void NFCPlayerLogic::RequireMove(NFVector3 pos)
{
	NFMsg::ReqAckPlayerMove xMsg;
	*xMsg.mutable_mover() = NFINetModule::NFToPB(m_RoleGuid);
	xMsg.set_movetype(0);
	NFMsg::Vector3 *tPos = xMsg.add_target_pos();
	tPos->set_x((float)pos.X());
	tPos->set_y((float)pos.Y());
	tPos->set_z((float)pos.Z());
	xMsg.set_speed(1.0f);
	xMsg.set_time(1.0f);
	xMsg.set_laststate(0);
	xMsg.set_laststate(0);

	g_pNetLogic->SendToServerByPB(NFMsg::EGameMsgID::EGMI_REQ_MOVE, xMsg);
}
int NFGamePVPModule::OnSceneEvent(const NFGUID & self, const int nSceneID, const int nGroupID, const int nType, const NFDataList & argList)
{
	std::string strTileData;
	NFVector3 vRelivePos = m_pSceneModule->GetRelivePosition(nSceneID, 0);
	NFGUID xViewOpponent = m_pKernelModule->GetPropertyObject(self, NFrame::Player::OpponentID());

	NFMsg::ReqAckSwapScene xAckSwapScene;
	xAckSwapScene.set_scene_id(nSceneID);
	xAckSwapScene.set_transfer_type(NFMsg::ReqAckSwapScene::EGameSwapType::ReqAckSwapScene_EGameSwapType_EGST_NARMAL);
	xAckSwapScene.set_line_id(0);
	xAckSwapScene.set_x(vRelivePos.X());
	xAckSwapScene.set_y(vRelivePos.Y());
	xAckSwapScene.set_z(vRelivePos.Z());

	E_SCENE_TYPE eSceneType = (E_SCENE_TYPE)m_pElementModule->GetPropertyInt32(std::to_string(nSceneID), NFrame::Scene::Type());
	if (eSceneType == E_SCENE_TYPE::SCENE_TYPE_SINGLE_CLONE_SCENE
		|| eSceneType == E_SCENE_TYPE::SCENE_TYPE_MULTI_CLONE_SCENE)
	{
		//if (m_pPlayerRedisModule->LoadPlayerTileRandomCache(xViewOpponent, strTileData))
		{
			xAckSwapScene.set_data(strTileData.c_str(), strTileData.length());
		}
	}
	else
	{
		m_pKernelModule->SetPropertyObject(self, NFrame::Player::OpponentID(), NFGUID());

		//if (m_pTileModule->GetOnlinePlayerTileData(self, strTileData))
		{
			xAckSwapScene.set_data(strTileData.c_str(), strTileData.length());
		}
	}

	//attach tile data
	m_pGameServerNet_ServerModule->SendMsgPBToGate(NFMsg::EGMI_ACK_SWAP_SCENE, xAckSwapScene, self);

	return 0;
}
bool NFCCreateRoleModule::ConvertRecordToPB(const NF_SHARE_PTR<NFIRecord>& pRecord, NFMsg::ObjectRecordBase * pRecordData)
{
	pRecordData->set_record_name(pRecord->GetName());

	for (int iRow = 0; iRow < pRecord->GetRows(); iRow++)
	{
		if (!pRecord->IsUsed(iRow))
		{
			continue;
		}

		NFMsg::RecordAddRowStruct* pRowData = pRecordData->add_row_struct();
		if (!pRowData)
		{
			continue;
		}

		pRowData->set_row(iRow);

		for (int iCol = 0; iCol < pRecord->GetCols(); iCol++)
		{
			const int nType = pRecord->GetColType(iCol);
			switch (nType)
			{
			case TDATA_INT:
			{
				NFMsg::RecordInt* pPropertyData = pRowData->add_record_int_list();
				const NFINT64 xPropertyValue = pRecord->GetInt(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);
					pPropertyData->set_data(xPropertyValue);
				}
			}
			break;
			case TDATA_FLOAT:
			{
				NFMsg::RecordFloat* pPropertyData = pRowData->add_record_float_list();
				const double xPropertyValue = pRecord->GetFloat(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);
					pPropertyData->set_data(xPropertyValue);
				}
			}
			break;
			case TDATA_STRING:
			{
				NFMsg::RecordString* pPropertyData = pRowData->add_record_string_list();
				const std::string& xPropertyValue = pRecord->GetString(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);
					pPropertyData->set_data(xPropertyValue);

				}
			}
			break;
			case TDATA_OBJECT:
			{
				NFMsg::RecordObject* pPropertyData = pRowData->add_record_object_list();
				const NFGUID xPropertyValue = pRecord->GetObject(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);
					*pPropertyData->mutable_data() = NFINetModule::NFToPB(xPropertyValue);
				}
			}
			break;
			case TDATA_VECTOR2:
			{
				NFMsg::RecordVector2* pPropertyData = pRowData->add_record_vector2_list();
				const NFVector2 xPropertyValue = pRecord->GetVector2(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);

					NFMsg::Vector2* pVec = pPropertyData->mutable_data();
					pVec->set_x(xPropertyValue.X());
					pVec->set_y(xPropertyValue.Y());
				}
			}
			break;
			case TDATA_VECTOR3:
			{
				NFMsg::RecordVector3* pPropertyData = pRowData->add_record_vector3_list();
				const NFVector3 xPropertyValue = pRecord->GetVector3(iRow, iCol);

				if (pPropertyData)
				{
					pPropertyData->set_col(iCol);
					pPropertyData->set_row(iRow);

					NFMsg::Vector3* pVec = pPropertyData->mutable_data();
					pVec->set_x(xPropertyValue.X());
					pVec->set_y(xPropertyValue.Y());
					pVec->set_z(xPropertyValue.Z());
				}
			}
			break;
			default:
				break;
			}
		}
	}

	return true;
}