bool NFCEquipModule::DressEquipForHero(const NFGUID& self, const NFGUID& hero, const NFGUID& id)
{
	if (id.IsNull() || self.IsNull() || hero.IsNull())
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pBagRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pBagRecord)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pHeroRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_PlayerHero());
	if (!pHeroRecord)
	{
		return false;
	}

	NFCDataList xEquipDataList;
	pBagRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xEquipDataList);
	if (xEquipDataList.GetCount() != 1)
	{
		return false;
	}

	NFCDataList xHeroDataList;
	pHeroRecord->FindObject(NFrame::Player::PlayerHero_GUID, hero, xHeroDataList);
	if (xHeroDataList.GetCount() != 1)
	{
		return false;
	}

	const int nEquipRow = xEquipDataList.Int(0);
	const int nHeroRow = xHeroDataList.Int(0);
	const std::string& strEquipID = pBagRecord->GetString(nEquipRow, NFrame::Player::BagEquipList_ConfigID);
	const int nEquipPos = m_pElementModule->GetPropertyInt(strEquipID, NFrame::Equip::ItemSubType());

    if (nEquipRow < 0
		|| nHeroRow < 0
		|| strEquipID.empty()
		|| nEquipPos < 0
		|| nEquipPos > (NFrame::Player::PlayerHero_Equip6 - NFrame::Player::PlayerHero_Equip1))
    {
		return false;
    }

	//so there have any bind?
	//hero, position
	pHeroRecord->SetObject(nHeroRow, nEquipPos + NFrame::Player::PlayerHero_Equip1, id);
	pBagRecord->SetObject(nEquipRow, NFrame::Player::BagEquipList_WearGUID, hero);

    return false;
}
bool NFCWorldChatGroupModule::JoinGroup( const NFGUID& self, const NFGUID& xGroupID )
{
    NF_SHARE_PTR<NFIObject> pGroup = GetGroup(xGroupID);
    if (NULL == pGroup)
    {
        return false;
    }

    NF_SHARE_PTR<NFIRecord>pRecord = pGroup->GetRecordManager()->GetElement("GroupMemberList");
    if (NULL == pRecord)
    {
        return false;
    }

    NFCDataList varFind;
    if (pRecord->FindObject(0, self, varFind) > 0)
    {
        return false;
    }

    NFCDataList varRow;
    
    varRow << self << 0 << 0;
    int nRet = pRecord->AddRow(-1, varRow);

	if (nRet >= 0)
	{
		return true;
	}

	return false;
}
int NFCEquipModule::GetEquipElementLevel(const NFGUID & self, const NFGUID & id, NFrame::Player::BagEquipList eIndex)
{
	if (id.IsNull() || self.IsNull())
	{
		return -1;
	}

	if (eIndex > NFrame::Player::BagEquipList_ElementLevel5_POISON
		|| eIndex < NFrame::Player::BagEquipList_ElementLevel1_FIRE)
	{
		return -1;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return -1;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pRecord)
	{
		return -1;
	}

	NFCDataList xDataList;
	pRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xDataList);
	if (xDataList.GetCount() != 1)
	{
		return -1;
	}

	const int nRow = xDataList.Int(0);
	return pRecord->GetInt(nRow, eIndex);
}
bool NFCEquipModule::AddEquipIntensifyLevel(const NFGUID& self, const NFGUID& id)
{
	if (id.IsNull() || self.IsNull())
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pRecord)
	{
		return false;
	}

	NFCDataList xDataList;
	pRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xDataList);
	if (xDataList.GetCount() != 1)
	{
		return false;
	}

	const int nRow = xDataList.Int(0);
	const int nLevel = pRecord->GetInt(nRow, NFrame::Player::BagEquipList_IntensifyLevel);
	pRecord->SetInt(nRow, NFrame::Player::BagEquipList_IntensifyLevel, nLevel + 1);

	return true;
}
bool HelloWorld6Module::AfterInit()
{
    //初始化完毕
    std::cout << "Hello, world6, AfterInit" << std::endl;

    m_pKernelModule = pPluginManager->FindModule<NFIKernelModule>("NFCKernelModule");
    m_pEventProcessModule = pPluginManager->FindModule<NFIEventProcessModule>("NFCEventProcessModule");
    m_pElementInfoModule = pPluginManager->FindModule<NFIElementInfoModule>("NFCElementInfoModule");
    m_pLuaScriptModule = pPluginManager->FindModule<NFILuaScriptModule>("NFCLuaScriptModule");

    //assert( NULL != m_pLuaScriptModule);

    m_pKernelModule->CreateScene(1, "");
    NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->CreateObject(NFGUID(), 1, 0, "Player", "", NFCDataList());
    if ( !pObject.get() )
    {
        return false;
    }

    NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement("TaskList");
    if ( pRecord.get() )
    {
        NFCDataList var;
        var << "Task_From_C++";
        var << 0;
        pRecord->AddRow(-1, var);
    }

    pObject->SetPropertyInt("MAXHP",100);


    m_pEventProcessModule->DoEvent(pObject->Self(), 2222, NFCDataList());

    return true;
}
int NFCEquipModule::GetEquipHoleCount(const NFGUID & self, const NFGUID & id)
{
	if (id.IsNull() || self.IsNull())
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pRecord)
	{
		return false;
	}

