void LLFloaterAvatarList::focusOnCurrent()
{
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	LLAvatarListEntry *entry;

	if (mAvatars.size() == 0)
	{
		return;
	}

	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		entry = &iter->second;

		if (entry->isDead())
			continue;

		if (entry->getID() == mFocusedAvatar)
		{
			removeFocusFromAll();
			entry->setFocus(TRUE);
			gAgentCamera.lookAtObject(mFocusedAvatar, false);
			return;
		}
	}
}
void LLFloaterAvatarList::expireAvatarList()
{
//	llinfos << "radar: expiring" << llendl;
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	std::queue<LLUUID> delete_queue;
	bool alive;

	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		LLAvatarListEntry *entry = &iter->second;
		
		alive = entry->getAlive();

		if (entry->isDead())
		{
			//llinfos << "radar: expiring avatar " << entry->getName() << llendl;
			LLUUID av_id = entry->getID();
			delete_queue.push(av_id);
		}
	}

	while (!delete_queue.empty())
	{
		mAvatars.erase(delete_queue.front());
		delete_queue.pop();
	}
}
BOOL LLFloaterAvatarList::handleKeyHere(KEY key, MASK mask)
{
	LLFloaterAvatarList* self = getInstance();
	LLScrollListItem* item = self->mAvatarList->getFirstSelected();
	if(item)
	{
		LLUUID agent_id = item->getUUID();
		if (( KEY_RETURN == key ) && (MASK_NONE == mask))
		{
			self->mFocusedAvatar = agent_id;
			self->focusOnCurrent();
			return TRUE;
		}
		else if (( KEY_RETURN == key ) && (MASK_CONTROL == mask))
		{
			LLAvatarListEntry* entry = self->getAvatarEntry(agent_id);
			if (entry)
			{
//				llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
				gAgent.teleportViaLocation(entry->getPosition());
			}
			return TRUE;
		}
	}

	if (( KEY_RETURN == key ) && (MASK_SHIFT == mask))
	{
		LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
		if (ids.size() > 0)
		{
			if (ids.size() == 1)
			{
				// Single avatar
				LLUUID agent_id = ids[0];

				// [Ansariel: Display name support]
				LLAvatarName avatar_name;
				if (LLAvatarNameCache::get(agent_id, &avatar_name))
				{
					gIMMgr->setFloaterOpen(TRUE);
					gIMMgr->addSession(LLCacheName::cleanFullName(avatar_name.getLegacyName()),IM_NOTHING_SPECIAL,agent_id);
				}
				// [Ansariel: Display name support]
			}
			else
			{
				// Group IM
				LLUUID session_id;
				session_id.generate();
				gIMMgr->setFloaterOpen(TRUE);
				gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids);
			}
		}
	}
	return LLPanel::handleKeyHere(key, mask);
}
void LLFloaterAvatarList::removeFocusFromAll()
{
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;

	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		LLAvatarListEntry *entry = &iter->second;
		entry->setFocus(FALSE);
	}
}
std::string LLFloaterAvatarList::getSelectedName()
{
	LLUUID id = getSelectedID();
	LLAvatarListEntry *entry = getAvatarEntry(id);
	if (entry)
	{
		return entry->getName();
	}
	return "";
}
//static
void LLFloaterAvatarList::onClickAR(void *userdata)
{
	LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
 	LLScrollListItem *item = self->mAvatarList->getFirstSelected();
	if (item)
	{
		LLUUID agent_id = item->getUUID();
		LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
		if (entry)
		{
			LLFloaterReporter::showFromObject(entry->getID());
		}
	}
}
void LLFloaterAvatarList::doCommand(void (*func)(const LLUUID &avatar, const std::string &name))
{
	LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();

	for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
	{
		LLUUID avid = *itr;
		LLAvatarListEntry *entry = getAvatarEntry(avid);
		if (entry != NULL)
		{
			llinfos << "Executing command on " << entry->getName() << llendl;
			func(avid, entry->getName());
		}
	}
}
//static
void LLFloaterAvatarList::onClickMark(void *userdata)
{
	LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
	LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();

	for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
	{
		LLUUID avid = *itr;
		LLAvatarListEntry *entry = self->getAvatarEntry(avid);
		if (entry != NULL)
		{
			entry->toggleMark();
		}
	}
}
//static
void LLFloaterAvatarList::onClickTeleport(void* userdata)
{
	LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
 	LLScrollListItem *item = self->mAvatarList->getFirstSelected();
	if (item)
	{
		LLUUID agent_id = item->getUUID();
		LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
		if (entry)
		{
//			llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
			gAgent.teleportViaLocation(entry->getPosition());
		}
	}
}
void updateParticleActivity(LLDrawable *drawablep)
{
	if (LLFloaterAvatarList::instanceExists())
	{
		LLViewerObject *vobj = drawablep->getVObj();
		if (vobj && vobj->isParticleSource())
		{
			LLUUID id = vobj->mPartSourcep->getOwnerUUID();
			LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(id);
			if ( NULL != ent )
			{
				ent->setActivity(LLAvatarListEntry::ACTIVITY_PARTICLES);
			}
		}
	}
}
Exemple #11
0
void LLFloaterAvatarList::onClickSendKeys(void *userdata)
{
	LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	LLAvatarListEntry *entry;

