void ZConfiguration::ParseLocaleSelectableLanguages(MXmlElement& selectableLangsElem) { char szTag[256]; char szLanguageID[256]; char szLanguageName[256]; MXmlElement elem; int numChild = selectableLangsElem.GetChildNodeCount(); for (int i=0; i<numChild; ++i) { elem = selectableLangsElem.GetChildNode(i); elem.GetTagName(szTag); if (strcmp(szTag, ZTOK_LOCALE_LANGUAGE) == 0) { bool bID = elem.GetAttribute(szLanguageID, "id"); bool bName = elem.GetAttribute(szLanguageName, "name"); _ASSERT(bID && bName); ZCONFIG_SELECTABLE_LANGUAGE langSelectable; langSelectable.strLanguage = szLanguageID; langSelectable.strLanguageName = szLanguageName; m_Locale.vecSelectableLanguage.push_back(langSelectable); } } }
bool ZGameTypeList::ParseGameTypeList( int nGameTypeNum, MXmlElement& element) { int iCount = element.GetChildNodeCount(); MXmlElement chrElement; char szTagName[256]; ZGameTypeConfig* pConfig = new ZGameTypeConfig; int nRoundCount = 0, nTimeLimitCount = 0, nMaxPlayersCount = 0; for (int i = 0; i < iCount; i++) { chrElement = element.GetChildNode(i); chrElement.GetTagName( szTagName); if ( szTagName[0] == '#') continue; if ( !stricmp( szTagName, "ROUNDS")) { if ( ParseRound( pConfig, chrElement)) pConfig->m_nDefaultRound = nRoundCount; nRoundCount++; } else if ( !stricmp( szTagName, "LIMITTIME")) { if ( ParseLimitTime( pConfig, chrElement)) pConfig->m_nDefaultLimitTime = nTimeLimitCount; nTimeLimitCount++; } else if ( !stricmp( szTagName, "MAXPLAYERS")) { if ( ParseMaxPlayers( pConfig, chrElement)) pConfig->m_nDefaultMaxPlayers = nMaxPlayersCount; nMaxPlayersCount++; } } m_GameTypeCfg.insert( m_GameTypeCfg.end(), MGAMETYPECFG::value_type( nGameTypeNum, pConfig)); return true; }
bool MSpawnManager::ReadSpawnPosition(char* pszMapFile) { MXmlDocument aXml; aXml.Create(); if (!aXml.LoadFromFile(pszMapFile)) { aXml.Destroy(); return false; } char szBuf[65535]; ZeroMemory(szBuf, 65535); MXmlElement aRoot; aRoot = aXml.GetDocumentElement(); int nTotalRead = 0; int nSpawnListCount = aRoot.GetChildNodeCount(); for (int i=0; i<nSpawnListCount; i++) { MXmlElement aSpawnList = aRoot.GetChildNode(i); aSpawnList.GetTagName(szBuf); if (szBuf[0] == '#') continue; if (!stricmp(szBuf, MTOK_SPAWNPOSITIONLIST)) { int nSpawnCount = aSpawnList.GetChildNodeCount(); for (int j=0; j<nSpawnCount; j++) { MXmlElement aSpawn = aSpawnList.GetChildNode(j); aSpawn.GetTagName(szBuf); if (szBuf[0] == '#') continue; if (!strcmp(szBuf, MTOK_SPAWNPOSITION)) { char szSpawnName[128]; ZeroMemory(szSpawnName, 128); rvector Pos; if (!aSpawn.GetAttribute(szSpawnName, MTOK_NAME)) continue; int nFieldCount = aSpawn.GetChildNodeCount(); for (int k=0; k<nFieldCount; k++) { MXmlElement aField = aSpawn.GetChildNode(k); aField.GetTagName(szBuf); if (szBuf[0] == '#') continue; if (!stricmp(szBuf, MTOK_POSITION)) { aField.GetContents(szBuf); sscanf(szBuf, "%f %f %f", &Pos.x, &Pos.y, &Pos.z); } } MSpawnData* pSpawnData = FindSpawnByName(szSpawnName); if (pSpawnData) { LOG("Duplicated spawn name '%s' found in '%s' file", szSpawnName, pszMapFile); } else { AddSpawnData(szSpawnName, Pos); nTotalRead++; } } } } // SPAWNLIST } aXml.Destroy(); LOG("Read %d spawn position in map '%s'", nTotalRead, pszMapFile); return true; }