	NFCDataList xDataList;
	pRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xDataList);
	if (xDataList.GetCount() != 1)
	{
		return false;
	}

	const int nRow = xDataList.Int(0);
	return pRecord->GetInt(nRow, NFrame::Player::BagEquipList_SlotCount);
}
int NFCPropertyTrailModule::TrailObjectData(const NFGUID& self)
{
    NF_SHARE_PTR<NFIObject> xObject = m_pKernelModule->GetObject(self);
    if (nullptr == xObject)
    {
        return -1;
    }

    NF_SHARE_PTR<NFIPropertyManager> xPropertyManager = xObject->GetPropertyManager();
    if (nullptr != xPropertyManager)
    {
        NF_SHARE_PTR<NFIProperty> xProperty = xPropertyManager->First();
        while (nullptr != xProperty)
        {
            m_pKernelModule->AddPropertyCallBack(self, xProperty->GetKey(), this, &NFCPropertyTrailModule::OnObjectPropertyEvent);

            xProperty = xPropertyManager->Next();
        }
    }

    NF_SHARE_PTR<NFIRecordManager> xRecordManager = xObject->GetRecordManager();
    if (nullptr != xRecordManager)
    {
        NF_SHARE_PTR<NFIRecord> xRecord = xRecordManager->First();
        while (nullptr != xRecord)
        {
            m_pKernelModule->AddRecordCallBack(self, xRecord->GetName(), this, &NFCPropertyTrailModule::OnObjectRecordEvent);


            xRecord = xRecordManager->Next();
        }
    }

    return 0;
}
void NFCCreateRoleModule::AttachData(const NFGUID & self)
{
	auto it = mxObjectDataCache.find(self);
	if (it != mxObjectDataCache.end())
	{
		NF_SHARE_PTR<NFIObject> xObject = m_pKernelModule->GetObject(self);
		if (xObject)
		{
			NF_SHARE_PTR<NFIPropertyManager> xPropManager = xObject->GetPropertyManager();
			NF_SHARE_PTR<NFIRecordManager> xRecordManager = xObject->GetRecordManager();

			if (xPropManager)
			{
				ConvertPBToPropertyManager(it->second.property(), xPropManager);
			}

			if (xRecordManager)
			{
				ConvertPBToRecordManager(it->second.record(), xRecordManager);
			}

			mxObjectDataCache.erase(it);

		}
	}
}
void NFCCreateRoleModule::SaveData(const NFGUID & self)
{
	NF_SHARE_PTR<NFIObject> xObject = m_pKernelModule->GetObject(self);
	if (xObject)
	{
		NF_SHARE_PTR<NFIPropertyManager> xPropManager = xObject->GetPropertyManager();
		NF_SHARE_PTR<NFIRecordManager> xRecordManager = xObject->GetRecordManager();
		NFMsg::RoleDataPack xDataPack;

		*xDataPack.mutable_id() = NFINetModule::NFToPB(self);

		*(xDataPack.mutable_property()->mutable_player_id()) = NFINetModule::NFToPB(self);
		*(xDataPack.mutable_record()->mutable_player_id()) = NFINetModule::NFToPB(self);

		if (xPropManager)
		{
			ConvertPropertyManagerToPB(xPropManager, xDataPack.mutable_property());
		}

		if (xRecordManager)
		{
			ConvertRecordManagerToPB(xRecordManager, xDataPack.mutable_record());
		}

		m_pNetClientModule->SendSuitByPB(NF_SERVER_TYPES::NF_ST_DB, self.GetData(), NFMsg::EGMI_REQ_SAVE_ROLE_DATA, xDataPack);
	}
}
Exemple #10
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bool NFCPackModule::DeleteEquip( const NFGUID& self, const NFGUID& id )
{
	if (id.IsNull())
	{
		return false;
	}

	//删除3个地方,背包,英雄穿戴,玩家穿戴
	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
	if (nullptr == pObject)
	{
		return false;
	}


	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement( NFrame::Player::R_BagEquipList() );
	if (nullptr == pRecord)
	{
		return false;
	}

	NFCDataList varFindResult;
	int nFindRowCount = pRecord->FindObject(NFrame::Player::BagItemList_ConfigID, id, varFindResult);
	if (nFindRowCount > 0)
	{
		int nTotalCount = 0;
		for (int i = 0; i < varFindResult.GetCount(); ++i)
		{
			int nFindRow = varFindResult.Int(i);
			pRecord->Remove(nFindRow);
		}
	}

	return true;
}
Exemple #11
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bool NFCPackModule::DeleteItem( const NFGUID& self, const std::string& strItemConfigID, const int nCount )
{
	if(nCount <= 0)
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
	if ( NULL == pObject )
	{
		return false;
	}

	//还得确定有这个装备
	if (!m_pElementModule->ExistElement(NFrame::Item::ThisName(), strItemConfigID))
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement( NFrame::Player::R_BagItemList() );
	if (!pRecord)
	{
		return false;
	}