	if (self->mAvatars.size() == 0)
		return;

	for (iter = self->mAvatars.begin(); iter != self->mAvatars.end(); iter++)
	{
		entry = &iter->second;

		if (!entry->isDead() && entry->isInSim())
			announce(entry->getID().asString());
	}
}
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
{
	std::string ret = "";
	
	LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
	for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
	{
		LLUUID avid = *itr;
		LLAvatarListEntry *entry = getAvatarEntry(avid);
		if (entry != NULL)
		{
			if (!ret.empty()) ret += separator;
			ret += entry->getName();
		}
	}

	return ret;
}
void LLFloaterAvatarList::onSelectName(LLUICtrl*, void* userdata)
{
	LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;

 	LLScrollListItem *item = self->mAvatarList->getFirstSelected();
	if (item)
	{
		LLUUID agent_id = item->getUUID();
		LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
		if (entry)
		{
			BOOL enabled = entry->isDrawn();
			self->childSetEnabled("focus_btn", enabled);
			self->childSetEnabled("prev_in_list_btn", enabled);
			self->childSetEnabled("next_in_list_btn", enabled);
		}
	}
}
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
{
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	BOOL found = FALSE;
	LLAvatarListEntry *next = NULL;
	LLAvatarListEntry *entry;

	if (mAvatars.size() == 0)
	{
		return;
	}

	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		entry = &iter->second;

		if (entry->isDead())
			continue;

		if (next == NULL && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
		{
			next = entry;
		}

		if (found && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
		{
			next = entry;
			break;
		}

		if (entry->getID() == mFocusedAvatar)
		{
			found = TRUE;
		} 
	}

	if (next != NULL)
	{
		removeFocusFromAll();
		next->setFocus(TRUE);
		mFocusedAvatar = next->getID();
		gAgentCamera.lookAtObject(mFocusedAvatar, false);
	}
}
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
{
	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	LLAvatarListEntry *prev = NULL;
	LLAvatarListEntry *entry;

	if (mAvatars.size() == 0)
	{
		return;
	}

	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		entry = &iter->second;

		if (entry->isDead())
			continue;

		if (prev != NULL && entry->getID() == mFocusedAvatar)
		{
			break;
		}

		if ((!marked_only && entry->isDrawn()) || entry->isMarked())
		{
			prev = entry;
		}
	}

	if (prev != NULL)
	{
		removeFocusFromAll();
		prev->setFocus(TRUE);
		mFocusedAvatar = prev->getID();
		gAgentCamera.lookAtObject(mFocusedAvatar, false);
	}
}
/**
 * Redraws the avatar list
 * Only does anything if the avatar list is visible.
 * @author Dale Glass
 */
void LLFloaterAvatarList::refreshAvatarList() 
{
	// Don't update list when interface is hidden
	if (!sInstance->getVisible()) return;

	// We rebuild the list fully each time it's refreshed
	// The assumption is that it's faster to refill it and sort than
	// to rebuild the whole list.
	LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs();
	S32 scrollpos = mAvatarList->getScrollPos();

	mAvatarList->deleteAllItems();

	LLVector3d mypos = gAgent.getPositionGlobal();
	LLVector3d posagent;
	posagent.setVec(gAgent.getPositionAgent());
	LLVector3d simpos = mypos - posagent;

	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		LLSD element;
		LLUUID av_id;
		std::string av_name;

		LLAvatarListEntry *entry = &iter->second;

		// Skip if avatar hasn't been around
		if (entry->isDead())
		{
			continue;
		}

		av_id = entry->getID();
		av_name = entry->getName().c_str();

		LLVector3d position = entry->getPosition();
		BOOL UnknownAltitude = false;

		LLVector3d delta = position - mypos;
		F32 distance = (F32)delta.magVec();
		if (position.mdV[VZ] == 0.0)
		{
			UnknownAltitude = true;
			distance = 9000.0;
		}
		delta.mdV[2] = 0.0f;
		F32 side_distance = (F32)delta.magVec();

		// HACK: Workaround for an apparent bug:
		// sometimes avatar entries get stuck, and are registered
		// by the client as perpetually moving in the same direction.
		// this makes sure they get removed from the visible list eventually

