void JCFloaterAnimList::RevokeSelected(void *userdata ) { JCFloaterAnimList *self = (JCFloaterAnimList*)userdata; LLDynamicArray<LLUUID> ids; std::vector< LLScrollListItem * > items = self->mAnimList->getAllSelected(); for( std::vector< LLScrollListItem * >::iterator itr = items.begin(); itr != items.end(); itr++ ) { LLScrollListItem *item = *itr; const LLUUID &id = item->getColumn(LIST_OBJECT_UUID)->getValue().asUUID(); if( ids.find(id) == LLDynamicArray<LLUUID>::FAIL ) { ids.put(id); } } if( !ids.empty() ) { for(LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr) { LLUUID id = *itr; LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_RevokePermissions); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_Data); msg->addUUIDFast(_PREHASH_ObjectID, id); msg->addU32Fast(_PREHASH_ObjectPermissions, U32_MAX); gAgent.sendReliableMessage(); } } }
void LLFloaterGesture::onCopyPasteAction(const LLSD& command) { std::string command_name = command.asString(); // since we select this comman inventory item had already arrived . if("copy_gesture" == command_name) { uuid_vec_t ids; getSelectedIds(ids); // make sure that clopboard is empty LLInventoryClipboard::instance().reset(); for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { LLInventoryClipboard::instance().add(item->getUUID()); } } } else if ("paste" == command_name) { LLInventoryClipboard& clipbord = LLInventoryClipboard::instance(); LLDynamicArray<LLUUID> ids; clipbord.retrieve(ids); if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID)) return; LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID); llassert(gesture_dir); LLPointer<GestureCopiedCallback> cb = new GestureCopiedCallback(this); for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); if(gesture_dir && item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { LLStringUtil::format_map_t string_args; string_args["[COPY_NAME]"] = item->getName(); LL_DEBUGS("Gesture")<< "Copying gesture " << item->getName() << " "<< item->getUUID() << " into " << gesture_dir->getName() << " "<< gesture_dir->getUUID() << LL_ENDL; copy_inventory_item(gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), gesture_dir->getUUID(), getString("copy_name", string_args), cb); } } clipbord.reset(); } else if ("copy_uuid" == command_name) { gClipboard.copyFromString(utf8str_to_wstring(mGestureList->getCurrentID().asString()), mGestureList->getCurrentID()); } }
void LLFloaterGesture::onCopyPasteAction(const LLSD& command) { std::string command_name = command.asString(); // Since we select this command, the inventory items must have already arrived if("copy_gesture" == command_name) { uuid_vec_t ids; getSelectedIds(ids); // Make sure the clipboard is empty LLClipboard::instance().reset(); for(uuid_vec_t::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); if(item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { LLClipboard::instance().addToClipboard(item->getUUID(),LLAssetType::AT_GESTURE); } } } else if ("paste" == command_name) { LLDynamicArray<LLUUID> ids; LLClipboard::instance().pasteFromClipboard(ids); if(ids.empty() || !gInventory.isCategoryComplete(mGestureFolderID)) return; LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID); llassert(gesture_dir); LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(gesture_copied_cb, _1, this)); for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++) { LLInventoryItem* item = gInventory.getItem(*it); if(gesture_dir && item && item->getInventoryType() == LLInventoryType::IT_GESTURE) { LLStringUtil::format_map_t string_args; string_args["[COPY_NAME]"] = item->getName(); LL_DEBUGS("Gesture")<< "Copying gesture " << item->getName() << " "<< item->getUUID() << " into " << gesture_dir->getName() << " "<< gesture_dir->getUUID() << LL_ENDL; copy_inventory_item(gAgent.getID(), item->getPermissions().getOwner(), item->getUUID(), gesture_dir->getUUID(), getString("copy_name", string_args), cb); } } LLClipboard::instance().reset(); } else if ("copy_uuid" == command_name) { LLClipboard::instance().copyToClipboard(mGestureList->getCurrentID(),LLAssetType::AT_GESTURE); } }
// Returns true if any messages were sent, false otherwise. // Is sort of equivalent to "does the server need to do anything?" bool send_start_session_messages( const LLUUID& temp_session_id, const LLUUID& other_participant_id, const LLDynamicArray<LLUUID>& ids, EInstantMessage dialog) { if ( dialog == IM_SESSION_GROUP_START ) { session_starter_helper( temp_session_id, other_participant_id, dialog); gMessageSystem->addBinaryDataFast( _PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET, EMPTY_BINARY_BUCKET_SIZE); gAgent.sendReliableMessage(); return true; } else if ( dialog == IM_SESSION_CONFERENCE_START ) { if (ids.empty()) return true; LLSD agents; for (int i = 0; i < (S32) ids.size(); i++) { agents.append(ids.get(i)); } //we have a new way of starting conference calls now LLViewerRegion* region = gAgent.getRegion(); std::string url(region ? region->getCapability("ChatSessionRequest") : ""); if (!url.empty()) { LLSD data; data["method"] = "start conference"; data["session-id"] = temp_session_id; data["params"] = agents; LLHTTPClient::post( url, data, new LLStartConferenceChatResponder( temp_session_id, gAgent.getID(), other_participant_id, data["params"])); } else { start_deprecated_conference_chat( temp_session_id, gAgent.getID(), other_participant_id, agents); } } return false; }