//------------------------------------------------------------------
//
// AtlasBitmapColor
//
// Use any of these editors to generate BMFonts:
//     http://glyphdesigner.71squared.com/ (Commercial, Mac OS X)
//     http://www.n4te.com/hiero/hiero.jnlp (Free, Java)
//     http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java)
//     http://www.angelcode.com/products/bmfont/ (Free, Windows only)
//
//------------------------------------------------------------------
AtlasBitmapColor::AtlasBitmapColor()
{
    auto s = Director::getInstance()->getWinSize();
    
    LabelBMFont* label = NULL;
    label = LabelBMFont::create("Blue", "fonts/bitmapFontTest5.fnt");
    label->setColor( Color3B::BLUE );
    addChild(label);
    label->setPosition( Point(s.width/2, s.height/4) );
    label->setAnchorPoint( Point(0.5f, 0.5f) );

    label = LabelBMFont::create("Red", "fonts/bitmapFontTest5.fnt");
    addChild(label);
    label->setPosition( Point(s.width/2, 2*s.height/4) );
    label->setAnchorPoint( Point(0.5f, 0.5f) );
    label->setColor( Color3B::RED );

    label = LabelBMFont::create("G", "fonts/bitmapFontTest5.fnt");
    addChild(label);
    label->setPosition( Point(s.width/2, 3*s.height/4) );
    label->setAnchorPoint( Point(0.5f, 0.5f) );
    label->setColor( Color3B::GREEN );
    label->setString("Green");
}