virtual bool apply(LLViewerObject* object, S32 te)
	{
		LLFace* facep = object->mDrawable->getFace(te);
		if (!facep)
		{
			return false;
		}
		if (facep == mCenterFace)
		{
			return true;
		}
		
		LLVector2 aligned_st_offset, aligned_st_scale;
		F32 aligned_st_rot;
		if ( facep->calcAlignedPlanarTE(mCenterFace, &aligned_st_offset, &aligned_st_scale, &aligned_st_rot) )
		{
			const LLTextureEntry* tep = facep->getTextureEntry();
			LLVector2 st_offset, st_scale;
			tep->getOffset(&st_offset.mV[VX], &st_offset.mV[VY]);
			tep->getScale(&st_scale.mV[VX], &st_scale.mV[VY]);
			F32 st_rot = tep->getRotation();
			// needs a fuzzy comparison, because of fp errors
			if (is_approx_equal_fraction(st_offset.mV[VX], aligned_st_offset.mV[VX], 16) && 
				is_approx_equal_fraction(st_offset.mV[VY], aligned_st_offset.mV[VY], 16) && 
				is_approx_equal_fraction(st_scale.mV[VX], aligned_st_scale.mV[VX], 16) &&
				is_approx_equal_fraction(st_scale.mV[VY], aligned_st_scale.mV[VY], 16) &&
				is_approx_equal_fraction(st_rot, aligned_st_rot, 14))
			{
				return true;
			}
		}
		return false;
	}
	virtual bool apply(LLViewerObject* object, S32 te)
	{
		LLFace* facep = object->mDrawable->getFace(te);
		if (!facep)
		{
			return true;
		}

		bool set_aligned = true;
		if (facep == mCenterFace)
		{
			set_aligned = false;
		}
		if (set_aligned)
		{
			LLVector2 uv_offset, uv_scale;
			F32 uv_rot;
			set_aligned = facep->calcAlignedPlanarTE(mCenterFace, &uv_offset, &uv_scale, &uv_rot);
			if (set_aligned)
			{
				object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
				object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
				object->setTERotation(te, uv_rot);
			}
		}
		if (!set_aligned)
		{
			LLPanelFaceSetTEFunctor setfunc(mPanel);
			setfunc.apply(object, te);
		}
		return true;
	}