisplay->mOffset.getPos() >= 0) bigDisplay->setSource(srcCards); else bigDisplay->setSource(NULL); bigDisplay->Render(); float elp = srcCards->getElapsed(); //Render the card list overlay. if (bListCards || elp > LIST_FADEIN) { int alpha = 200; if (!bListCards && elp < LIST_FADEIN + .25) { alpha = static_cast<int> (800 * (elp - LIST_FADEIN)); } r->FillRoundRect(300, 10, 160, SHOP_SLOTS * 20 + 15, 5, ARGB(alpha,0,0,0)); alpha += 55; for (int i = 0; i < SHOP_SLOTS; i++) { if (i == shopMenu->getSelected()) mFont->SetColor(ARGB(alpha,255,255,0)); else mFont->SetColor(ARGB(alpha,255,255,255)); char buffer[512]; string s = descPurchase(i, true); sprintf(buffer, "%s", s.c_str()); float x = 310; float y = static_cast<float> (25 + 20 * i); mFont->DrawString(buffer, x, y); } } } } //Render the info bar r->FillRect(0, SCREEN_HEIGHT - 17, SCREEN_WIDTH, 17, ARGB(128,0,0,0)); std::ostringstream stream; stream << kCreditsString << playerdata->credits; mFont->SetColor(ARGB(255,255,255,255)); mFont->DrawString(stream.str(), 5, SCREEN_HEIGHT - 14); #ifndef TOUCH_ENABLED float len = 4 + mFont->GetStringWidth(kOtherCardsString.c_str()); r->RenderQuad(pspIcons[6].get(), SCREEN_WIDTH - len - 0.5 - 10, SCREEN_HEIGHT - 8, 0, kPspIconScaleFactor, kPspIconScaleFactor); mFont->DrawString(kOtherCardsString, SCREEN_WIDTH - len, SCREEN_HEIGHT - 14); #else enableButtons(); #endif mFont->SetColor(ARGB(255,255,255,0)); mFont->DrawString(descPurchase(bigSync.getPos()).c_str(), SCREEN_WIDTH / 2, SCREEN_HEIGHT - 14, JGETEXT_CENTER); mFont->SetColor(ARGB(255,255,255,255)); if (mStage == STAGE_SHOP_TASKS && taskList) { taskList->Render(); } if (menu) menu->Render(); if (!filterMenu || (filterMenu && filterMenu->isFinished())) renderButtons(); }
void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad) { WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT); mFont->SetColor(ARGB(255,255,255,255)); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); JRenderer * renderer = JRenderer::GetInstance(); if (!targetQuad) { /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name) mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT); else if(source->controller()->isAI() && source->controller()->opponent()->isHuman() && !alt2.size() && _(action).c_str() == source->name) mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/ mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT); } else { renderer->FillRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(235,10,10,10)); /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI()) renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,0,255,0)); else renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,255,0,0));*/ mFont->DrawString(">", x + 32, y + GetVerticalTextOffset(), JGETEXT_LEFT); mFont->DrawString(_(action).c_str(), x + 75, y + GetVerticalTextOffset(), JGETEXT_LEFT); } JQuadPtr quad = observer->getResourceManager()->RetrieveCard(source, CACHE_THUMB); if (!quad.get()) quad = CardGui::AlternateThumbQuad(source); if (quad.get()) { quad->SetColor(ARGB(255,255,255,255)); float scale = mHeight / quad->mHeight; renderer->RenderQuad(quad.get(), x + (quad->mWidth * scale / 2), y + (quad->mHeight * scale / 2), 0, scale, scale); } else if (alt1.size()) { mFont->DrawString(_(alt1).c_str(), x, y + GetVerticalTextOffset()); } if (bigQuad) { //Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220); Pos npos = Pos(CardGui::BigWidth / 2 + 8.f, CardGui::BigHeight / 2 - 2.f, 1.0f - (1.0f/10), 0.0, 220); //border if(observer->getCardSelector()->GetDrawMode() < 2) { string cardsetname = setlist[source->setId].c_str(); if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM") { JRenderer::GetInstance()->FillRoundRect((npos.actX - (npos.actZ * 84.f))-11.5f,(npos.actY - (npos.actZ * 119.7f))-14.f,npos.actZ * 168.f + 6.5f,npos.actZ * 239.4f + 12.f,8.f,ARGB(255,248,248,255)); JRenderer::GetInstance()->DrawRoundRect((npos.actX - (npos.actZ * 84.f))-11.5f,(npos.actY - (npos.actZ * 119.7f))-14.f,npos.actZ * 168.f + 6.5f,npos.actZ * 239.4f + 12.f,8.f,ARGB(150,20,20,20)); } else { JRenderer::GetInstance()->FillRoundRect((npos.actX - (npos.actZ * 84.f))-11.5f,(npos.actY - (npos.actZ * 119.7f))-14.f,npos.actZ * 168.f + 6.5f,npos.actZ * 239.4f + 12.f,8.f,ARGB(255,5,5,5)); JRenderer::GetInstance()->DrawRoundRect((npos.actX - (npos.actZ * 84.f))-11.5f,(npos.actY - (npos.actZ * 119.7f))-14.f,npos.actZ * 168.f + 6.5f,npos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240)); } } //render card CardGui::DrawCard(source, npos, observer->getCardSelector()->GetDrawMode(),false,true); } if (targetQuad) { float backupX = targetQuad->mHotSpotX; float backupY = targetQuad->mHotSpotY; targetQuad->SetColor(ARGB(255,255,255,255)); targetQuad->SetHotSpot(targetQuad->mWidth / 2, targetQuad->mHeight / 2); float scale = mHeight / targetQuad->mHeight; renderer->RenderQuad(targetQuad, x + 55, y + ((mHeight - targetQuad->mHeight) / 2) + targetQuad->mHotSpotY, 0, scale, scale); targetQuad->SetHotSpot(backupX, backupY); } else if (alt2.size()) { mFont->DrawString(_(alt2).c_str(), x + 35, y+15 + GetVerticalTextOffset()); } }
void GuiPhaseBar::Render() { JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar"); JQuadPtr phaseinfo = WResourceManager::Instance()->RetrieveTempQuad("fakebar.png"); //new fakebar graphics //uncomment to draw a hideous line across hires screens. // JRenderer::GetInstance()->DrawLine(0, CENTER, SCREEN_WIDTH, CENTER, ARGB(255, 255, 255, 255)); const float radius = 25 * zoomFactor; for(int i = 0; i < 6; ++i) { //the position of the glyphe in the circle const float circPos = (i - 2) * step + angle; const float glyphY = this->y + this->mHeight / 2 + sin(circPos) * radius; //the scale is computed so that the glyphes touch each other //hint: sin(circPos + PI/2) = cos(circPos) const float glyphScale = float(zoomFactor * cosf(circPos) * 0.5f); if (observer->currentPlayer && observer->currentPlayer->isAI() && !observer->currentPlayer->opponent()->isAI()) DrawGlyph(quad.get(), (displayedPhaseId - 2 + i + kPhases) % kPhases, 0, glyphY, glyphScale, 29); else DrawGlyph(quad.get(), (displayedPhaseId - 2 + i + kPhases) % kPhases, 0, glyphY, glyphScale, 0); } //print phase name WFont * font = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); string currentP = _("your turn"); string interrupt = ""; if (observer->currentPlayer == mpDuelLayers->getRenderedPlayerOpponent()) { currentP = _("opponent's turn"); } font->SetColor(ARGB(255, 255, 255, 255)); if (observer->currentlyActing() && observer->currentlyActing()->isAI()) { font->SetColor(ARGB(255, 128, 128, 128)); } if (observer->currentlyActing() != observer->currentPlayer) { if (observer->currentPlayer == mpDuelLayers->getRenderedPlayer()) { interrupt = _(" - ") + _("opponent plays"); } else { interrupt = _(" - ") + _("you play"); } } char buf[200]; //running this string through translate returns gibberish even though we defined the variables in the lang.txt //the conversion from phase bar phases to mtg phases is x%kPhases + 1 //todo: just to this when the displayedPhaseId updates string phaseNameToTranslate = observer->phaseRing->phaseName(displayedPhaseId%kPhases + 1); phaseNameToTranslate = _(phaseNameToTranslate); sprintf(buf, _("(%s%s) %s").c_str(), currentP.c_str(), interrupt.c_str(),phaseNameToTranslate.c_str()); #if !defined (PSP) if(phaseinfo.get()) { phaseinfo->mWidth = font->GetStringWidth(buf)+12.f; phaseinfo->SetHotSpot(phaseinfo->mWidth -4, 0); //phaseinfo->mHeight = font->GetHeight()+5.f; JRenderer::GetInstance()->RenderQuad(phaseinfo.get(),SCREEN_WIDTH_F,0,0,2.2f, SCREEN_HEIGHT_F / phaseinfo->mHeight); } #endif font->DrawString(buf, SCREEN_WIDTH - 5, 2, JGETEXT_RIGHT); }