	NFCDataList varFindResult;
	int nFindRowCount = pRecord->FindString(NFrame::Player::BagItemList_ConfigID, strItemConfigID, varFindResult);
	if (nFindRowCount > 0)
	{
		int nNeedDelCount = nCount;
		for (int i = 0; i < varFindResult.GetCount(); ++i)
		{
			int nFindRow = varFindResult.Int(i);
			int nOldCount = pRecord->GetInt(nFindRow, NFrame::Player::BagItemList_ItemCount);
			if (nOldCount > nNeedDelCount)
			{
				int nNewCount = nOldCount - nNeedDelCount;
				pRecord->SetInt(nFindRow, NFrame::Player::BagItemList_ItemCount, nNewCount);
				nNeedDelCount = 0;
			}
			else if (nOldCount == nNeedDelCount)
			{
				pRecord->Remove(nFindRow);
				nNeedDelCount = 0;
			}
			else if (nOldCount < nNeedDelCount)
			{
				pRecord->Remove(nFindRow);
				nNeedDelCount -= nOldCount;
			}
		}

		if (nNeedDelCount <= 0)
		{
			return true;
		}
	}

	return false;
}
bool NFCWorldChatGroupModule::Offeline( const NFGUID& self, const NFGUID& xGroupID )
{
    NF_SHARE_PTR<NFIObject> pGroup = GetGroup(xGroupID);
    if (NULL == pGroup)
    {
        return false;
    }

    NF_SHARE_PTR<NFIRecord> pRecord = pGroup->GetRecordManager()->GetElement("GroupMemberList");
    if (NULL == pRecord)
    {
        return false;
    }

    NFCDataList varList;
    if (pRecord->FindObject(NFrame::ChatGroup::GroupMemberList_GUID, self, varList) <= 0)
    {
        return false;
    }

    const int nRow = varList.Int(0);
    pRecord->SetInt(nRow, NFrame::ChatGroup::GroupMemberList_Online, 0);
    pRecord->SetInt(nRow, NFrame::ChatGroup::GroupMemberList_GameID, 0);
    return true;
}
NF_SHARE_PTR<NFIRecordManager> NFCElementInfoModule::GetRecordManager(const std::string& strConfigName)
{
    NF_SHARE_PTR<ElementConfigInfo> pElementInfo = GetElement(strConfigName);
    if (pElementInfo.get())
    {
        return pElementInfo->GetRecordManager();
    }
    return NULL;
}
Exemple #14
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NF_SHARE_PTR<NFIRecordManager> NFCClassModule::GetClassRecordManager(const std::string& strClassName)
{
    NF_SHARE_PTR<NFIClass> pClass = GetElement(strClassName);
    if (pClass)
    {
        return pClass->GetRecordManager();
    }

    return NULL;
}
int NFCPropertyTrailModule::LogObjectData(const NFGUID& self)
{
    NF_SHARE_PTR<NFIObject> xObject = m_pKernelModule->GetObject(self);
    if (nullptr == xObject)
    {
        return -1;
    }

    NF_SHARE_PTR<NFIPropertyManager> xPropertyManager = xObject->GetPropertyManager();
    if (nullptr != xPropertyManager)
    {
        NF_SHARE_PTR<NFIProperty> xProperty = xPropertyManager->First();
        while (nullptr != xProperty)
        {
            std::ostringstream stream;

            stream << " Start trail ";
            stream << xProperty->ToString();

            m_pLogModule->LogProperty(NFILogModule::NF_LOG_LEVEL::NLL_INFO_NORMAL, self, xProperty->GetKey(), stream.str(),  __FUNCTION__, __LINE__);

            xProperty = xPropertyManager->Next();
        }
    }

    NF_SHARE_PTR<NFIRecordManager> xRecordManager = xObject->GetRecordManager();
    if (nullptr != xRecordManager)
    {
        NF_SHARE_PTR<NFIRecord> xRecord = xRecordManager->First();
        while (nullptr != xRecord)
        {
            for (int i = 0; i < xRecord->GetRows(); ++i)
            {
                NFCDataList xDataList;
                bool bRet = xRecord->QueryRow(i, xDataList);
                if (bRet)
                {
                    std::ostringstream stream;
                    stream << " Start trail Row[" << i << "]";

                    for (int j = 0; j < xDataList.GetCount(); ++j)
                    {
                        stream << " [" << j << "] " << xDataList.StringValEx(j);
                    }

                    m_pLogModule->LogRecord(NFILogModule::NF_LOG_LEVEL::NLL_INFO_NORMAL, self, xRecord->GetName(), stream.str(),  __FUNCTION__, __LINE__);
                }
            }

            xRecord = xRecordManager->Next();
        }
    }

    return 0;
}
Exemple #16
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void NFCRecordLogic::OnSwapRow(const int nSockIndex, const int nMsgID, const char* msg, const uint32_t nLen)
{
	NFGUID nPlayerID;
	NFMsg::ObjectRecordSwap xMsg;
	if (!NFINetModule::ReceivePB(nSockIndex, nMsgID, msg, nLen, xMsg, nPlayerID))
	{
		return;
	}

	NF_SHARE_PTR<NFIObject> object = g_pKernelModule->GetObject(NFINetModule::PBToNF(xMsg.player_id()));
	NF_SHARE_PTR<NFIRecordManager> recordMgr = object->GetRecordManager();
	 
	NF_SHARE_PTR<NFIRecord> record = recordMgr->GetElement(xMsg.origin_record_name());
	record->SwapRowInfo(xMsg.row_origin(), xMsg.row_target());
}
bool NFCEquipModule::SetEquipInlayStoneID(const NFGUID& self, const NFGUID& id, NFrame::Player::BagEquipList eIndex, const std::string& strStoneID)
{
	if (id.IsNull() || self.IsNull() || strStoneID.empty())
	{
		return false;
	}

	if (eIndex > NFrame::Player::BagEquipList_InlayStone10
		|| eIndex < NFrame::Player::BagEquipList_InlayStone1)
	{
		return false;
	}

	if (!m_pElementModule->ExistElement(strStoneID))
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pRecord)
	{
		return false;
	}

