bool EffectFindClipping::Process() { LabelTrack *l = NULL; Track *original = NULL; TrackListOfKindIterator iter(Track::Label, mTracks); for (Track *t = iter.First(); t; t = iter.Next()) { if (t->GetName() == wxT("Clipping")) { l = (LabelTrack *) t; // copy LabelTrack here, so it can be undone on cancel l->Copy(l->GetStartTime(), l->GetEndTime(), &original); original->SetOffset(l->GetStartTime()); original->SetName(wxT("Clipping")); break; } } if (!l) { l = mFactory->NewLabelTrack(); l->SetName(_("Clipping")); mTracks->Add((Track *) l); } int count = 0; // JC: Only process selected tracks. SelectedTrackListOfKindIterator waves(Track::Wave, mTracks); WaveTrack *t = (WaveTrack *) waves.First(); while (t) { double trackStart = t->GetStartTime(); double trackEnd = t->GetEndTime(); double t0 = mT0 < trackStart ? trackStart : mT0; double t1 = mT1 > trackEnd ? trackEnd : mT1; if (t1 > t0) { sampleCount start = t->TimeToLongSamples(t0); sampleCount end = t->TimeToLongSamples(t1); sampleCount len = (sampleCount)(end - start); if (!ProcessOne(l, count, t, start, len)) { //put it back how it was mTracks->Remove((Track *) l); if(original) { mTracks->Add((Track *) original); } return false; } } count++; t = (WaveTrack *) waves.Next(); } return true; }
bool LabelDialog::TransferDataFromWindow() { int cnt = mData.size(); int i; TrackListIterator iter(mTracks); Track *t; int tndx = 0; // Clear all label tracks of labels for (t = iter.First(); t; t = iter.Next()) { if (t->GetKind() == Track::Label) { LabelTrack *lt = (LabelTrack *)t; tndx++; for (i = lt->GetNumLabels() - 1; i >= 0 ; i--) { lt->DeleteLabel(i); } } } // Create any added tracks while (tndx < (int)mTrackNames.GetCount() - 1) { // Extract the name wxString name = mTrackNames[tndx + 1].AfterFirst(wxT('-')).Mid(1); // Create the NEW track and add to track list LabelTrack *newTrack = new LabelTrack(mDirManager); newTrack->SetName(name); mTracks->Add(newTrack); tndx++; } // Repopulate with updated labels for (i = 0; i < cnt; i++) { RowData &rd = mData[i]; // Look for track with matching index tndx = 1; for (t = iter.First(); t; t = iter.Next()) { if (t->GetKind() == Track::Label && rd.index == tndx++) { break; } } wxASSERT(t); if (!t) return false; // Add the label to it ((LabelTrack *) t)->AddLabel(rd.selectedRegion, rd.title); ((LabelTrack *) t)->Unselect(); } return true; }
bool VampEffect::Process() { if (!mPlugin) return false; TrackListIterator iter(mWaveTracks); int count = 0; WaveTrack *left = (WaveTrack *)iter.First(); bool multiple = false; int prevTrackChannels = 0; TrackListIterator scooter(iter); if (left->GetLinked()) scooter.Next(); if (scooter.Next()) { // if there is another track beyond this one and any linked one, // then we're processing more than one track. That means we // should use the originating track name in each new label // track's name, to make clear which is which multiple = true; } while (left) { sampleCount lstart, rstart; sampleCount len; GetSamples(left, &lstart, &len); WaveTrack *right = NULL; int channels = 1; if (left->GetLinked()) { right = (WaveTrack *)iter.Next(); channels = 2; GetSamples(right, &rstart, &len); } size_t step = mPlugin->getPreferredStepSize(); size_t block = mPlugin->getPreferredBlockSize(); bool initialiseRequired = true; if (block == 0) { if (step != 0) block = step; else block = 1024; } if (step == 0) { step = block; } if (prevTrackChannels > 0) { // Plugin has already been initialised, so if the number of // channels remains the same, we only need to do a reset. // Otherwise we need to re-construct the whole plugin, // because a Vamp plugin can't be re-initialised. if (prevTrackChannels == channels) { mPlugin->reset(); initialiseRequired = false; } else { //!!! todo: retain parameters previously set Init(); } } if (initialiseRequired) { if (!mPlugin->initialise(channels, step, block)) { wxMessageBox(_("Sorry, Vamp Plug-in failed to initialize.")); return false; } } LabelTrack *ltrack = mFactory->NewLabelTrack(); if (!multiple) { ltrack->SetName(GetEffectName()); } else { ltrack->SetName(wxString::Format(wxT("%s: %s"), left->GetName().c_str(), GetEffectName().c_str())); } mTracks->Add(ltrack); float **data = new float*[channels]; for (int c = 0; c < channels; ++c) data[c] = new float[block]; sampleCount originalLen = len; sampleCount ls = lstart; sampleCount rs = rstart; while (len) { int request = block; if (request > len) request = len; if (left) left->Get((samplePtr)data[0], floatSample, ls, request); if (right) right->Get((samplePtr)data[1], floatSample, rs, request); if (request < (int)block) { for (int c = 0; c < channels; ++c) { for (int i = request; i < (int)block; ++i) { data[c][i] = 0.f; } } } Vamp::RealTime timestamp = Vamp::RealTime::frame2RealTime (ls, (int)(mRate + 0.5)); Vamp::Plugin::FeatureSet features = mPlugin->process(data, timestamp); AddFeatures(ltrack, features); if (len > (int)step) len -= step; else len = 0; ls += step; rs += step; if (channels > 1) { if (TrackGroupProgress(count, (ls - lstart) / double(originalLen))) return false; } else { if (TrackProgress(count, (ls - lstart) / double(originalLen))) return false; } } Vamp::Plugin::FeatureSet features = mPlugin->getRemainingFeatures(); AddFeatures(ltrack, features); prevTrackChannels = channels; left = (WaveTrack *)iter.Next(); } return true; }