Exemple #1
0
    int lua_ActionGroup_callFunc(lua_State* L)
    {
        return cclua::obj_call(L,
                               [=](ActionGroup* g, cclua::Index refIdx)
                               {
                                   LUA_FUNCTION handler = toluafix_ref_function(L, refIdx.val, 0);
                                   auto mgr = ScriptHandlerMgr::getInstance();
                                   auto type = (ScriptHandlerMgr::HandlerType)(
                                       (int)ScriptHandlerMgr::HandlerType::CALLFUNC + g->numberOfCallFunc());

                                   if (0 == mgr->getObjectHandler(g, type))
                                   {
                                       mgr->addObjectHandler(g, handler, type);
                                       
                                       auto func = [=]()
                                       {
                                           LUA_FUNCTION handler = mgr->getObjectHandler(g, type);
                                           if (0 != handler)
                                           {
                                               LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
                                               stack->executeFunctionByHandler(handler, 0);
                                           }
                                       };
                                       g->callFunc(func);
                                   }
                                   return lua_pushActionGroup(L, g);
                               });
    }
static int SendBinaryMessageToLua(int nHandler,const unsigned char* pTable,int nLength)
{
    if (NULL == pTable || nHandler <= 0) {
        return 0;
    }
    
    if (NULL == ScriptEngineManager::getInstance()->getScriptEngine()) {
        return 0;
    }
    
    LuaStack *pStack = LuaEngine::getInstance()->getLuaStack();
    if (NULL == pStack) {
        return 0;
    }

    lua_State *tolua_s = pStack->getLuaState();
    if (NULL == tolua_s) {
        return 0;
    }
    
    int nRet = 0;
    LuaValueArray array;
    for (int i = 0 ; i < nLength; i++) {
        LuaValue value = LuaValue::intValue(pTable[i]);
        array.push_back(value);
    }
    
    pStack->pushLuaValueArray(array);
    nRet = pStack->executeFunctionByHandler(nHandler, 1);
    pStack->clean();
    return nRet;
}
void LuaWebSocket::onMessage(WebSocket* ws, const WebSocket::Data& data)
{
    LuaWebSocket* luaWs = dynamic_cast<LuaWebSocket*>(ws);
    if (NULL != luaWs) {
        if (data.isBinary) {
            int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_MESSAGE);
            if (0 != handler) {
                SendBinaryMessageToLua(handler, (const unsigned char*)data.bytes, (int)data.len);
            }
        }
        else{
                
            int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this,ScriptHandlerMgr::HandlerType::WEBSOCKET_MESSAGE);
            if (0 != handler)
            {
                LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
                if (nullptr != stack)
                {
                    stack->pushString(data.bytes,(int)data.len);
                    stack->executeFunctionByHandler(handler,  1);
                }
            }
        }
    }
}
	void flurrySessionDidCreateWithInfo(std::map<std::string, std::string>& info) {

		std::string jsonStr = map2JsonString(info);
		LuaStack* stack = LUAENGINE->getLuaStack();
        stack->pushString(jsonStr.c_str());
        stack->executeFunctionByHandler(mLuaHandler, 1);
	}
Exemple #5
0
void MovieView::executeCallBack(int nHandle)
{
	LuaEngine* pEngine = LuaEngine::getInstance();
	LuaStack* pStack = pEngine->getLuaStack();