bool MSpawnManager::ReadSpawnData(char* pszSpawnFile) { MXmlDocument aXml; aXml.Create(); if (!aXml.LoadFromFile(pszSpawnFile)) { aXml.Destroy(); return false; } char szBuf[65535]; ZeroMemory(szBuf, 65535); MXmlElement aRoot; aRoot = aXml.GetDocumentElement(); int nTotalRead = 0; int nSpawnCount = aRoot.GetChildNodeCount(); for (int i=0; i<nSpawnCount; i++) { MXmlElement aSpawn = aRoot.GetChildNode(i); aSpawn.GetTagName(szBuf); if (szBuf[0] == '#') continue; if (!stricmp(szBuf, MTOK_SPAWNDATA)) { char szSpawnName[128]; ZeroMemory(szSpawnName, 128); if (!aSpawn.GetAttribute(szSpawnName, "name")) continue; int nObjectID = 0; int nMaxCount = 0; int nRespawnTime = 0; int nFieldCount = aSpawn.GetChildNodeCount(); for (int j=0; j<nFieldCount; j++) { MXmlElement aField = aSpawn.GetChildNode(j); aField.GetTagName(szBuf); if (szBuf[0] == '#') continue; if (!stricmp(szBuf, MTOK_OBJECTID)) aField.GetContents(&nObjectID); else if (!stricmp(szBuf, MTOK_MAXCOUNT)) aField.GetContents(&nMaxCount); else if (!stricmp(szBuf, MTOK_RESPAWNTIME)) aField.GetContents(&nRespawnTime); } MSpawnData* pSpawnData = FindSpawnByName(szSpawnName); if (pSpawnData) { pSpawnData->SetObjID(nObjectID); pSpawnData->SetMaxCount(nMaxCount); pSpawnData->SetRespawnTime(nRespawnTime); nTotalRead++; } else { LOG("SpawnData '%s' has no SpawnPosition. (%s)", szSpawnName, pszSpawnFile); } } } aXml.Destroy(); LOG("Read %d spawn data in file '%s'", nTotalRead, pszSpawnFile); return true; }
void MQuestScenarioCatalogue::ParseMap(MXmlElement& element, MQuestScenarioInfo* pScenarioInfo) { char szTagName[128], szAttrValue[256], szAttrName[64]; int nAttrCount = element.GetAttributeCount(); int nDiceNum=0; for (int i = 0; i < nAttrCount; i++) { element.GetAttribute(i, szAttrName, szAttrValue); if (!_stricmp(szAttrName, MTOK_SCENARIO_DICE)) { nDiceNum = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_KEY_SECTOR)) { pScenarioInfo->Maps[nDiceNum-1].nKeySectorID = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_KEY_NPC)) { pScenarioInfo->Maps[nDiceNum-1].nKeyNPCID = atoi(szAttrValue); MMatchQuest* pQuest = MMatchServer::GetInstance()->GetQuest(); if (pQuest) { if (!pQuest->GetNPCInfo(MQUEST_NPC(pScenarioInfo->Maps[nDiceNum-1].nKeyNPCID))) { pScenarioInfo->Maps[nDiceNum-1].nKeyNPCID = 0; _ASSERT(0); // ÇØ´ç npc°¡ ¾ø´Ù. } } } else if (!_stricmp(szAttrName, MTOK_SCENARIO_BOSS)) { if (!_stricmp(szAttrValue, "true")) pScenarioInfo->Maps[nDiceNum-1].bKeyNPCIsBoss = true; else pScenarioInfo->Maps[nDiceNum-1].bKeyNPCIsBoss = false; } } int nDiceChildCount = element.GetChildNodeCount(); if ((nDiceNum <= 0) || (nDiceNum > SCENARIO_STANDARD_DICE_SIDES)) { nDiceNum = 1; // ÁÖ»çÀ§ ´«ÀÌ À߸øÀԷµǾî ÀÖ´Ù. _ASSERT(0); } MXmlElement chrElement; for (int k = 0; k < nDiceChildCount; k++) { chrElement = element.GetChildNode(k); chrElement.GetTagName(szTagName); if (szTagName[0] == '#') continue; if (!_stricmp(szTagName, MTOK_SCENARIO_NPCSET_ARRAY)) { ParseNPCSetArray(chrElement, pScenarioInfo->Maps[nDiceNum-1].vecNPCSetArray); } else if (!_stricmp(szTagName, MTOK_SCENARIO_JACO)) { ParseJaco(chrElement, &pScenarioInfo->Maps[nDiceNum-1]); } } }