void DeckView::renderCard(int index, int alpha, bool asThumbnail, bool addWHborder) { WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); const CardRep& cardPosition = mCards[index]; if (!cardPosition.card) return; if (!WResourceManager::Instance()->IsThreaded()) { JQuadPtr backQuad = WResourceManager::Instance()->GetQuad(kGenericCardID); JQuadPtr quad; int cacheError = CACHE_ERROR_NONE; if (!options[Options::DISABLECARDS].number) { quad = WResourceManager::Instance()->RetrieveCard(cardPosition.card, RETRIEVE_EXISTING); cacheError = WResourceManager::Instance()->RetrieveError(); if (!quad.get() && cacheError != CACHE_ERROR_404) { if (last_user_activity > (abs(2 - index) + 1) * no_user_activity_show_card_delay) quad = WResourceManager::Instance()->RetrieveCard(cardPosition.card); else { quad = backQuad; } } } if (quad.get()) { if (quad == backQuad) { quad->SetColor(ARGB(255,255,255,255)); float _scale = cardPosition.scale * (285 / quad->mHeight); JRenderer::GetInstance()->RenderQuad(quad.get(), cardPosition.x, cardPosition.y, 0.0f, _scale, _scale); } else { Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255); CardGui::DrawCard(cardPosition.card, pos, asThumbnail, true); } } else { Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255); CardGui::DrawCard(cardPosition.card, pos, DrawMode::kText, asThumbnail, true); } } else {//NORMAL VIEW WITH IMAGES int mode = !options[Options::DISABLECARDS].number ? DrawMode::kNormal : DrawMode::kText; float modx = addWHborder ? 2.0f:0.0f; //border for editor && others??? string cardsetname = setlist[cardPosition.card->setId].c_str(); if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM") { JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(255,248,248,255)); JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(150,20,20,20)); } else { JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(255,10,10,10)); JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-(5.f+modx),(cardPosition.y - cardPosition.scale * 142.5f)-(5.f+modx),cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f+modx,ARGB(50,240,240,240)); } Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255); CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true); } int quadAlpha = alpha; if (!deck()->count(cardPosition.card)) quadAlpha /= 2; quadAlpha = 255 - quadAlpha; if (quadAlpha > 0) { JRenderer::GetInstance()->FillRect(cardPosition.x - cardPosition.scale * 100.0f, cardPosition.y - cardPosition.scale * 142.5f, cardPosition.scale * 200.0f, cardPosition.scale * 285.0f, ARGB(quadAlpha,0,0,0)); } if (last_user_activity < 3) { int fontAlpha = alpha; float qtY = cardPosition.y - 135 * cardPosition.scale; float qtX = cardPosition.x + 40 * cardPosition.scale; char buffer[4096]; sprintf(buffer, "x%i", deck()->count(cardPosition.card)); WFont * font = mFont; font->SetScale(1.4f); font->SetColor(ARGB(fontAlpha/2,0,0,0)); JRenderer::GetInstance()->FillRect(qtX, qtY, font->GetStringWidth(buffer) + 6, 18, ARGB(fontAlpha/2,0,0,0)); JRenderer::GetInstance()->DrawRect(qtX, qtY, font->GetStringWidth(buffer) + 6, 18, ARGB(fontAlpha/2,240,240,240)); font->DrawString(buffer, qtX + 5, qtY + 3); font->SetColor(ARGB(fontAlpha,255,255,255)); font->DrawString(buffer, qtX + 4, qtY + 2); font->SetColor(ARGB(255,255,255,255)); font->SetScale(1.0f); } }
void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string alt1, string alt2, string action, bool bigQuad) { WFont * mFont = observer->getResourceManager()->GetWFont(Fonts::MAIN_FONT); mFont->SetColor(ARGB(255,255,255,255)); mFont->SetScale(DEFAULT_MAIN_FONT_SCALE); JRenderer * renderer = JRenderer::GetInstance(); if (!targetQuad) { /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI() && !alt2.size() && _(action).c_str() == source->name) mFont->DrawString("You play ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT); else if(source->controller()->isAI() && source->controller()->opponent()->isHuman() && !alt2.size() && _(action).c_str() == source->name) mFont->DrawString("Opponent