	int nRet = pStack->executeFunctionByHandler(nHandle, 0);
	pStack->clean();
}
 void onChartboostReward(const std::string& name, int reward) {
     LuaStack* stack = LUAENGINE->getLuaStack();
     LuaValueDict dict;
     dict.insert(std::make_pair("func", LuaValue::stringValue("onChartboostReward")));
     dict.insert(std::make_pair("name", LuaValue::stringValue(name)));
     dict.insert(std::make_pair("reward", LuaValue::intValue(reward)));
     stack->pushLuaValueDict(dict);
     stack->executeFunctionByHandler(mLuaHandler, 1);
 }
    void onRestored(const sdkbox::Product& p) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("event", LuaValue::stringValue("onRestored")));
        dict.insert(std::make_pair("product", prouct2LuaValue(p)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onInitialized(bool ok) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("event", LuaValue::stringValue("onInitialized")));
        dict.insert(std::make_pair("ok", LuaValue::booleanValue(ok)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onProductRequestFailure(const std::string& msg) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("event", LuaValue::stringValue("onProductRequestFailure")));
        dict.insert(std::make_pair("msg", LuaValue::stringValue(msg)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onReveal( const std::string& reveal_name) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onReveal")));
        dict.insert(std::make_pair("reveal_name", LuaValue::stringValue(reveal_name)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onConnectionStatusChanged( int status ) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onConnectionStatusChanged")));
        dict.insert(std::make_pair("status", LuaValue::intValue((int)status)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
 void onChartboostFailToRecordClick(const std::string& name, sdkbox::CB_ClickError e) {
     LuaStack* stack = LUAENGINE->getLuaStack();
     LuaValueDict dict;
     dict.insert(std::make_pair("func", LuaValue::stringValue("onChartboostFailToRecordClick")));
     dict.insert(std::make_pair("name", LuaValue::stringValue(name)));
     dict.insert(std::make_pair("e", LuaValue::intValue(e)));
     stack->pushLuaValueDict(dict);
     stack->executeFunctionByHandler(mLuaHandler, 1);
 }
static int lua_cocos2dx_RadioButtonGroup_addEventListener(lua_State* L)
{
    if (nullptr == L)
        return 0;

    int argc = 0;
    RadioButtonGroup* self = nullptr;

#if COCOS2D_DEBUG >= 1
    tolua_Error tolua_err;
  if (!tolua_isusertype(L,1,"ccui.RadioButtonGroup",0,&tolua_err)) goto tolua_lerror;
#endif

    self = static_cast<RadioButtonGroup*>(tolua_tousertype(L,1,0));

#if COCOS2D_DEBUG >= 1
  if (nullptr == self) {
    tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_RadioButtonGroup_addEventListener'\n", NULL);
    return 0;
  }
#endif
    argc = lua_gettop(L) - 1;
    if (1 == argc)
    {
#if COCOS2D_DEBUG >= 1
        if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err))
        {
            goto tolua_lerror;
        }
#endif
        LUA_FUNCTION handler = (  toluafix_ref_function(L,2,0));

        self->addEventListener([=](RadioButton* radioButton,int index,RadioButtonGroup::EventType eventType){
            LuaStack* stack = LuaEngine::getInstance()->getLuaStack();

            stack->pushObject(radioButton, "ccui.RadioButton");
            stack->pushInt(index);
            stack->pushInt((int)eventType);

            stack->executeFunctionByHandler(handler, 3);
            stack->clean();
        });

        ScriptHandlerMgr::getInstance()->addCustomHandler((void*)self, handler);
        return 0;
    }

    luaL_error(L, "'addEventListener' function of RadioButtonGroup has wrong number of arguments: %d, was expecting %d\n", argc, 1);
    return 0;

#if COCOS2D_DEBUG >= 1
tolua_lerror:
    tolua_error(L,"#ferror in function 'addEventListener'.",&tolua_err);
    return 0;
#endif
}
 void onGetUserInfo( const sdkbox::FBGraphUser& user ) {
     LuaStack* stack = LUAENGINE->getLuaStack();
     
