bool operator== (const Layers& x, const Layers& y) { if (!(x.layer () == y.layer ())) return false; return true; }
void operator<< (::xercesc::DOMElement& e, const Layers& i) { e << static_cast< const ::xml_schema::Type& > (i); // layer // for (Layers::LayerConstIterator b (i.layer ().begin ()), n (i.layer ().end ()); b != n; ++b) { ::xercesc::DOMElement& s ( ::xsd::cxx::xml::dom::create_element ( "layer", "artofsequence.org/aosl/1.0", e)); s << *b; } }