		//jcool410 -- this f***s up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
		//aka 8 sims
		if (side_distance > 2048.0f)
		{
			continue;
		}

		if (av_id.isNull())
		{
			//llwarns << "Avatar with null key somehow got into the list!" << llendl;
			continue;
		}

		element["id"] = av_id;

		element["columns"][LIST_MARK]["column"] = "marked";
		element["columns"][LIST_MARK]["type"] = "text";
		if (entry->isMarked())
		{
			element["columns"][LIST_MARK]["value"] = "X";
			element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
			element["columns"][LIST_MARK]["font-style"] = "BOLD";
		}
		else
		{
			element["columns"][LIST_MARK]["value"] = "";
		}

		element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
		element["columns"][LIST_AVATAR_NAME]["type"] = "text";
		element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
		if (entry->isFocused())
		{
			element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
		}

		//<edit> custom colors for certain types of avatars!
		//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
		//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
		LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
		LLUUID estate_owner = LLUUID::null;
		if(parent_estate && parent_estate->isAlive())
		{
			estate_owner = parent_estate->getOwner();
		}

		static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(LLColor4U(0, 0, 0, 204)) );

		LLColor4 name_color = unselected_color;

		//Lindens are always more Linden than your friend, make that take precedence
		if(LLMuteList::getInstance()->isLinden(av_name))
		{
			static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
			name_color = ascent_linden_color;
		}
		//check if they are an estate owner at their current position
		else if(estate_owner.notNull() && av_id == estate_owner)
		{
			static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
			name_color = ascent_estate_owner_color;
		}
		//without these dots, SL would suck.
		else if(is_agent_friend(av_id))
		{
			static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
			name_color = ascent_friend_color;
		}
		//big fat jerkface who is probably a jerk, display them as such.
		else if(LLMuteList::getInstance()->isMuted(av_id))
		{
			static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f));
			name_color = ascent_muted_color;
		}

		name_color = name_color*0.5f + unselected_color*0.5f;
		
		element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue();

		char temp[32];
		LLColor4 color = LLColor4::black;
		element["columns"][LIST_DISTANCE]["column"] = "distance";
		element["columns"][LIST_DISTANCE]["type"] = "text";
		if (UnknownAltitude)
		{
			strcpy(temp, "?");
			if (entry->isDrawn())
			{
				color = LLColor4::green2;
			}
		}
		else
		{
			if (distance < 100.0)
			{
				snprintf(temp, sizeof(temp), "%.1f", distance);
				if (distance > 20.0f)
				{
					color = LLColor4::yellow1;
				}
				else
				{
					color = LLColor4::red;
				}
			}
			else
			{
				if (entry->isDrawn())
				{
					color = LLColor4::green2;
				}
				snprintf(temp, sizeof(temp), "%d", (S32)distance);
			}
		}
		element["columns"][LIST_DISTANCE]["value"] = temp;
		element["columns"][LIST_DISTANCE]["color"] = color.getValue();

		position = position - simpos;

		S32 x = (S32)position.mdV[VX];
		S32 y = (S32)position.mdV[VY];
		if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
		{
			snprintf(temp, sizeof(temp), "%d, %d", x, y);
		}
		else
		{
			temp[0] = '\0';
			if (y < 0)
			{
				strcat(temp, "S");
			}
			else if (y > 256)
			{
				strcat(temp, "N");
			}
			if (x < 0)
			{
				strcat(temp, "W");
			}
			else if (x > 256)
			{
				strcat(temp, "E");
			}
		}
		element["columns"][LIST_POSITION]["column"] = "position";
		element["columns"][LIST_POSITION]["type"] = "text";
		element["columns"][LIST_POSITION]["value"] = temp;

		element["columns"][LIST_ALTITUDE]["column"] = "altitude";
		element["columns"][LIST_ALTITUDE]["type"] = "text";
		if (UnknownAltitude)
		{
			strcpy(temp, "?");
		}
		else
		{
			snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
		}
		element["columns"][LIST_ALTITUDE]["value"] = temp;
		
		element["columns"][LIST_CLIENT]["column"] = "client";
		element["columns"][LIST_CLIENT]["type"] = "text";

		//element["columns"][LIST_METADATA]["column"] = "metadata";
		//element["columns"][LIST_METADATA]["type"] = "text";

		static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(LLColor4U(251, 175, 93, 255)) );
		LLColor4 client_color(avatar_name_color);
		std::string client;
		LLVOAvatar *avatarp = gObjectList.findAvatar(av_id);
		if(avatarp)
		{
			avatarp->getClientInfo(client, client_color, TRUE);
			if(client == "")
			{
				client_color = unselected_color;
				client = "?";
			}
			element["columns"][LIST_CLIENT]["value"] = client.c_str();

			// <dogmode>
			// Don't expose Emerald's metadata.