	NFCDataList xDataList;
	pRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xDataList);
	if (xDataList.GetCount() != 1)
	{
		return false;
	}

	const int nRow = xDataList.Int(0);
	const int nSoltCount = pRecord->GetInt(nRow, NFrame::Player::BagEquipList_SlotCount);
	if ((eIndex - NFrame::Player::BagEquipList_InlayStone1) <= nSoltCount)
	{
		return false;
	}

	pRecord->SetString(nRow, eIndex, strStoneID);

	return true;
}
Exemple #18
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bool NFCPackModule::CreateItem( const NFGUID& self, const std::string& strConfigName, const int nCount )
{
	if (nCount <= 0)
	{
		return 0;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
	if ( NULL == pObject )
	{
		return 0;
	}

	//还得确定有这个装备
	bool bExist = m_pElementModule->ExistElement(NFrame::Item::ThisName(), strConfigName );
	if ( !bExist )
	{
		return 0;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement( NFrame::Player::R_BagItemList() );
	if (!pRecord)
	{
		return 0;
	}

	NFCDataList varFindResult;
	int nFindRowCount = pRecord->FindString(NFrame::Player::BagItemList_ConfigID, strConfigName, varFindResult);
	if (nFindRowCount <= 0)
	{
		NF_SHARE_PTR<NFIDataList> xRowData = pRecord->GetInitData();

		xRowData->SetString(NFrame::Player::BagItemList_ConfigID, strConfigName);
		xRowData->SetInt(NFrame::Player::BagItemList_ItemCount, nCount);
		xRowData->SetInt(NFrame::Player::BagItemList_Date, NFTime::GetNowTime());
	}
	else
	{
		int nFindRow = varFindResult.Int(0);
		int nOldCount = pRecord->GetInt(nFindRow, NFrame::Player::BagItemList_ItemCount);
		int nNewCount = nOldCount + nCount;
		pRecord->SetInt(nFindRow, NFrame::Player::BagItemList_ItemCount, nNewCount);
	}

	return 0;
}
Exemple #19
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bool NFCPackModule::EnoughItem( const NFGUID& self, const std::string& strItemConfigID, const int nCount )
{
    if(nCount <= 0)
    {
        return false;
    }

    NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
    if ( NULL == pObject )
    {
        return false;
    }

    //还得确定有这个装备
    bool bExist = m_pElementModule->ExistElement(NFrame::Item::ThisName(), strItemConfigID );
    if ( !bExist )
    {
        return false;
    }

    NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement( NFrame::Player::R_BagItemList() );
    if (!pRecord)
    {
        return false;
    }

	NFCDataList varFindResult;
	int nFindRowCount = pRecord->FindString(NFrame::Player::BagItemList_ConfigID, strItemConfigID, varFindResult);
	if (nFindRowCount > 0)
	{
		int nTotalCount = 0;
		for (int i = 0; i < varFindResult.GetCount(); ++i)
		{
			int nFindRow = varFindResult.Int(i);
			int nOldCount = pRecord->GetInt(nFindRow, NFrame::Player::BagItemList_ItemCount);
			nTotalCount += nOldCount;
		}

		if (nTotalCount > 0)
		{
			return true;
		}
	}

    return false;
}
Exemple #20
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void NFCRecordLogic::OnAddRow(const int nSockIndex, const int nMsgID, const char* msg, const uint32_t nLen)
{
	NFGUID nPlayerID;
	NFMsg::ObjectRecordAddRow xMsg;
	if (!NFINetModule::ReceivePB(nSockIndex, nMsgID, msg, nLen, xMsg, nPlayerID))
	{
		return;
	}
	
	NF_SHARE_PTR<NFIObject> object = g_pKernelModule->GetObject(NFINetModule::PBToNF(xMsg.player_id()));
	NF_SHARE_PTR<NFIRecordManager> recordMgr = object->GetRecordManager();

	for(int i = 0; i < xMsg.row_data_size(); i++)
	{
		AddRecord(object, xMsg.record_name(), xMsg.row_data(i));
	}
}
Exemple #21
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void NFCRecordLogic::AddRecord(const NF_SHARE_PTR<NFIObject>& object, const std::string &strRecordName, const NFMsg::RecordAddRowStruct &data)
{
	NF_SHARE_PTR<NFIRecordManager> recordMgr = object->GetRecordManager();

	NF_SHARE_PTR<NFDataList> varData = NF_SHARE_PTR<NFDataList>(NF_NEW NFDataList());
	NF_SHARE_PTR<NFDataList> varInit = NF_SHARE_PTR<NFDataList>(NF_NEW NFDataList());
	NF_SHARE_PTR<NFDataList> varTag = NF_SHARE_PTR<NFDataList>(NF_NEW NFDataList());
	for(int j = 0; j < data.record_float_list_size(); j++)
	{
		varInit->AddFloat(0);
		varData->AddFloat(data.record_float_list(j).data());
	}
	for(int j = 0; j < data.record_int_list_size(); j++)
	{
		varInit->AddInt(0);
		varData->AddInt(data.record_int_list(j).data());
	}
	for(int j = 0; j < data.record_string_list_size(); j++)
	{
		varInit->AddString("");
		varData->AddString(data.record_string_list(j).data());
	}
	for(int j = 0; j < data.record_object_list_size(); j++)
	{
		varInit->AddObject(NFGUID());
		varData->AddObject(NFINetModule::PBToNF(data.record_object_list(j).data()));
	}
	for(int j = 0; j < data.record_vector2_list_size(); j++)
	{
		varInit->AddVector2(NFVector2());
		varData->AddVector2(NFINetModule::PBToNF(data.record_vector2_list(j).data()));
	}
	for(int j = 0; j < data.record_vector3_list_size(); j++)
	{
		varInit->AddVector3(NFVector3());
		varData->AddVector3(NFINetModule::PBToNF(data.record_vector3_list(j).data()));
	}

