bool UILoadingBarTest_Right_Scale9::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        Size widgetSize = _widget->getSize();
        
        // Add the alert
        Text *alert = Text::create();
        alert->setText("LoadingBar right scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(Color3B(159, 168, 176));
        alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 2.7f));
        _uiLayer->addChild(alert);
        
        // Create the loading bar
        LoadingBar* loadingBar = LoadingBar::create();
        loadingBar->setTag(0);
        loadingBar->loadTexture("cocosui/slider_bar_active_9patch.png");
        loadingBar->setScale9Enabled(true);
        loadingBar->setCapInsets(Rect(0, 0, 0, 0));
        loadingBar->setSize(Size(300, loadingBar->getContentSize().height));
        loadingBar->setDirection(LoadingBarTypeRight);        
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        _uiLayer->addChild(loadingBar);
        
        return true;
    }
    return false;
}
bool UILoadingBarTest_Left::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        Size widgetSize = _widget->getSize();
        
        // Add the alert
        Text* alert = Text::create();
        alert->setText("LoadingBar left");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(Color3B(159, 168, 176));
        alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75f));
        _uiLayer->addChild(alert);
        
        // Create the loading bar
        LoadingBar* loadingBar = LoadingBar::create();
        loadingBar->setTag(0);
        loadingBar->loadTexture("cocosui/sliderProgress.png");
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        _uiLayer->addChild(loadingBar);
        
        return true;
    }
    return false;
}