			//if(avatarp->extraMetadata.length())
			//{
			//	element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str();
			//}
		}
		else
		{
			element["columns"][LIST_CLIENT]["value"] = "Out Of Range";
		}
		//Blend to make the color show up better
		client_color = client_color *.5f + unselected_color * .5f;

		element["columns"][LIST_CLIENT]["color"] = client_color.getValue();

		// Add to list
		mAvatarList->addElement(element, ADD_BOTTOM);
	}

	// finish
	mAvatarList->sortItems();
	mAvatarList->selectMultiple(selected);
	mAvatarList->setScrollPos(scrollpos);

//	llinfos << "radar refresh: done" << llendl;

}
void LLFloaterAvatarList::updateAvatarList()
{
	//llinfos << "radar refresh: updating map" << llendl;

	// Check whether updates are enabled
	LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
	if (check && !check->getValue())
	{
		mUpdate = FALSE;
		refreshTracker();
		return;
	}
	else
	{
		mUpdate = TRUE;
	}
	//moved to pipeline to prevent a crash
	//gPipeline.forAllVisibleDrawables(updateParticleActivity);


	//todo: make this less of a hacked up copypasta from dales 1.18.
	if(gAudiop != NULL)
	{
		LLAudioEngine::source_map::iterator iter;
		for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
		{
			LLAudioSource *sourcep = iter->second;
			LLUUID uuid = sourcep->getOwnerID();
			LLAvatarListEntry *ent = getAvatarEntry(uuid);
			if ( ent )
			{
				ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
			}
		}
	}

	LLVector3d mypos = gAgent.getPositionGlobal();

	{
		std::vector<LLUUID> avatar_ids;
		std::vector<LLUUID> sorted_avatar_ids;
		std::vector<LLVector3d> positions;

		LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);

		sorted_avatar_ids = avatar_ids;
		std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());

		for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
		{
			LLUUID avid = (*iter)->getID();

			if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
			{
				avatar_ids.push_back(avid);
			}
		}

		size_t i;
		size_t count = avatar_ids.size();

		bool announce = gSavedSettings.getBOOL("RadarChatKeys");
		std::queue<LLUUID> announce_keys;

		for (i = 0; i < count; ++i)
		{
			std::string name;
			std::string first;
			std::string last;
			const LLUUID &avid = avatar_ids[i];

			LLVector3d position;
			LLVOAvatar* avatarp = gObjectList.findAvatar(avid);

			if (avatarp)
			{
				// Skip if avatar is dead(what's that?)
				// or if the avatar is ourselves.
				// or if the avatar is a dummy
				if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
				{
					continue;
				}

				// Get avatar data
				position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
				name = avatarp->getFullname();

				// [Ansariel: Display name support]
				LLAvatarName avatar_name;
				if (LLAvatarNameCache::get(avatarp->getID(), &avatar_name))
				{
				    static LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0);
					switch (phoenix_name_system)
					{
						case 0 : name = avatar_name.getLegacyName(); break;
						case 1 : name = (avatar_name.mIsDisplayNameDefault ? avatar_name.mDisplayName : avatar_name.getCompleteName()); break;
						case 2 : name = avatar_name.mDisplayName; break;
						default : name = avatar_name.getLegacyName(); break;
					}

					first = avatar_name.mLegacyFirstName;
					last = avatar_name.mLegacyLastName;
				}
				else continue;
				// [/Ansariel: Display name support]

				//duped for lower section
				if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
				{
					if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::get above...
					{
						continue;
					}
				}

				if (avid.isNull())
				{
					//llinfos << "Key empty for avatar " << name << llendl;
					continue;
				}

				if (mAvatars.count(avid) > 0)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
					if(avatarp->isTyping())mAvatars[avid].setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
				}
				else
				{
					// Avatar not there yet, add it
					LLAvatarListEntry entry(avid, name, position);
					if(announce && avatarp->getRegion() == gAgent.getRegion())
						announce_keys.push(avid);
					mAvatars[avid] = entry;
				}
			}
			else
			{
				if (i < positions.size())
				{
					position = positions[i];
				}
				else
				{
					continue;
				}

				if (!gCacheName->getFullName(avid, name))
				{
					//name = gCacheName->getDefaultName();
					continue; //prevent (Loading...)
				}

				if (mAvatars.count(avid) > 0)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
				}
				else
				{
					LLAvatarListEntry entry(avid, name, position);
					if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
						announce_keys.push(avid);
					mAvatars[avid] = entry;
				}
			}
		}
		//let us send the keys in a more timely fashion
		if(announce && !announce_keys.empty())
		{
			std::ostringstream ids;
			int transact_num = (int)gFrameCount;
			int num_ids = 0;
			while(!announce_keys.empty())
			{
				LLUUID id = announce_keys.front();
				announce_keys.pop();