	NF_SHARE_PTR<NFIRecord> record = recordMgr->GetElement(strRecordName);
	if(record == nullptr)
	{
		record = recordMgr->AddRecord(NFGUID(), strRecordName, varInit, varTag, 255);
	}
	record->AddRow(data.row(), *varData);
}
Exemple #22
0
const NFGUID& NFCPackModule::CreateEquip( const NFGUID& self, const std::string& strConfigName )
{
	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
	if ( NULL == pObject )
	{
		return NULL_OBJECT;
	}

	//还得确定有这个装备
	bool bExist = m_pElementModule->ExistElement( strConfigName );
	if ( !bExist )
	{
		return NULL_OBJECT;
	}

	int nItemType = m_pElementModule->GetPropertyInt(strConfigName, NFrame::Item::ItemType());
	if ( NFMsg::EItemType::EIT_EQUIP != nItemType )
	{
		return NULL_OBJECT;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement( NFrame::Player::R_BagEquipList() );
	if (!pRecord)
	{
		return NULL_OBJECT;
	}

	NFGUID ident = m_pUUIDModule->CreateGUID();

	NF_SHARE_PTR<NFIDataList> var = pRecord->GetInitData();

	var->SetObject(NFrame::Player::BagEquipList_GUID, ident);
	var->SetString(NFrame::Player::BagEquipList_ConfigID, strConfigName.c_str());
	var->SetInt(NFrame::Player::BagEquipList_Date, NFTime::GetNowTime());


	int nAddRow = pRecord->AddRow(-1, *var);
	if (nAddRow > 0)
	{
		return pRecord->GetObject(nAddRow, NFrame::Player::BagEquipList_GUID);
	}

	return NULL_OBJECT;
}
Exemple #23
0
void NFCRecordLogic::OnRecordString(const int nSockIndex, const int nMsgID, const char* msg, const uint32_t nLen)
{
	NFGUID nPlayerID;
	NFMsg::ObjectRecordString xMsg;
	if (!NFINetModule::ReceivePB(nSockIndex, nMsgID, msg, nLen, xMsg, nPlayerID))
	{
		return;
	}

	NF_SHARE_PTR<NFIObject> object = g_pKernelModule->GetObject(NFINetModule::PBToNF(xMsg.player_id()));
	NF_SHARE_PTR<NFIRecordManager> recordMgr = object->GetRecordManager();
	 
	for(int i = 0; i < xMsg.property_list_size(); i++)
	{
		NF_SHARE_PTR<NFIRecord> record = recordMgr->GetElement(xMsg.record_name());

		const NFMsg::RecordString &recordString = xMsg.property_list(i);
		record->SetString(recordString.row(), recordString.col(), recordString.data());
	}
}
int NFCSLGBuildingModule::AddBuilding(const NFGUID& self, const std::string& strBuilding, const float fX, const float fY, const float fZ)
{
    if (strBuilding.empty())
    {
        return 1;
    }

    NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
    if (!pObject.get())
    {
        m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, self, "this is no object!", "", __FUNCTION__, __LINE__);
        return 1;
    }

    NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement("BuildingList");
    if (!pRecord.get())
    {
        m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, self, "this is no [BuildingList] Record!", "", __FUNCTION__, __LINE__);
        return 1;
    }

    NFDataList xDataList;
    xDataList << strBuilding;
    xDataList << m_pKernelModule->CreateGUID();
    xDataList << NFMsg::EBS_IDLE;; // state
    xDataList << int(fX); // x
    xDataList << int(fY); // y
    xDataList << int(fZ); // z

	xDataList << pPluginManager->GetNowTime();
    xDataList << int(0);

    if (0 > pRecord->AddRow(-1, xDataList))
    {
        m_pLogModule->LogNormal(NFILogModule::NLL_ERROR_NORMAL, self, strBuilding, "cannot be added, [BuildingList] Record is full!", __FUNCTION__, __LINE__);
        return 1;
    }

    return 0;
}
bool NFCWorldChatGroupModule::QuitGroup( const NFGUID& self, const NFGUID& xGroupID )
{
    NF_SHARE_PTR<NFIObject> pChatGroup = GetGroup(xGroupID);
    if (pChatGroup == NULL)
    {
        return false;
    }

    NF_SHARE_PTR<NFIRecord> pRecord = pChatGroup->GetRecordManager()->GetElement("GroupMemberList");
    if (pRecord == NULL)
    {
        return false;
    }

    NFCDataList varFind;
    if (pRecord->FindObject(NFrame::ChatGroup::GroupMemberList_GUID, self, varFind) > 0)
    {
        pRecord->Remove(varFind);
    }

    return true;
}
bool NFCEquipModule::SetEquipRandPropertyID(const NFGUID& self, const NFGUID& id, const std::string& strPropertyID)
{
	if (id.IsNull() || self.IsNull() || strPropertyID.empty())
	{
		return false;
	}

	if (!m_pElementModule->ExistElement(strPropertyID))
	{
		return false;
	}

	NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject(self);
	if (NULL == pObject)
	{
		return false;
	}