     LuaValueDict dict;
     dict.insert(std::make_pair("name", LuaValue::stringValue("onGetUserInfo")));
     dict.insert(std::make_pair("data", FBGraphUserToLua(user)));
     
     stack->pushLuaValueDict(dict);
     stack->executeFunctionByHandler(mLuaHandler, 1);
 }
    virtual void onSaveGameData(bool success, const std::string& error) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onSaveGameData")));
        dict.insert(std::make_pair("success", LuaValue::booleanValue(success)));
        dict.insert(std::make_pair("error", LuaValue::stringValue(error)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onSetSteps( const std::string& step_name, double steps ) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onSetSteps")));
        dict.insert(std::make_pair("step_name", LuaValue::stringValue(step_name)));
        dict.insert(std::make_pair("steps", LuaValue::floatValue(steps)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onProductRequestSuccess(const std::vector<sdkbox::Product>& products) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("event", LuaValue::stringValue("onProductRequestSuccess")));
        dict.insert(std::make_pair("products", proucts2LuaValue(products)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);

    }
    void onSharedCancel()
    {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onSharedCancel")));
        dict.insert(std::make_pair("data", LuaValue::stringValue("{}")));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onAchievementsLoaded( bool reload_forced, const std::string& json_achievements_info ) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onAchievementsLoaded")));
        dict.insert(std::make_pair("reload_forced", LuaValue::booleanValue(reload_forced)));
        dict.insert(std::make_pair("json_achievements_info", LuaValue::stringValue(json_achievements_info)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onIncrementalAchievementUnlocked( const std::string& achievement_name ) {

        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onIncrementalAchievementUnlocked")));
        dict.insert(std::make_pair("achievement_name", LuaValue::stringValue(achievement_name)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
 void invokeLuaHandler(const char* func, const char* name) {
     LuaStack* stack = LUAENGINE->getLuaStack();
     LuaValueDict dict;
     dict.insert(std::make_pair("func", LuaValue::stringValue(func)));
     if (nullptr != name) {
         dict.insert(std::make_pair("name", LuaValue::stringValue(name)));
     }
     stack->pushLuaValueDict(dict);
     stack->executeFunctionByHandler(mLuaHandler, 1);
 }
    void onPlayEnds(bool played_ok)
    {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onPlayEnds")));
        dict.insert(std::make_pair("played_ok", LuaValue::booleanValue(played_ok)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onCloseInterstitial(const char *placement) {
        LuaStack* stack = LUAENGINE->getLuaStack();
        LuaValueDict dict;

        dict.insert(std::make_pair("event", LuaValue::stringValue("onCloseInterstitial")));
        dict.insert(std::make_pair("placement", LuaValue::stringValue(placement)));

        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onSharedFailed(const std::string& message)
    {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onSharedFailed")));
        dict.insert(std::make_pair("data", LuaValue::stringValue(message)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
static int lua_cocos2dx_Widget_addClickEventListener(lua_State* L)
{
    if (nullptr == L)
        return 0;
    
    int argc = 0;
    Widget* self = nullptr;
    
#if COCOS2D_DEBUG >= 1
    tolua_Error tolua_err;
    if (!tolua_isusertype(L,1,"ccui.Widget",0,&tolua_err)) goto tolua_lerror;
#endif
    
    self = static_cast<Widget*>(tolua_tousertype(L,1,0));
    
#if COCOS2D_DEBUG >= 1
    if (nullptr == self) {
        tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_Widget_addClickEventListener'\n", NULL);
        return 0;
    }
#endif
    
    argc = lua_gettop(L) - 1;
    
    if (1 == argc)
    {
#if COCOS2D_DEBUG >= 1
        if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err))
        {
            goto tolua_lerror;
        }
#endif
        
        LUA_FUNCTION handler = (  toluafix_ref_function(L,2,0));
        
        self->addClickEventListener([=](cocos2d::Ref* sender){
            LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
            stack->pushObject(sender, "cc.Ref");
            stack->executeFunctionByHandler(handler, 1);
            stack->clean();
        });
        
        ScriptHandlerMgr::getInstance()->addCustomHandler((void*)self, handler);
        return 0;
    }
    
    luaL_error(L, "'addClickEventListener' function of Widget has wrong number of arguments: %d, was expecting %d\n", argc, 1);
    return 0;
    