plays ", x + 35, y-15 + GetVerticalTextOffset(), JGETEXT_LEFT);*/ mFont->DrawString(_(action).c_str(), x + 35, y + GetVerticalTextOffset(), JGETEXT_LEFT); } else { renderer->FillRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(235,10,10,10)); /*if(source->controller()->isHuman() && source->controller()->opponent()->isAI()) renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,0,255,0)); else renderer->DrawRect(x-2,y-16 + GetVerticalTextOffset(), 73, 43, ARGB(245,255,0,0));*/ mFont->DrawString(">", x + 32, y + GetVerticalTextOffset(), JGETEXT_LEFT); mFont->DrawString(_(action).c_str(), x + 75, y + GetVerticalTextOffset(), JGETEXT_LEFT); } JQuadPtr quad = observer->getResourceManager()->RetrieveCard(source, CACHE_THUMB); if (!quad.get()) quad = CardGui::AlternateThumbQuad(source); if (quad.get()) { quad->SetColor(ARGB(255,255,255,255)); float scale = mHeight / quad->mHeight; renderer->RenderQuad(quad.get(), x + (quad->mWidth * scale / 2), y + (quad->mHeight * scale / 2), 0, scale, scale); } else if (alt1.size()) { mFont->DrawString(_(alt1).c_str(), x, y + GetVerticalTextOffset()); } if (bigQuad) { /*Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 1.0, 0.0, 220); CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());*/ Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220); pos.actY = 142;//adjust y a little bit CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode()); } if (targetQuad) { float backupX = targetQuad->mHotSpotX; float backupY = targetQuad->mHotSpotY; targetQuad->SetColor(ARGB(255,255,255,255)); targetQuad->SetHotSpot(targetQuad->mWidth / 2, targetQuad->mHeight / 2); float scale = mHeight / targetQuad->mHeight; renderer->RenderQuad(targetQuad, x + 55, y + ((mHeight - targetQuad->mHeight) / 2) + targetQuad->mHotSpotY, 0, scale, scale); targetQuad->SetHotSpot(backupX, backupY); } else if (alt2.size()) { mFont->DrawString(_(alt2).c_str(), x + 35, y+15 + GetVerticalTextOffset()); } }
void GuiCombat::Render() { if (NONE == cursor_pos) return; JRenderer* renderer = JRenderer::GetInstance(); renderer->FillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, ARGB(200,0,0,0)); for (inner_iterator it = attackers.begin(); it != attackers.end(); ++it) if ((*it)->show) (*it)->Render(step); if (activeAtk) { float setH = 0; float setW = 0; signed damage = activeAtk->card->stepPower(step); for (vector<DefenserDamaged*>::iterator q = activeAtk->blockers.begin(); q != activeAtk->blockers.end(); ++q) { (*q)->Render(step); damage -= (*q)->sumDamages(); setH = (*q)->Height; setW = (*q)->Width; } if (damage < 0) damage = 0; if (activeAtk->card->has(Constants::TRAMPLE)) { if(activeAtk->card->isAttacking && activeAtk->card->isAttacking != observer->opponent()) { JQuadPtr enemy = WResourceManager::Instance()->RetrieveCard((MTGCardInstance*)activeAtk->card->isAttacking, CACHE_THUMB); float oldH = enemy->mHeight; float oldW = enemy->mWidth; enemy->mHeight = setH; enemy->mWidth = setW; enemy->SetHotSpot(18, 25); enemy_avatar.Render(enemy.get()); enemy->mHeight = oldH; enemy->mWidth = oldW; } else { observer->opponent()->getIcon()->SetHotSpot(18, 25); enemy_avatar.Render(observer->opponent()->getIcon().get()); } WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetColor(ARGB(255, 255, 64, 0)); { char buf[10]; sprintf(buf, "%i", damage); mFont->DrawString(buf, enemy_avatar.actX - 25, enemy_avatar.actY - 40); } } } if (ok_tex) { JQuadPtr ok_quad = WResourceManager::Instance()->RetrieveTempQuad("Ok.png"); ok_quad->SetHotSpot(28, 22); ok.Render(ok_quad.get()); } renderer->DrawLine(0, SCREEN_HEIGHT / 2 + 10, SCREEN_WIDTH, SCREEN_HEIGHT / 2 + 10, ARGB(255, 255, 64, 0)); if (FIRST_STRIKE == step) { WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT); mFont->SetColor(ARGB(255, 64, 255, 64)); mFont->DrawString("First strike damage", 370, 2); } }