	NF_SHARE_PTR<NFIRecord> pRecord = pObject->GetRecordManager()->GetElement(NFrame::Player::R_BagEquipList());
	if (!pRecord)
	{
		return false;
	}

	NFCDataList xDataList;
	pRecord->FindObject(NFrame::Player::BagEquipList_GUID, id, xDataList);
	if (xDataList.GetCount() != 1)
	{
		return false;
	}

	const int nRow = xDataList.Int(0);
	pRecord->SetString(nRow, NFrame::Player::BagEquipList_RandPropertyID, strPropertyID);

	return true;
}
bool NFCElementInfoModule::Load(rapidxml::xml_node<>* attrNode, NF_SHARE_PTR<NFILogicClass> pLogicClass)
{
    //attrNode is the node of a object
    std::string strConfigID = attrNode->first_attribute("ID")->value();
    if (strConfigID.empty())
    {
        NFASSERT(0, strConfigID, __FILE__, __FUNCTION__);
        return false;
    }

    if (ExistElement(strConfigID))
    {
        NFASSERT(0, strConfigID, __FILE__, __FUNCTION__);
        return false;
    }
    
    NF_SHARE_PTR<ElementConfigInfo> pElementInfo(NF_NEW ElementConfigInfo());
    AddElement(strConfigID, pElementInfo);

    //can find all configid by class name
    pLogicClass->AddConfigName(strConfigID);

    //ElementConfigInfo* pElementInfo = CreateElement( strConfigID, pElementInfo );
    NF_SHARE_PTR<NFIPropertyManager> pElementPropertyManager = pElementInfo->GetPropertyManager();
    NF_SHARE_PTR<NFIRecordManager> pElementRecordManager = pElementInfo->GetRecordManager();

    //1.add property
    //2.set the default value  of them
    NF_SHARE_PTR<NFIPropertyManager> pClassPropertyManager = pLogicClass->GetPropertyManager();
    NF_SHARE_PTR<NFIRecordManager> pClassRecordManager = pLogicClass->GetRecordManager();
    if (pClassPropertyManager.get() && pClassRecordManager.get())
    {
        NF_SHARE_PTR<NFIProperty> pProperty = pClassPropertyManager->First();
        while (pProperty.get())
        {

            pElementPropertyManager->AddProperty(NFGUID(), pProperty);

            pProperty = pClassPropertyManager->Next();
        }

        NF_SHARE_PTR<NFIRecord> pRecord = pClassRecordManager->First();
        while (pRecord.get())
        {
            pElementRecordManager->AddRecord(NFGUID(), pRecord->GetName(), pRecord->GetInitData(), pRecord->GetKeyState(), pRecord->GetInitDesc(), pRecord->GetTag(), pRecord->GetRelatedRecord(), pRecord->GetRows(), pRecord->GetPublic(), pRecord->GetPrivate(), pRecord->GetSave(), pRecord->GetView(), pRecord->GetIndex());
            pRecord = pClassRecordManager->Next();
        }

    }

    //3.set the config value to them

    //const char* pstrConfigID = attrNode->first_attribute( "ID" );
    for (rapidxml::xml_attribute<>* pAttribute = attrNode->first_attribute(); pAttribute; pAttribute = pAttribute->next_attribute())
    {
        const char* pstrConfigName = pAttribute->name();
        const char* pstrConfigValue = pAttribute->value();
        //printf( "%s : %s\n", pstrConfigName, pstrConfigValue );

        NF_SHARE_PTR<NFIProperty> temProperty = pElementPropertyManager->GetElement(pstrConfigName);
        if (!temProperty)
        {
            continue;
        }

        NFIDataList::TData var;
        TDATA_TYPE eType = temProperty->GetType();
        switch (eType)
        {
            case TDATA_INT:
            {
                if (!LegalNumber(pstrConfigValue))
                {
                    NFASSERT(0, temProperty->GetKey(), __FILE__, __FUNCTION__);
                }
				var.SetInt(lexical_cast<NFINT64>(pstrConfigValue));
            }
            break;
            case TDATA_FLOAT:
            {
                if (strlen(pstrConfigValue) <= 0)
                {
                    NFASSERT(0, temProperty->GetKey(), __FILE__, __FUNCTION__);
                }
				var.SetFloat((double)atof(pstrConfigValue));
            }
            break;
            case TDATA_STRING:
               var.SetString(pstrConfigValue);
                break;
            case TDATA_OBJECT:
            {
                if (strlen(pstrConfigValue) <= 0)
                {
                    NFASSERT(0, temProperty->GetKey(), __FILE__, __FUNCTION__);
                }
                var.SetObject(NFGUID());
            }
            break;
            default:
                NFASSERT(0, temProperty->GetKey(), __FILE__, __FUNCTION__);
                break;
        }

        pElementPropertyManager->SetProperty(pstrConfigName, var);
    }

	NFIDataList::TData xData;
	xData.SetString(pLogicClass->GetClassName());
    pElementPropertyManager->SetProperty("ClassName", xData);

    return true;
}
int NFCSkillModule::OnRequireUseSkillEvent( const NFGUID& self, const int nEventID, const NFIDataList& var )
{
    if ( var.GetCount() < 3)
    {
        return 1;
    }

