/** * Reads Event Command. */ void RawStruct<RPG::EventCommand>::ReadLcf(RPG::EventCommand& event_command, LcfReader& stream, uint32_t /* length */) { stream.Read(event_command.code); if (event_command.code != 0) { stream.Read(event_command.indent); stream.ReadString(event_command.string, stream.ReadInt()); for (int i = stream.ReadInt(); i > 0; i--) { event_command.parameters.push_back(stream.ReadInt()); } } }
/** * Reads Move Command. */ void RawStruct<RPG::MoveCommand>::ReadLcf(RPG::MoveCommand& ref, LcfReader& stream, uint32_t /* length */) { ref.command_id = stream.ReadInt(); switch (ref.command_id) { case RPG::MoveCommand::Code::switch_on: stream.Read(ref.parameter_a); break; case RPG::MoveCommand::Code::switch_off: stream.Read(ref.parameter_a); break; case RPG::MoveCommand::Code::change_graphic: stream.ReadString(ref.parameter_string, stream.ReadInt()); stream.Read(ref.parameter_a); break; case RPG::MoveCommand::Code::play_sound_effect: stream.ReadString(ref.parameter_string, stream.ReadInt()); stream.Read(ref.parameter_a); stream.Read(ref.parameter_b); stream.Read(ref.parameter_c); break; } }