				ids << "," << id.asString();
				++num_ids;

				if(ids.tellp() > 200)
				{
					gMessageSystem->newMessage("ScriptDialogReply");
					gMessageSystem->nextBlock("AgentData");
					gMessageSystem->addUUID("AgentID", gAgent.getID());
					gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
					gMessageSystem->nextBlock("Data");
					gMessageSystem->addUUID("ObjectID", gAgent.getID());
					gMessageSystem->addS32("ChatChannel", -777777777);
					gMessageSystem->addS32("ButtonIndex", 1);
					gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
					gAgent.sendReliableMessage();

					num_ids = 0;
					ids.seekp(0);
					ids.str("");
				}
			}
			if(num_ids > 0)
			{
				gMessageSystem->newMessage("ScriptDialogReply");
				gMessageSystem->nextBlock("AgentData");
				gMessageSystem->addUUID("AgentID", gAgent.getID());
				gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
				gMessageSystem->nextBlock("Data");
				gMessageSystem->addUUID("ObjectID", gAgent.getID());
				gMessageSystem->addS32("ChatChannel", -777777777);
				gMessageSystem->addS32("ButtonIndex", 1);
				gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
				gAgent.sendReliableMessage();
			}
		}
	}

//	llinfos << "radar refresh: done" << llendl;

	expireAvatarList();
	refreshAvatarList();
	refreshTracker();
}
Exemple #18
0
/**
 * Redraws the avatar list
 * Only does anything if the avatar list is visible.
 * @author Dale Glass
 */
void LLFloaterAvatarList::refreshAvatarList() 
{
	// Don't update list when interface is hidden
	if (!sInstance->getVisible()) return;

	// We rebuild the list fully each time it's refreshed
	// The assumption is that it's faster to refill it and sort than
	// to rebuild the whole list.
	LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs();
	S32 scrollpos = mAvatarList->getScrollPos();

	mAvatarList->deleteAllItems();

	LLVector3d mypos = gAgent.getPositionGlobal();
	LLVector3d posagent;
	posagent.setVec(gAgent.getPositionAgent());
	LLVector3d simpos = mypos - posagent;

	std::map<LLUUID, LLAvatarListEntry>::iterator iter;
	for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
	{
		LLSD element;
		LLUUID av_id;

		LLAvatarListEntry *entry = &iter->second;

		// Skip if avatar hasn't been around
		if (entry->isDead())
		{
			continue;
		}

		av_id = entry->getID();

		LLVector3d position = entry->getPosition();
		BOOL UnknownAltitude = false;

		LLVector3d delta = position - mypos;
		F32 distance = (F32)delta.magVec();
		if (position.mdV[VZ] == 0.0)
		{
			UnknownAltitude = true;
			distance = 9000.0;
		}
		delta.mdV[2] = 0.0f;
		F32 side_distance = (F32)delta.magVec();

		// HACK: Workaround for an apparent bug:
		// sometimes avatar entries get stuck, and are registered
		// by the client as perpetually moving in the same direction.
		// this makes sure they get removed from the visible list eventually

		//jcool410 -- this f***s up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
		//aka 8 sims
		if (side_distance > 2048.0f)
		{
			continue;
		}

		if (av_id.isNull())
		{
			//llwarns << "Avatar with null key somehow got into the list!" << llendl;
			continue;
		}

		element["id"] = av_id;

		element["columns"][LIST_MARK]["column"] = "marked";
		element["columns"][LIST_MARK]["type"] = "text";
		if (entry->isMarked())
		{
			element["columns"][LIST_MARK]["value"] = "X";
			element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
			element["columns"][LIST_MARK]["font-style"] = "BOLD";
		}
		else
		{
			element["columns"][LIST_MARK]["value"] = "";
		}

		element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
		element["columns"][LIST_AVATAR_NAME]["type"] = "text";
		element["columns"][LIST_AVATAR_NAME]["value"] = entry->getName().c_str();
		if (entry->isFocused())
		{
			element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
		}
		if (LLMuteList::getInstance()->isMuted(av_id))
		{
			element["columns"][LIST_AVATAR_NAME]["color"] = LLColor4::red2.getValue();
		}

		char temp[32];
		LLColor4 color = LLColor4::black;
		element["columns"][LIST_DISTANCE]["column"] = "distance";
		element["columns"][LIST_DISTANCE]["type"] = "text";
		if (UnknownAltitude)
		{
			strcpy(temp, "?");
			if (entry->isDrawn())
			{
				color = LLColor4::red;
			}
		}
		else
		{
			if (distance < 100.0)
			{
				snprintf(temp, sizeof(temp), "%.1f", distance);
				if (distance > 20.0f)
				{
					color = LLColor4::yellow1;
				}
				else
				{
					color = LLColor4::green2;
				}
			}
			else
			{
				if (entry->isDrawn())
				{
					color = LLColor4::red;
				}
				snprintf(temp, sizeof(temp), "%d", (S32)distance);
			}
		}
		element["columns"][LIST_DISTANCE]["value"] = temp;
		element["columns"][LIST_DISTANCE]["color"] = color.getValue();

		position = position - simpos;

