Exemple #1
0
void starter::addShortcut(const KShortcut &cut)
{
   // in case of empty shortcut, remove the entry from the list and return
   if (!short(cut.keyCodeQt()))
   {
      ShortcutList::Iterator it;
      for ( it = shortcutList.begin(); it != shortcutList.end(); ++it )
         if (it.data() == configDialog->categoryList->currentText())
         {
            shortcutList.remove(it);
            break;
         }
      configDialog->buttonShortcut->setShortcut(KShortcut::null(), false);
      return;
   }
   // generate MyKey
   short state = 0;
   if (cut.seq(0).key(0).modFlags() & KKey::CTRL)
      state |= Qt::ControlButton;
   if (cut.seq(0).key(0).modFlags() & KKey::ALT)
      state |= Qt::AltButton;
   if (cut.seq(0).key(0).modFlags() & KKey::SHIFT)
      state |= Qt::ShiftButton;
   MyKey key(cut.seq(0).keyCodeQt(), state);
   // Test if this is a valid shotrcut, i.e. contains 'ctrl' or 'alt', returns iff not
   if (!(state & Qt::ControlButton || state & Qt::AltButton))
   {
      KMessageBox::sorry(this, i18n("<qt>To ensure usefull behaviour of the searchline, the shortcut <b>must contain</b> a metabutton, i.e. <b>'ctrl' and/or 'alt'</b></qt>"), i18n("Sorry, invalid Shortcut"));
      return;
   }
   // test if the cut was allready bound to another category and ask the user whta to do (return iff not rebind)
   ShortcutList::Iterator it = shortcutList.find(key);
   if ((it != shortcutList.end() && KMessageBox::questionYesNo(this, i18n("<qt>The selected shortcut is allready bound to the category \"%1\".<br>Do you want to <b>rebind</b> it?</qt>").arg(it.data()), i18n("Rebind Shortcut?")) == KMessageBox::No))
      return;
   // if rebind (it is not end and we did not return ;) remove the old shortcut
   if (it != shortcutList.end())
   {
      shortcutList.remove(it);
   }
   // test if another shortcut is bound to this category and remove it in case
   for ( it = shortcutList.begin(); it != shortcutList.end(); ++it )
      if (it.data() == configDialog->categoryList->currentText())
      {
         shortcutList.remove(it);
         break;
      }
   // add new shortcut/category map entry
   shortcutList[key] = configDialog->categoryList->currentText();
   // update UI
   configDialog->buttonShortcut->setShortcut(cut, false);
}
Exemple #2
0
int KGlobalSettings::contextMenuKey ()
{
    KConfigGroup g(KGlobal::config(), "Shortcuts");
    KShortcut cut (g.readEntry ("PopupMenuContext", "Menu"));
    return cut.keyCodeQt();
}