void LLPanelVolume::sendIsFlexible()
{
	LLViewerObject* objectp = mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	BOOL is_flexible = getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->getValue();
	//BOOL is_flexible = mCheckFlexible1D->get();

	if (is_flexible)
	{
		LLFirstUse::useFlexible();

		if (objectp->getClickAction() == CLICK_ACTION_SIT)
		{
			LLSelectMgr::getInstance()->selectionSetClickAction(CLICK_ACTION_NONE);
		}

	}

	if (volobjp->setIsFlexible(is_flexible))
	{
		mObject->sendShapeUpdate();
		LLSelectMgr::getInstance()->selectionUpdatePhantom(volobjp->flagPhantom());
	}

	llinfos << "update flexible sent" << llendl;
}
U8 final_click_action(LLViewerObject* obj)
{
	if (!obj) return CLICK_ACTION_NONE;
	if (obj->isAttachment()) return CLICK_ACTION_NONE;

	U8 click_action = CLICK_ACTION_TOUCH;
	LLViewerObject* parent = obj->getRootEdit();
	if (obj->getClickAction()
	    || (parent && parent->getClickAction()))
	{
		if (obj->getClickAction())
		{
			click_action = obj->getClickAction();
		}
		else if (parent && parent->getClickAction())
		{
			click_action = parent->getClickAction();
		}
	}
	return click_action;
}
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(BOOL always_show)
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterLand::showInstance();
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		if (!LLFloaterLand::isOpen())
		{
			LLViewerParcelMgr::getInstance()->deselectLand();
		}
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}

	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(always_show, mask, object, parent))
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Block left-click special actions when fartouch restricted
		if ( (rlv_handler_t::isEnabled()) && 
			 (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return TRUE;
		}
// [/RLVa:KB]

		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting) && !gSavedSettings.getBOOL("EmeraldBlockClickSit")) // agent not already sitting
			{
				handle_sit_or_stand();
				// put focus in world when sitting on an object
				gFocusMgr.setKeyboardFocus(NULL);
				return TRUE;
			} // else nothing (fall through to touch)
			
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		default:
			// nothing
			break;
		}
	}

	if (!always_show && handle_media_click(mPick))
	{
		return FALSE;
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && 
		!always_show)
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Triggered by left-clicking on a touchable object
		if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return LLTool::handleMouseDown(x, y, mask);
		}
// [/RLVa:KB]

		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu")
		&& !always_show)
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgent.getAvatarObject())
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			if(gSavedSettings.getBOOL("ResetFocusOnSelfClick"))
			{
				gAgent.setFocusOnAvatar(TRUE, TRUE);
			}

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Mute");
			}

			//gPieAvatar->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAvatar->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else if (object->isAttachment())
		{
			//gPieAttachment->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAttachment->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Mute");
			}
			
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted
			// (not entirely accurate in case of Tools / Select Only XXX [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
// [/RLVa:KB]
				gPieObject->show(x, y, mPieMouseButtonDown);

				// VEFFECT: ShowPie object
				// Don't show when you click on someone else, it freaks them
				// out.
				LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
				effectp->setPositionGlobal(mPick.mPosGlobal);
				effectp->setColor(LLColor4U(gAgent.getEffectColor()));
				effectp->setDuration(0.25f);
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-0.2.0f
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
	}

	if (always_show)
	{
		// ignore return value
		LLTool::handleRightMouseDown(x, y, mask);
	}
	else
	{
		// ignore return value
		LLTool::handleMouseDown(x, y, mask);
	}

	// We handled the event.
	return TRUE;
}
Exemple #4
0
// True if you selected an object.
BOOL LLToolPie::pickLeftMouseDownCallback()
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterReg::showInstance("about_land");
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		LLViewerParcelMgr::getInstance()->deselectLand();
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}

	if (handleMediaClick(mPick))
	{
		return TRUE;
	}

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(mask, object, parent))
	{
		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			{
				if (isAgentAvatarValid() && !gAgentAvatarp->isSitting()) // agent not already sitting
				{
					handle_object_sit_or_stand();
					// put focus in world when sitting on an object
					gFocusMgr.setKeyboardFocus(NULL);
					return TRUE;
				} // else nothing (fall through to touch)
			}
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;	
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		case CLICK_ACTION_ZOOM:
			{	
				const F32 PADDING_FACTOR = 2.f;
				LLViewerObject* object = gObjectList.findObject(mPick.mObjectID);
				
				if (object)
				{
					gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
					
					LLBBox bbox = object->getBoundingBoxAgent() ;
					F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
					F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
				
					LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
					obj_to_cam.normVec();
					
					LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
					gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance), 
													  object_center_global, 
													  mPick.mObjectID );
				}
			}
			return TRUE;			
		default:
			// nothing
			break;
		}
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) 
		)
	{
		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu"))
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgentAvatarp)
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			gAgentCamera.setFocusOnAvatar(TRUE, TRUE);

			return TRUE;
		}
	//////////
	//	// Could be first left-click on nothing
	//	LLFirstUse::useLeftClickNoHit();
	/////////
		
		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	LLTool::handleRightMouseDown(x, y, mask);
	return TRUE;
}
LLSD LLObjectBackup::primsToLLSD(LLViewerObject::child_list_t child_list,
								 bool is_attachment)
{
	LLViewerObject* object;
	LLSD llsd;
	char localid[16];
	LLUUID t_id;

	for (LLViewerObject::child_list_t::iterator i = child_list.begin();
		 i != child_list.end(); ++i)
	{
		object = (*i);
		LLUUID id = object->getID();

		LL_INFOS() << "Exporting prim " << object->getID().asString() << LL_ENDL;

		// Create an LLSD object that represents this prim. It will be injected
		// in to the overall LLSD tree structure
		LLSD prim_llsd;

		if (!object->isRoot())
		{
			// Parent id
			snprintf(localid, sizeof(localid), "%u",
					 object->getSubParent()->getLocalID());
			prim_llsd["parent"] = localid;
		}

		// Name and description
		LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->findNode(object);
		if (node)
		{
			prim_llsd["name"] = node->mName;
			prim_llsd["description"] = node->mDescription;
		}

		// Transforms
		if (is_attachment)
		{
			prim_llsd["position"] = object->getPositionEdit().getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotationEdit());
		}
		else
		{
			prim_llsd["position"] = object->getPosition().getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotation());
		}
		prim_llsd["scale"] = object->getScale().getValue();

		// Flags
		prim_llsd["phantom"] = object->flagPhantom();		// legacy
		prim_llsd["physical"] = object->flagUsePhysics();	// legacy
		prim_llsd["flags"] = (S32)object->getFlags();		// new way

		// Extra physics flags
		if (mGotExtraPhysics)
		{
			LLSD& physics = prim_llsd["ExtraPhysics"];
			physics["PhysicsShapeType"] = object->getPhysicsShapeType();
			physics["Gravity"] = object->getPhysicsGravity();
			physics["Friction"] = object->getPhysicsFriction();
			physics["Density"] = object->getPhysicsDensity();
			physics["Restitution"] = object->getPhysicsRestitution();
		}

		// Click action
		if (S32 action = object->getClickAction()) // Non-zero
			prim_llsd["clickaction"] = action;

		// Prim material
		prim_llsd["material"] = object->getMaterial();

		// Volume params
		LLVolumeParams params = object->getVolume()->getParams();
		prim_llsd["volume"] = params.asLLSD();

		// Extra paramsb6fab961-af18-77f8-cf08-f021377a7244

		if (object->isFlexible())
		{
			// Flexible
			LLFlexibleObjectData* flex;
			flex = (LLFlexibleObjectData*)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
			prim_llsd["flexible"] = flex->asLLSD();
		}

		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT))
		{
			// Light
			LLLightParams* light;
			light = (LLLightParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT);
			prim_llsd["light"] = light->asLLSD();
		}
		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE))
		{
			// Light image
			LLLightImageParams* light_param;
			light_param = (LLLightImageParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT_IMAGE);
			t_id = validateTextureID(light_param->getLightTexture());
			if (mTexturesList.count(t_id) == 0)
			{
				LL_INFOS() << "Found a light texture, adding to list " << t_id
						<< LL_ENDL;
				mTexturesList.insert(t_id);
			}
			prim_llsd["light_texture"] = light_param->asLLSD();
		}

		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
		{
			// Sculpt
			LLSculptParams* sculpt;
			sculpt = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
			prim_llsd["sculpt"] = sculpt->asLLSD();
			if ((sculpt->getSculptType() & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH)
			{
				LLUUID sculpt_texture = sculpt->getSculptTexture();
				if (sculpt_texture == validateTextureID(sculpt_texture))
				{
					if (mTexturesList.count(sculpt_texture) == 0)
					{
						LL_INFOS() << "Found a sculpt texture, adding to list "
								<< sculpt_texture << LL_ENDL;
						mTexturesList.insert(sculpt_texture);
					}
				}
				else
				{
					LL_WARNS() << "Incorrect permission to export a sculpt texture."
							<< LL_ENDL;
					mExportState = EXPORT_FAILED;
				}
			}
		}