		S32 x = (S32)position.mdV[VX];
		S32 y = (S32)position.mdV[VY];
		if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
		{
			snprintf(temp, sizeof(temp), "%d, %d", x, y);
		}
		else
		{
			temp[0] = '\0';
			if (y < 0)
			{
				strcat(temp, "S");
			}
			else if (y > 256)
			{
				strcat(temp, "N");
			}
			if (x < 0)
			{
				strcat(temp, "W");
			}
			else if (x > 256)
			{
				strcat(temp, "E");
			}
		}
		element["columns"][LIST_POSITION]["column"] = "position";
		element["columns"][LIST_POSITION]["type"] = "text";
		element["columns"][LIST_POSITION]["value"] = temp;

		element["columns"][LIST_ALTITUDE]["column"] = "altitude";
		element["columns"][LIST_ALTITUDE]["type"] = "text";
		if (UnknownAltitude)
		{
			strcpy(temp, "?");
		}
		else
		{
			snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
		}
		element["columns"][LIST_ALTITUDE]["value"] = temp;

		// Add to list
		mAvatarList->addElement(element, ADD_BOTTOM);
	}

	// finish
	mAvatarList->sortItems();
	mAvatarList->selectMultiple(selected);
	mAvatarList->setScrollPos(scrollpos);

//	llinfos << "radar refresh: done" << llendl;

}
void LLFloaterAvatarList::updateAvatarList()
{
	//llinfos << "radar refresh: updating map" << llendl;

	// Check whether updates are enabled
	LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
	if (check && !check->getValue())
	{
		mUpdate = FALSE;
		refreshTracker();
		return;
	}
	else
	{
		mUpdate = TRUE;
	}
	//moved to pipeline to prevent a crash
	//gPipeline.forAllVisibleDrawables(updateParticleActivity);


	//todo: make this less of a hacked up copypasta from dales 1.18.
	if(gAudiop != NULL)
	{
		LLAudioEngine::source_map::iterator iter;
		for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
		{
			LLAudioSource *sourcep = iter->second;
			LLUUID uuid = sourcep->getOwnerID();
			LLAvatarListEntry *ent = getAvatarEntry(uuid);
			if ( ent )
			{
				ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
			}
		}
	}

	LLVector3d mypos = gAgent.getPositionGlobal();

	{
		std::vector<LLUUID> avatar_ids;
		std::vector<LLUUID> sorted_avatar_ids;
		std::vector<LLVector3d> positions;

		LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);

		sorted_avatar_ids = avatar_ids;
		std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());

		BOOST_FOREACH(std::vector<LLCharacter*>::value_type& iter, LLCharacter::sInstances)
		{
			LLUUID avid = iter->getID();

			if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
			{
				avatar_ids.push_back(avid);
			}
		}

		size_t i;
		size_t count = avatar_ids.size();

		static LLCachedControl<bool> announce(gSavedSettings, "RadarChatKeys");
		std::queue<LLUUID> announce_keys;

		for (i = 0; i < count; ++i)
		{
			std::string name;
			const LLUUID &avid = avatar_ids[i];

			LLVector3d position;
			LLVOAvatar* avatarp = gObjectList.findAvatar(avid);

			if (avatarp)
			{
				// Skip if avatar is dead(what's that?)
				// or if the avatar is ourselves.
				// or if the avatar is a dummy
				if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
				{
					continue;
				}

				// Get avatar data
				position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
				name = avatarp->getFullname();

				if (!LLAvatarNameCache::getPNSName(avatarp->getID(), name))
					continue;

				//duped for lower section
				if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
				{
					if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::getPNSName above...
					{
						continue;
					}
				}

				if (avid.isNull())
				{
					//llinfos << "Key empty for avatar " << name << llendl;
					continue;
				}

				LLAvatarListEntry* entry = getAvatarEntry(avid);
				if (entry)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					entry->setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
					if(avatarp->isTyping())entry->setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
				}
				else
				{
					// Avatar not there yet, add it
					if(announce && avatarp->getRegion() == gAgent.getRegion())
						announce_keys.push(avid);
					mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
				}
			}
			else
			{
				if (i < positions.size())
				{
					position = positions[i];
				}
				else
				{
					continue;
				}

				if (!LLAvatarNameCache::getPNSName(avid, name))
				{
					//name = gCacheName->getDefaultName();
					continue; //prevent (Loading...)
				}

