//------------------------------------------------------------------ // // AtlasBitmapColor // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ AtlasBitmapColor::AtlasBitmapColor() { auto s = Director::getInstance()->getWinSize(); LabelBMFont* label = NULL; label = LabelBMFont::create("Blue", "fonts/bitmapFontTest5.fnt"); label->setColor( Color3B::BLUE ); addChild(label); label->setPosition( Point(s.width/2, s.height/4) ); label->setAnchorPoint( Point(0.5f, 0.5f) ); label = LabelBMFont::create("Red", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Point(s.width/2, 2*s.height/4) ); label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setColor( Color3B::RED ); label = LabelBMFont::create("G", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Point(s.width/2, 3*s.height/4) ); label->setAnchorPoint( Point(0.5f, 0.5f) ); label->setColor( Color3B::GREEN ); label->setString("Green"); }