// static
void LLPanelVolume::onCommitFlexible( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLViewerObject* objectp = self->mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}
	
	LLFlexibleObjectData *attributes = (LLFlexibleObjectData *)objectp->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
	if (attributes)
	{
		LLFlexibleObjectData new_attributes;
		new_attributes = *attributes;


		new_attributes.setSimulateLOD(self->getChild<LLUICtrl>("FlexNumSections")->getValue().asInteger());//(S32)self->mSpinSections->get());
		new_attributes.setGravity((F32)self->getChild<LLUICtrl>("FlexGravity")->getValue().asReal());
		new_attributes.setTension((F32)self->getChild<LLUICtrl>("FlexTension")->getValue().asReal());
		new_attributes.setAirFriction((F32)self->getChild<LLUICtrl>("FlexFriction")->getValue().asReal());
		new_attributes.setWindSensitivity((F32)self->getChild<LLUICtrl>("FlexWind")->getValue().asReal());
		F32 fx = (F32)self->getChild<LLUICtrl>("FlexForceX")->getValue().asReal();
		F32 fy = (F32)self->getChild<LLUICtrl>("FlexForceY")->getValue().asReal();
		F32 fz = (F32)self->getChild<LLUICtrl>("FlexForceZ")->getValue().asReal();
		LLVector3 force(fx,fy,fz);

		new_attributes.setUserForce(force);
		objectp->setParameterEntry(LLNetworkData::PARAMS_FLEXIBLE, new_attributes, true);
	}

	// Values may fail validation
	self->refresh();
}
Exemple #2
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// static
void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLViewerObject* objectp = self->mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	
	volobjp->setLightIntensity((F32)self->childGetValue("Light Intensity").asReal());
	volobjp->setLightRadius((F32)self->childGetValue("Light Radius").asReal());
	volobjp->setLightFalloff((F32)self->childGetValue("Light Falloff").asReal());

	LLColorSwatchCtrl*	LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
	if(LightColorSwatch)
	{
		LLColor4	clr = LightColorSwatch->get();
		volobjp->setLightColor(LLColor3(clr));
	}

	LLTextureCtrl*	LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control");
	if(LightTextureCtrl)
	{
		LLUUID id = LightTextureCtrl->getImageAssetID();
		if (id.notNull())
		{
			if (!volobjp->isLightSpotlight())
			{ //this commit is making this a spot light, set UI to default params
				volobjp->setLightTextureID(id);
				LLVector3 spot_params = volobjp->getSpotLightParams();
				self->getChild<LLUICtrl>("Light FOV")->setValue(spot_params.mV[0]);
				self->getChild<LLUICtrl>("Light Focus")->setValue(spot_params.mV[1]);
				self->getChild<LLUICtrl>("Light Ambiance")->setValue(spot_params.mV[2]);
			}
			else
			{ //modifying existing params
				LLVector3 spot_params;
				spot_params.mV[0] = (F32) self->getChild<LLUICtrl>("Light FOV")->getValue().asReal();
				spot_params.mV[1] = (F32) self->getChild<LLUICtrl>("Light Focus")->getValue().asReal();
				spot_params.mV[2] = (F32) self->getChild<LLUICtrl>("Light Ambiance")->getValue().asReal();
				volobjp->setSpotLightParams(spot_params);
			}
		}
		else if (volobjp->isLightSpotlight())
		{ //no longer a spot light
			volobjp->setLightTextureID(id);
			//self->getChildView("Light FOV")->setEnabled(FALSE);
			//self->getChildView("Light Focus")->setEnabled(FALSE);
			//self->getChildView("Light Ambiance")->setEnabled(FALSE);
		}
	}
}
// static
void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLViewerObject* objectp = self->mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	
	volobjp->setLightIntensity((F32)self->childGetValue("Light Intensity").asReal());
	volobjp->setLightRadius((F32)self->childGetValue("Light Radius").asReal());
	volobjp->setLightFalloff((F32)self->childGetValue("Light Falloff").asReal());
	LLColorSwatchCtrl*	LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
	if(LightColorSwatch)
	{
		LLColor4	clr = LightColorSwatch->get();
		volobjp->setLightColor(LLColor3(clr));
	}
}
// static
void LLPanelVolume::onCommitIsLight( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	self->sendIsLight();
}