#if COCOS2D_DEBUG >= 1
tolua_lerror:
    tolua_error(L,"#ferror in function 'addClickEventListener'.",&tolua_err);
    return 0;
#endif
}
    virtual void onAchievementUnlockError( const std::string& achievement_name, int error_code, const std::string& error_description ) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue(__FUNCTION__)));
        dict.insert(std::make_pair("achievement_name", LuaValue::stringValue(achievement_name)));
        dict.insert(std::make_pair("error_code", LuaValue::intValue(error_code)));
        dict.insert(std::make_pair("error_description", LuaValue::stringValue(error_description)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    void onRequestOpenURL(const char *placement, const char *URL) {
        LuaStack* stack = LUAENGINE->getLuaStack();
        LuaValueDict dict;

        dict.insert(std::make_pair("event", LuaValue::stringValue("onRequestOpenURL")));
        dict.insert(std::make_pair("placement", LuaValue::stringValue(placement)));
        dict.insert(std::make_pair("URL", LuaValue::stringValue(URL)));

        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
int lua_game_manager_Http_get(lua_State* tolua_S)
{
	int argc = 0;
	bool ok  = true;

#if COCOS2D_DEBUG >= 1
	tolua_Error tolua_err;
#endif

	game::manager::Http* cobj = (game::manager::Http*)tolua_tousertype(tolua_S,1,0);

#if COCOS2D_DEBUG >= 1
	//if (!tolua_isusertable(tolua_S,1,"game.manager.Http",0,&tolua_err)) goto tolua_lerror;
#endif

	argc = lua_gettop(tolua_S) - 1;

	if (argc >= 1)
	{
		if(!ok)
		{
			tolua_error(tolua_S,"invalid arguments in function 'lua_game_manager_Http_get'", nullptr);
			return 0;
		}
		std::string url,postData;
		ok &= luaval_to_std_string(tolua_S, 2,&url, "game.manager.Http");
		
		if(argc >= 2)
		{
			ok &= luaval_to_std_string(tolua_S, 3,&postData, "game.manager.Http");
		}

		RequestCompleteCallBack completeCallback = nullptr;
		if (argc >= 3)
		{
			LUA_FUNCTION handler = (  toluafix_ref_function(tolua_S,4,0));
			completeCallback = [=](const char* szBuffer){
				LuaStack* stack = LuaEngine::getInstance()->getLuaStack();
				stack->pushString(szBuffer);
				stack->executeFunctionByHandler(handler, 1);
				stack->clean();
			};
		}
		cobj->get(url,postData,completeCallback);
		return 1;
	}
	luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d\n ", "cc.Node:create",argc, 0);
	return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
	tolua_error(tolua_S,"#ferror in function 'lua_game_manager_Http_get'.",&tolua_err);
#endif
	return 0;
}
    virtual void onAdAction( const std::string& ad_unit_id, const std::string& zone_place_location, sdkbox::AdActionType action_type) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onAdAction")));
        dict.insert(std::make_pair("ad_unit_id", LuaValue::stringValue(ad_unit_id)));
        dict.insert(std::make_pair("ad_name", LuaValue::stringValue(zone_place_location)));
        dict.insert(std::make_pair("ad_action_type", LuaValue::intValue((int)action_type)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }
    virtual void onRevealError( const std::string& reveal_name, int error_code, const std::string& error_description ) {
        LuaStack* stack = LUAENGINE->getLuaStack();

        LuaValueDict dict;
        dict.insert(std::make_pair("name", LuaValue::stringValue("onRevealError")));
        dict.insert(std::make_pair("reveal_name", LuaValue::stringValue(reveal_name)));
        dict.insert(std::make_pair("error_code", LuaValue::intValue(error_code)));
        dict.insert(std::make_pair("error_description", LuaValue::stringValue(error_description)));
        stack->pushLuaValueDict(dict);
        stack->executeFunctionByHandler(mLuaHandler, 1);
    }