inline HandleMap<Matrix, MutableArrayHandle<double> >& HandleMap<Matrix, MutableArrayHandle<double> >::rebind( const MutableArrayHandle<double>& inHandle) { return rebind(inHandle, inHandle.sizeOfDim(1), inHandle.sizeOfDim(0)); }
inline HandleMap<ColumnVector, MutableArrayHandle<double> >& HandleMap<ColumnVector, MutableArrayHandle<double> >::rebind( const MutableArrayHandle<double>& inHandle) { return rebind(inHandle, inHandle.sizeOfDim(0)); }
inline HandleMap<Matrix, MutableArrayHandle<double> >::HandleMap( const MutableArrayHandle<double>& inHandle) : Base(const_cast<double*>(inHandle.ptr()), inHandle.sizeOfDim(1), inHandle.sizeOfDim(0)), mMemoryHandle(inHandle) { }