void MQuestScenarioCatalogue::ParseJaco(MXmlElement& element, MQuestScenarioInfoMaps* pMap) { MQuestScenarioInfoMapJaco jaco; jaco.nNPCID = NPC_NONE; jaco.fRate = 0.0f; char szAttrValue[256], szAttrName[64], szTagName[128]; int nAttrCount = element.GetAttributeCount(); for (int i = 0; i < nAttrCount; i++) { element.GetAttribute(i, szAttrName, szAttrValue); if (!_stricmp(szAttrName, MTOK_SCENARIO_COUNT)) { pMap->nJacoCount = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_TICK)) { pMap->nJacoSpawnTickTime = atoi(szAttrValue) * 1000; } else if (!_stricmp(szAttrName, MTOK_SCENARIO_MIN_NPC)) { pMap->nJacoMinNPCCount = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_MAX_NPC)) { pMap->nJacoMaxNPCCount = atoi(szAttrValue); } } int nChildCount = element.GetChildNodeCount(); MXmlElement chrElement; for (int k = 0; k < nChildCount; k++) { chrElement = element.GetChildNode(k); chrElement.GetTagName(szTagName); if (szTagName[0] == '#') continue; if (!_stricmp(szTagName, MTOK_SCENARIO_NPC)) { int nAttrCount = chrElement.GetAttributeCount(); MQuestScenarioInfoMapJaco jaco; jaco.nNPCID = NPC_NONE; jaco.fRate = 0.0f; for (int m = 0; m < nAttrCount; m++) { chrElement.GetAttribute(m, szAttrName, szAttrValue); if (!_stricmp(szAttrName, MTOK_SCENARIO_NPCID)) { jaco.nNPCID = (MQUEST_NPC)atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_RATE)) { jaco.fRate = (float)atof(szAttrValue); } } pMap->vecJacoArray.push_back(jaco); } } }
void MQuestScenarioCatalogue::ParseStandardScenario(MXmlElement& element) { char szTemp[256]=""; int n = 0; char szAttrValue[256]; char szAttrName[64]; char szTagName[128]; MQuestScenarioInfo* pScenarioInfo = new MQuestScenarioInfo(); pScenarioInfo->bSpecialScenario = false; int nAttrCount = element.GetAttributeCount(); for (int i = 0; i < nAttrCount; i++) { element.GetAttribute(i, szAttrName, szAttrValue); if (!_stricmp(szAttrName, MTOK_SCENARIO_TITLE)) { strcpy_safe(pScenarioInfo->szTitle, szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_QL)) { pScenarioInfo->nQL = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_DC)) { pScenarioInfo->fDC = (float)atof(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_MAPSET)) { pScenarioInfo->nMapSet = QuestMapNameToID(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_XP)) { pScenarioInfo->nXPReward = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_BP)) { pScenarioInfo->nBPReward = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_SECTOR_XP)) { pScenarioInfo->nSectorXP = atoi(szAttrValue); } else if (!_stricmp(szAttrName, MTOK_SCENARIO_SECTOR_BP)) { pScenarioInfo->nSectorBP = atoi(szAttrValue); } } int iChildCount = element.GetChildNodeCount(); MXmlElement chrElement; for (int i = 0; i < iChildCount; i++) { chrElement = element.GetChildNode(i); chrElement.GetTagName(szTagName); if (szTagName[0] == '#') continue; if (!