static void
dumpAttrib(JSONWriter &json,
           const AttribDesc &desc,
           const GLbyte *data)
{
    assert(desc);

    if (desc.numRows > 1) {
        json.beginArray();
    }

    for (GLint row = 0; row < desc.numRows; ++row) {
        if (desc.numCols > 1) {
            json.beginArray();
        }

        for (GLint col = 0; col < desc.numCols; ++col) {
            union {
                const GLbyte *rawvalue;
                const GLfloat *fvalue;
                const GLdouble *dvalue;
                const GLint *ivalue;
                const GLuint *uivalue;
            } u;

            u.rawvalue = data + row*desc.rowStride + col*desc.colStride;

            switch (desc.elemType) {
            case GL_FLOAT:
                json.writeFloat(*u.fvalue);
                break;
            case GL_DOUBLE:
                json.writeFloat(*u.dvalue);
                break;
            case GL_INT:
                json.writeInt(*u.ivalue);
                break;
            case GL_UNSIGNED_INT:
                json.writeInt(*u.uivalue);
                break;
            case GL_BOOL:
                json.writeBool(*u.uivalue);
                break;
            default:
                assert(0);
                json.writeNull();
                break;
            }
        }

        if (desc.numCols > 1) {
            json.endArray();
        }
    }

    if (desc.numRows > 1) {
        json.endArray();
    }
}
Exemple #2
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static inline void
dumpStateObjectDesc(JSONWriter &json, Interface *pObj)
{
    if (pObj) {
        typename ExtractDescType< decltype( &Interface::GetDesc ) >::type Desc;
        pObj->GetDesc(&Desc);
        dumpStateObject(json, Desc);
    } else {
        json.writeNull();
    }
}