		// Textures and materials
		LLSD te_llsd;
		LLSD this_te_llsd;
		LLSD te_mat_llsd;
		LLSD this_te_mat_llsd;
		bool has_materials = false;
		for (U8 i = 0, count = object->getNumTEs(); i < count; ++i)
		{
			LLTextureEntry* te = object->getTE(i);
			if (!te) continue;	// Paranoia

			// Normal texture/diffuse map
			t_id = validateTextureID(te->getID());
			this_te_llsd = te->asLLSD();
			this_te_llsd["imageid"] = t_id;
			te_llsd.append(this_te_llsd);
			// Do not export non-existent default textures
			if (t_id != LL_TEXTURE_BLANK && t_id != LL_TEXTURE_INVISIBLE)
			{
				if (mTexturesList.count(t_id) == 0)
				{
					mTexturesList.insert(t_id);
				}
			}

			// Materials
			LLMaterial* mat = te->getMaterialParams().get();
			if (mat)
			{
				has_materials = true;
				this_te_mat_llsd = mat->asLLSD();

				t_id = validateTextureID(mat->getNormalID());
				this_te_mat_llsd["NormMap"] = t_id;
				if (mTexturesList.count(t_id) == 0)
				{
					mTexturesList.insert(t_id);
				}

				t_id = validateTextureID(mat->getSpecularID());
				this_te_mat_llsd["SpecMap"] = t_id;
				if (mTexturesList.count(t_id) == 0)
				{
					mTexturesList.insert(t_id);
				}

				te_mat_llsd.append(this_te_mat_llsd);
			}
		}
		prim_llsd["textures"] = te_llsd;
		if (has_materials)
		{
			prim_llsd["materials"] = te_mat_llsd;
		}

		// The keys in the primitive maps do not have to be localids, they can
		// be any string. We simply use localids because they are a unique
		// identifier
		snprintf(localid, sizeof(localid), "%u", object->getLocalID());
		llsd[(const char*)localid] = prim_llsd;
	}

	updateExportNumbers();

	return llsd;
}
Exemple #6
0
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(BOOL always_show)
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterLand::showInstance();
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	// <edit>
	if(mPick.mKeyMask == MASK_SHIFT)
	{
		if(object)
		{
			U8 face = mPick.mObjectFace & 0xff;
			if(face < object->getNumTEs())
			{
				LLViewerImage* img = object->getTEImage(face);
				if(img)
				{
					LLUUID image_id = img->getID();
					LLLocalInventory::addItem(image_id.asString(), (int)LLAssetType::AT_TEXTURE, image_id, true);
				}
			}
		}
		return TRUE;
	}
	// </edit>

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		LLViewerParcelMgr::getInstance()->deselectLand();
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}


	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	//@hook OnClickObject(uuid,rootuuid,attachment,avatar,touchable,physical) You clicked on an object
	if(object)
		LUA_CALL("OnClickObject") << object->getID().asString() << 
		(parent ? parent->getID() : LLUUID::null).asString() <<
		object->isAttachment() <<
		object->isAvatar() << 
		touchable << 
		(object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) <<
		LUA_END;

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(always_show, mask, object, parent))
	{
		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting)) // agent not already sitting
			{
				// <edit>
				if(!gSavedSettings.getBOOL("DisableClickSit"))
				// </edit>
				handle_sit_or_stand();
				// put focus in world when sitting on an object
				gFocusMgr.setKeyboardFocus(NULL);
				return TRUE;
			} // else nothing (fall through to touch)
			
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		default:
			// nothing
			break;
		}
	}

	if (!always_show && handle_media_click(mPick))
	{
		return FALSE;
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && 
		!always_show)
	{
		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu")
		&& !always_show)
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgent.getAvatarObject())
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			gAgent.setFocusOnAvatar(TRUE, TRUE);

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// <edit>
		if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
		{
		// </edit>
		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
		// <edit>
		}
		// </edit>
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Mute");
			}

			gPieAvatar->show(x, y, mPieMouseButtonDown);
		}
		else if (object->isAttachment())
		{
			gPieAttachment->show(x, y, mPieMouseButtonDown);
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Mute");
			}
			
			gPieObject->show(x, y, mPieMouseButtonDown);

			// <edit>
			if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
			{
			// </edit>
			// VEFFECT: ShowPie object
			// Don't show when you click on someone else, it freaks them
			// out.
			LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
			effectp->setPositionGlobal(mPick.mPosGlobal);
			effectp->setColor(LLColor4U(gAgent.getEffectColor()));
			effectp->setDuration(0.25f);
			// <edit>
			}
			// </edit>
		}
	}

	if (always_show)
	{
		// ignore return value
		LLTool::handleRightMouseDown(x, y, mask);
	}
	else
	{
		// ignore return value
		LLTool::handleMouseDown(x, y, mask);
	}

	// We handled the event.
	return TRUE;
}