_stricmp(szTagName, MTOK_SCENARIO_SACRI_ITEM)) { ParseSacriItem(chrElement, pScenarioInfo); } else if (!_stricmp(szTagName, MTOK_SCENARIO_REWARD_ITEM)) { ParseRewardItem(chrElement, pScenarioInfo); } else if (!_stricmp(szTagName, MTOK_SCENARIO_MAP)) { ParseMap(chrElement, pScenarioInfo); } } pScenarioInfo->nID = CalcStandardScenarioID(pScenarioInfo->nMapSet, pScenarioInfo->nQL); Insert(pScenarioInfo); }
void MMatchEventFactoryManager::ParseEvent( MXmlElement& chrElement ) { char szAttrName[ 128 ]; char szAttrValue[ 256 ]; DWORD dwEventListID = 0; DWORD dwEventID = 0; string strEventName; string strAnnounce; EVENT_TYPE EventType; DWORD dwElapsedTime = 0; DWORD dwPercent = 0; DWORD dwRate = 0; vector< EventServerType > vServerType; vector< EventGameType > vGameType; SYSTEMTIME Start, End; float fXPBonusRatio = 0.0f; float fBPBonusRatio = 0.0f; vector< EventPartTime > EventPartTimeVec; memset( &Start, 0, sizeof(SYSTEMTIME) ); memset( &End, 0, sizeof(SYSTEMTIME) ); const int nAttrCnt = chrElement.GetAttributeCount(); for( int i = 0; i < nAttrCnt; ++i ) { chrElement.GetAttribute( i, szAttrName, szAttrValue ); if( 0 == stricmp(EL_EVENT_LIST_ID, szAttrName) ) { dwEventListID = static_cast< DWORD >( atoi(szAttrValue) ); ASSERT( 0 < dwEventListID ); continue; } if( 0 == stricmp(EL_EVENTID, szAttrName) ) { dwEventID = static_cast< DWORD >( atol(szAttrValue) ); if( NULL == MMatchEventDescManager::GetInstance().Find(dwEventID) ) { ASSERT( 0 && "Event.xml에 없는 Event ID입니다." ); mlog( "MMatchEventFactoryManager::ParseEvent - Event.xml에 없는 Event ID(%u)입니다.\n", dwEventID ); return; } continue; } if( 0 == stricmp(EL_NAME, szAttrName) ) { strEventName = MGetStringResManager()->GetString( string(szAttrValue) ); continue; } if( 0 == stricmp(EL_EVENTTYPE, szAttrName) ) { EventType = static_cast< EVENT_TYPE >( atoi(szAttrValue) ); continue; } if( 0 == stricmp(EL_ELAPSEDTIME, szAttrName) ) { dwElapsedTime = static_cast< DWORD >( atoi(szAttrValue) ); continue; } if( 0 == stricmp(EL_PERCENT, szAttrName) ) { dwPercent = static_cast< DWORD >( atol(szAttrValue) ); continue; } if( 0 == stricmp(EL_RATE, szAttrName) ) { dwRate = static_cast< DWORD >( atol(szAttrValue) ); continue; } if( 0 == stricmp(EL_ANNOUNCE, szAttrName) ) { strAnnounce = MGetStringResManager()->GetString( string(szAttrValue) ); continue; } if( 0 == stricmp(EL_XPBONUS_RATIO, szAttrName) ) { fXPBonusRatio = static_cast<float>( atoi(szAttrValue) ) / 100.0f; continue; } if( 0 == stricmp(EL_BPBONUS_RATIO, szAttrName) ) { fBPBonusRatio = static_cast<float>( atoi(szAttrValue) ) / 100.0f; continue; } } MXmlElement chrNode; char szTag[ 128 ]; const int nChrNodeCnt = chrElement.GetChildNodeCount(); EventPartTimeVec.clear(); for( int j = 0; j < nChrNodeCnt; ++j ) { chrNode = chrElement.GetChildNode( j ); chrNode.GetTagName( szTag ); if (szTag[0] == '#') continue; if( 0 == stricmp(EL_SERVERTYPE, szTag) ) { ParseServerType( chrNode, vServerType ); continue; } if( 0 == stricmp(EL_GAMETYPE, szTag) ) { ParseGameType( chrNode, vGameType ); continue; } if( 0 == stricmp(EL_STARTTIME, szTag) ) { ParseStartEndTime( chrNode, Start ); continue; } if( 0 == stricmp(EL_ENDTIME, szTag) ) { ParseStartEndTime( chrNode, End ); continue; } if( 0 == stricmp(EL_PART_TIME, szTag) ) { ParseEventPartTime(chrNode, EventPartTimeVec ); continue; } } // check start end time. if( !CheckUsableEventTimeByEndTime(End) ) { #ifdef _DEBUG mlog( "Time out Event(%u:%u.