    //EGameErrorCode errorCode = EGameErrorCode::EGEC_INVALID_SKILL;
    NF_SHARE_PTR<NFIObject> pObejct = m_pKernelModule->GetObject( var.Object( 0 ) );
    if ( pObejct == NULL )
    {
        return 1;
    }

    NF_SHARE_PTR<NFIRecord> pRecordSkill = pObejct->GetRecordManager()->GetElement( NFrame::Player::R_SkillTable() );
    if ( pRecordSkill == NULL )
    {
        return 1;
    }

    NF_SHARE_PTR<NFIPropertyManager> pPropertyManager = m_pElementInfoModule->GetPropertyManager( var.String( 2 ) );
    if ( pPropertyManager == NULL )
    {
        return 1;
    }

    NF_SHARE_PTR<NFIProperty> pItemTypeProperty = pPropertyManager->GetElement(NFrame::Skill::SkillType());
    if ( pItemTypeProperty == NULL )
    {
        return 1;
    }

    //配置表中真的有这么个技能类别
    EGameSkillType eItemType = ( EGameSkillType )pItemTypeProperty->GetInt();
    NFISkillConsumeProcessModule* pConsumeProcessModule = m_pSkillConsumeManagerModule->GetConsumeModule( EGameSkillType::EGST_JOBSKILL_BRIEF );
    if ( pConsumeProcessModule == NULL )
    {
        return 1;
    }

    NFCDataList valueOther;
    valueOther.Append( var, 3, var.GetCount() - 3 ); // 被攻击玩家数量 3表示从第几个参数开始是被攻击玩家
    //     if ( pConsumeProcessModule->ConsumeLegal( var.ObjectVal( 0 ), var.StringVal( 2 ), valueOther ) != 0 )
    //     {
    //         return 1;
    //     }
    // 
    //     if ( pConsumeProcessModule->ConsumeSelf( var.ObjectVal( 0 ), var.StringVal( 2 ) ) != 0 )
    //     {
    //         return 1;
    //     }
    // 
    NFCDataList damageValueList;
    NFCDataList damageResultList;
    int nResult = pConsumeProcessModule->ConsumeProcess( var.Object( 0 ), var.String( 2 ), valueOther, damageValueList, damageResultList );
    for (int i = 0; i < valueOther.GetCount(); i++)
    {
        m_pKernelModule->SetPropertyInt(valueOther.Object(i), NFrame::NPC::HP(), 0);
        damageValueList.AddInt(0);
        damageResultList.AddInt(0);
    }

    //结果事件--无论失败或者是成功,都会发下去--当然使用结果只对使用者下发--成果的结果,还得对被施放的人发
    if ( damageValueList.GetCount() == damageResultList.GetCount()
        && damageValueList.GetCount() == valueOther.GetCount() )
    {
        NFCDataList valueResult;
        valueResult.AddString( var.String( 2 ).c_str() );
        valueResult.AddInt( valueOther.GetCount() );
        valueResult.Append( valueOther, 0, valueOther.GetCount() ); //伤害对象
        valueResult.Append( damageValueList, 0, damageValueList.GetCount() ); //伤害值
        valueResult.Append( damageResultList, 0, damageResultList.GetCount() ); //击打效果

        //现在不需要反馈,杀了就杀了
        //m_pEventProcessModule->DoEvent( pObejct->Self(), NFED_ON_CLIENT_USE_SKILL_RESULT, valueResult );
    }

    return 0;
}
int NFCBuffModule::ProcessBuffValuePropertyReferAbsoluteValue( const NFIDENTID& self, NFIBuffConfigModule::NFCBuffConfig* pBuffConfig, const NFIDENTID& releaserIdent )
{
    //buff group property
    int nBuffGroup = 0;
    //RUNTIME_BUFF_INFO
    NF_SHARE_PTR<NFIObject> pObject = m_pKernelModule->GetObject( self );
    NF_SHARE_PTR<NFIRecord> pBuffRecord = pObject->GetRecordManager()->GetElement( mstrRunTimeEffectTable );
    if ( pBuffRecord )
    {
        NF_SHARE_PTR<NFIRecord> pPropertyGroupRecord = pObject->GetRecordManager()->GetElement( mstrPropertyTable );

        std::string strPropertyList;
        std::string strPropertyName;
        int* pnEffectValue = pBuffConfig->First( strPropertyName );
        while ( pnEffectValue )
        {
            NF_SHARE_PTR<NFIProperty> pProperty = pObject->GetPropertyManager()->GetElement( strPropertyName );
            if ( pProperty )
            {
                char szEffectValue[MAX_PATH] = {0};
                printf( szEffectValue, "%d", *pnEffectValue );

                strPropertyList.append( strPropertyName );
                strPropertyList.append( "," );
                strPropertyList.append( szEffectValue );
                strPropertyList.append( ";" );

                //相继设置属性到buff group,增值
                //从属性系统得到属性应该在的col函数
                int nPropertyGroupCol = 0;
                int nPropertyBuffGroupRow = 0;
                TDATA_TYPE eColType = pPropertyGroupRecord->GetColType( nPropertyGroupCol );

                if ( NFIBuffConfigModule::BuffReverseType::ERT_NEED_REVERSE == pBuffConfig->NeedReverseType )
                {
                    //需要还原
                    switch ( eColType )
                    {
                        case TDATA_INT:
                            pPropertyGroupRecord->SetInt( nPropertyBuffGroupRow, nPropertyGroupCol, *pnEffectValue );
                            break;