				LLAvatarListEntry* entry = getAvatarEntry(avid);
				if (entry)
				{
					// Avatar already in list, update position
					F32 dist = (F32)(position - mypos).magVec();
					entry->setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
				}
				else
				{
					if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
						announce_keys.push(avid);
					mAvatars.push_back(LLAvatarListEntryPtr(new LLAvatarListEntry(avid, name, position)));
				}
			}
		}
		//let us send the keys in a more timely fashion
		if (announce && !announce_keys.empty())
		{
			// NOTE: This fragment is repeated in sendKey
			std::ostringstream ids;
			int transact_num = (int)gFrameCount;
			int num_ids = 0;
			while(!announce_keys.empty())
			{
				LLUUID id = announce_keys.front();
				announce_keys.pop();

				ids << "," << id.asString();
				++num_ids;

				if (ids.tellp() > 200)
				{
					send_keys_message(transact_num, num_ids, ids.str());

					num_ids = 0;
					ids.seekp(0);
					ids.str("");
				}
			}
			if (num_ids > 0)
				send_keys_message(transact_num, num_ids, ids.str());
		}
	}
Exemple #20
0
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen )
{
	BOOL handled = FALSE;
	if (gDisconnected)
	{
		return FALSE;
	}
	LLViewerRegion*	region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y , gSavedSettings.getBOOL( "MiniMapRotate" )) );
	if( region )
	{
		msg.assign("");
		std::string fullname;
		if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname))
		{
//			msg.append(fullname);
// [RLVa:KB] - Version: 1.23.4 | Alternate: Meta7-370 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b
			msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : gRlvHandler.getAnonym(fullname) );
// [/RLVa:KB]

			LLVector3d mypos = gAgent.getPositionGlobal();
			LLVector3d position = mClosestAgentPosition;

			if ( LLFloaterAvatarList::getInstance() )
			{
				LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor);
				if ( NULL != ent )
				{
					//position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor);
					position = ent->getPosition();
				}
			}

			LLVector3d delta = position - mypos;
			F32 distance = (F32)delta.magVec();


			//llinfos << distance << " - " << position << llendl;

			msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) );
		}
// [RLVa:KB] - Version: 1.23.4 | Alternate: Meta7-370 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b
		msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : rlv_handler_t::cstrHidden );
// [/RLVa:KB]
//		msg.append( region->getName() );

#ifndef LL_RELEASE_FOR_DOWNLOAD
		std::string buffer;
		msg.append("\n");
		buffer = region->getHost().getHostName();
		msg.append(buffer);
		msg.append("\n");
		buffer = region->getHost().getString();
		msg.append(buffer);
#endif
		msg.append("\n");
		msg.append(getToolTip());

		S32 SLOP = 4;
		localPointToScreen( 
			x - SLOP, y - SLOP, 
			&(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) );
		sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP;
		sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP;
		handled = TRUE;
	}
	if(!handled)
	{
		return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen);
	}
	return handled;
}
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen )
{
	BOOL handled = FALSE;
	if (gDisconnected)
	{
		return FALSE;
	}
	LLViewerRegion*	region = LLWorld::getInstance()->getRegionFromPosGlobal(viewPosToGlobal(x, y, gSavedSettings.getBOOL( "MiniMapRotate" )));
	if( region )
	{
		msg.assign("");
		std::string fullname;
		if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname))
		{
			//msg.append(fullname);
// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b
            // [Ansariel: Display name support]
			// msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname) );
            if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
            {
                msg.append(RlvStrings::getAnonym(fullname));
            }
            else
            {
				if (LLAvatarNameCache::useDisplayNames())
    			{
					LLAvatarName avatar_name;
					if (LLAvatarNameCache::get(mClosestAgentToCursor, &avatar_name))
					{
						static const LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0);
						if (phoenix_name_system == 2 || (phoenix_name_system == 1 && avatar_name.mIsDisplayNameDefault))
						{
							fullname = avatar_name.mDisplayName;
						}
						else
						{
							fullname = avatar_name.getCompleteName(true);
						}
					}
				}
                msg.append(fullname);
            }
            // [/Ansariel: Display name support]
// [/RLVa:KB]
			msg.append("\n");

			LLVector3d mypos = gAgent.getPositionGlobal();
			LLVector3d position = mClosestAgentPosition;

			if ( LLFloaterAvatarList::instanceExists() )
			{
				LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor);
				if ( NULL != ent )
				{
					//position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor);
					position = ent->getPosition();
				}
			}
			LLVector3d delta = position - mypos;
			F32 distance = (F32)delta.magVec();