%u.%u.%u~%u.%u.%u.%u)\n", dwEventID, Start.wYear, Start.wMonth, Start.wDay, Start.wHour, End.wYear, End.wMonth, End.wDay, End.wHour ); #endif return; } // check server type. vector< EventServerType >::iterator itSvrTyp, endSvrTyp; bool bUseEvent = false; endSvrTyp = vServerType.end(); for( itSvrTyp = vServerType.begin(); itSvrTyp != endSvrTyp; ++itSvrTyp ) { // 모든 서버에 적용. if( MSM_ALL == itSvrTyp->ServerType ) { bUseEvent = true; continue; } // 현제 서버 타입에만 적용. if( MGetServerConfig()->GetServerMode() == itSvrTyp->ServerType ) { bUseEvent = true; continue; } } ASSERT( (0 < Start.wYear) && (0 < Start.wMonth) && (0 < Start.wDay) && (0 <= Start.wHour) && (0 < End.wYear) && (0 < End.wMonth) && (0 < End.wDay) && (0 <= End.wHour) ); // check game type. if( bUseEvent ) { EventData ed; vector< EventGameType >::iterator itGmTyp, endGmTyp; endGmTyp = vGameType.end(); for( itGmTyp = vGameType.begin(); itGmTyp != endGmTyp; ++itGmTyp ) { // insert event. ed.dwEventListID = dwEventListID; ed.dwEventID = dwEventID; ed.EventType = EventType; ed.dwGameType = itGmTyp->GameType; ed.ServerType = MGetServerConfig()->GetServerMode(); ed.dwElapsedTime = dwElapsedTime; ed.dwPercent = dwPercent; ed.dwRate = dwRate; ed.Start = Start; ed.End = End; ed.strName = strEventName; ed.strAnnounce = strAnnounce; ed.fXPBonusRatio = fXPBonusRatio; ed.fBPBonusRatio = fBPBonusRatio; ed.EventPartTimeVec.swap( EventPartTimeVec ); InsertEvent( ed ); ++m_LoadEventSize; } } }
void MMatchEventFactoryManager::ParseLocale( MXmlElement& chrElement ) { EventData ed; char szAttrName[ 128 ]; char szAttrValue[ 256 ]; const int nAttrCnt = chrElement.GetAttributeCount(); for( int i = 0; i < nAttrCnt; ++i ) { chrElement.GetAttribute( i, szAttrName, szAttrValue ); if( 0 == stricmp(EL_COUNTRY, szAttrName) ) { /* // MBaseLocale.h // enum MCountry { MC_KOREA = 82, // 한국 MC_US = 1, // 미국(인터네셔날) MC_JAPAN = 81, // 일본 }; */ string strCountry; switch( MGetLocale()->GetCountry() ) { case MC_KOREA : { strCountry = "kor"; } break; case MC_US : { strCountry = "us"; } break; case MC_JAPAN : { strCountry = "jpn"; } break; case MC_BRAZIL : { strCountry = "brz"; } break; case MC_INDIA : { strCountry = "ind"; } break; default : { ASSERT( 0 ); } break; } // 현제 서버랑 같은 국가 타입만 파싱함. // if( 0 == stricmp(strCountry.c_str(), szAttrValue) ) // 국가코드 구분 안함. 이미 국가별로 나눠줘 있음. if( true ) { MXmlElement chrNode; char szTag[ 128 ]; const int nChrCnt = chrElement.GetChildNodeCount(); for( int j = 0; j < nChrCnt; ++j ) { chrNode = chrElement.GetChildNode( j ); chrNode.GetTagName( szTag ); if( 0 == stricmp(EL_EVENT, szTag) ) { ParseEvent( chrNode ); } } } } } }