                        case TDATA_FLOAT:
                            pPropertyGroupRecord->SetFloat( nPropertyBuffGroupRow, nPropertyGroupCol, float( *pnEffectValue ) );
                            break;

                        case TDATA_DOUBLE:
                            pPropertyGroupRecord->SetDouble( nPropertyBuffGroupRow, nPropertyGroupCol, double( *pnEffectValue ) );
                            break;

                        default:
                            break;
                    }
                }
                else if ( NFIBuffConfigModule::BuffReverseType::ERT_NO_REVERSE == pBuffConfig->NeedReverseType )
                {
                    //不需要还原
                    NFIDataList::TData valueEffectValue;
                    switch ( eColType )
                    {
                        case TDATA_INT:
                            valueEffectValue.nType = TDATA_INT;
                            valueEffectValue.variantData =  NFINT64( *pnEffectValue );
                            break;

                        case TDATA_FLOAT:
                            valueEffectValue.nType = TDATA_FLOAT;
                            valueEffectValue.variantData =  float( *pnEffectValue );
                            break;

                        case TDATA_DOUBLE:
                            valueEffectValue.nType = TDATA_DOUBLE;
                            valueEffectValue.variantData = double( *pnEffectValue );
                            break;

                        default:
                            break;
                    }

                    //const NFIDataList& oldValue = pProperty->GetValue();
                    pObject->GetPropertyManager()->SetProperty( strPropertyName, valueEffectValue );
                }

                pnEffectValue = pBuffConfig->Next( strPropertyName );
            }

            //还原与否,都需要保存在runtimebuff表
            NFCDataList valueBuffProperty;
            valueBuffProperty.AddString( strPropertyName.c_str() );
            valueBuffProperty.AddObject( releaserIdent );
            valueBuffProperty.AddFloat( pBuffConfig->EffectTimeInterval );
            valueBuffProperty.AddInt( pBuffConfig->EffectTimeValue );
            valueBuffProperty.AddString( strPropertyName.c_str() );

            pBuffRecord->AddRow( -1, valueBuffProperty );
        }
    }

    return 0;
}
Exemple #30
0
bool NFCClassModule::AddRecords(rapidxml::xml_node<>* pRecordRootNode, NF_SHARE_PTR<NFIClass> pClass)
{
    for (rapidxml::xml_node<>* pRecordNode = pRecordRootNode->first_node(); pRecordNode;  pRecordNode = pRecordNode->next_sibling())
    {
        if (pRecordNode)
        {
            const char* pstrRecordName = pRecordNode->first_attribute("Id")->value();

            if (pClass->GetRecordManager()->GetElement(pstrRecordName))
            {
                //error
                //file << pClass->mstrType << ":" << pstrRecordName << std::endl;
                //assert(0);
                NFASSERT(0, pstrRecordName, __FILE__, __FUNCTION__);
                continue;
            }

            const char* pstrRow = pRecordNode->first_attribute("Row")->value();
            const char* pstrCol = pRecordNode->first_attribute("Col")->value();

            const char* pstrPublic = pRecordNode->first_attribute("Public")->value();
            const char* pstrPrivate = pRecordNode->first_attribute("Private")->value();
            const char* pstrSave = pRecordNode->first_attribute("Save")->value();
            const char* pstrCache = pRecordNode->first_attribute("Cache")->value();
			const char* pstrUpload = pRecordNode->first_attribute("Upload")->value();

            std::string strView;
            if (pRecordNode->first_attribute("View") != NULL)
            {
                strView = pRecordNode->first_attribute("View")->value();
            }

            bool bPublic = lexical_cast<bool>(pstrPublic);
            bool bPrivate = lexical_cast<bool>(pstrPrivate);
            bool bSave = lexical_cast<bool>(pstrSave);
            bool bCache = lexical_cast<bool>(pstrCache);
			bool bUpload = lexical_cast<bool>(pstrUpload);

			NF_SHARE_PTR<NFDataList> recordVar(NF_NEW NFDataList());
			NF_SHARE_PTR<NFDataList> recordTag(NF_NEW NFDataList());

            for (rapidxml::xml_node<>* recordColNode = pRecordNode->first_node(); recordColNode;  recordColNode = recordColNode->next_sibling())
            {
                //const char* pstrColName = recordColNode->first_attribute( "Id" )->value();
                NFData TData;
                const char* pstrColType = recordColNode->first_attribute("Type")->value();
                if (TDATA_UNKNOWN == ComputerType(pstrColType, TData))
                {
                    //assert(0);
                    NFASSERT(0, pstrRecordName, __FILE__, __FUNCTION__);
                }

                recordVar->Append(TData);
                //////////////////////////////////////////////////////////////////////////
                if (recordColNode->first_attribute("Tag") != NULL)
                {
                    const char* pstrTag = recordColNode->first_attribute("Tag")->value();
                    recordTag->Add(pstrTag);
                }
                else
                {
                    recordTag->Add("");
                }
            }

            NF_SHARE_PTR<NFIRecord> xRecord = pClass->GetRecordManager()->AddRecord(NFGUID(), pstrRecordName, recordVar, recordTag, atoi(pstrRow));

            xRecord->SetPublic(bPublic);
            xRecord->SetPrivate(bPrivate);
            xRecord->SetSave(bSave);
            xRecord->SetCache(bCache);
			xRecord->SetUpload(bUpload);
        }
    }

    return true;
}