			//llinfos << distance << " - " << position << llendl;

			msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) );
		}
// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b
		msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : RlvStrings::getString(RLV_STRING_HIDDEN) );
// [/RLVa:KB]
		//msg.append( region->getName() );

//#ifndef LL_RELEASE_FOR_DOWNLOAD
		std::string buffer;
		msg.append("\n");
		buffer = region->getHost().getHostName();
		msg.append(buffer);
		msg.append("\n");
		buffer = region->getHost().getString();
		msg.append(buffer);
//#endif
		msg.append("\n");
		msg.append(getToolTip());

		S32 SLOP = 4;
		localPointToScreen( 
			x - SLOP, y - SLOP, 
			&(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) );
		sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP;
		sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP;
		handled = TRUE;
	}
	if(!handled)
	{
		return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen);
	}
	return handled;
}
Exemple #22
0
BOOL LLNetMap::handleToolTip( S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen )
{
	BOOL handled = FALSE;
	if (gDisconnected)
	{
		return FALSE;
	}
	LLViewerRegion*	region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y , gSavedSettings.getBOOL( "MiniMapRotate" )) );
	if( region )
	{
		msg.assign("");
		std::string fullname;
		if(mClosestAgentToCursor.notNull() && gCacheName->getFullName(mClosestAgentToCursor, fullname))
		{
//			msg.append(fullname);
// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.0b
            // [Ansariel/Henri: Display name support]
			// msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname) );
            if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
            {
                msg.append(RlvStrings::getAnonym(fullname));
            }
            else
            {
			    if (LLAvatarNameCache::useDisplayNames())
				{
    				LLAvatarName avatar_name;
	    			if (LLAvatarNameCache::get(mClosestAgentToCursor, &avatar_name))
		    		{
						static LLCachedControl<S32> sPhoenixNameSystem(gSavedSettings, "PhoenixNameSystem");
						if (sPhoenixNameSystem == 2 || (sPhoenixNameSystem == 1 && avatar_name.mIsDisplayNameDefault))
				    	{
					    	fullname = avatar_name.mDisplayName;
						}
    					else
	    				{
		    				fullname = avatar_name.getCompleteName(true);
			    		}
				    }
				}
                msg.append(fullname);
            }
            // [/Ansariel/Henri: Display name support]
// [/RLVa:KB]
			msg.append("\n");

			LLVector3d mypos = gAgent.getPositionGlobal();
			LLVector3d position = mClosestAgentPosition;
			bool isHigher1020mBug = (position.mdV[VZ] == 0.0);

			if ( LLFloaterAvatarList::getInstance() )
			{
				LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(mClosestAgentToCursor);
				if ( NULL != ent )
				{
					//position = LLFloaterAvatarList::AvatarPosition(mClosestAgentToCursor);
					position = ent->getPosition();

					// If avatar is >1020m and no viewer object exists,
					// it is beyond far clip, so the distance value is wrong!
					isHigher1020mBug = (isHigher1020mBug && gObjectList.findObject(mClosestAgentToCursor) == NULL);
				}
			}

			F32 distance;
			static LLCachedControl<F32> farClip(gSavedSettings, "RenderFarClip");
			if (!isHigher1020mBug)
			{
				LLVector3d delta = position - mypos;
				distance = (F32)delta.magVec();
				msg.append( llformat("\n(Distance: %.02fm)\n\n",distance) );
			}
			else
			{
				distance = F32(farClip);
				msg.append( llformat("\n(Distance: > %.02fm)\n\n",distance) );
			}
		}
//		msg.append( region->getName() );
// [RLVa:KB] - Version: 1.23.4 | Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-0.2.0b
		msg.append( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : RlvStrings::getString(RLV_STRING_HIDDEN) );
// [/RLVa:KB]
//		msg.append( region->getName() );

#ifndef LL_RELEASE_FOR_DOWNLOAD
		std::string buffer;
		msg.append("\n");
		buffer = region->getHost().getHostName();
		msg.append(buffer);
		msg.append("\n");
		buffer = region->getHost().getString();
		msg.append(buffer);
#endif
		msg.append("\n");
		msg.append(getToolTip());

		S32 SLOP = 4;
		localPointToScreen( 
			x - SLOP, y - SLOP, 
			&(sticky_rect_screen->mLeft), &(sticky_rect_screen->mBottom) );
		sticky_rect_screen->mRight = sticky_rect_screen->mLeft + 2 * SLOP;
		sticky_rect_screen->mTop = sticky_rect_screen->mBottom + 2 * SLOP;
		handled = TRUE;
	}
	if(!handled)
	{
		return LLPanel::handleToolTip(x, y, msg, sticky_rect_screen);
	}
	return handled;
}