WriteBufferOperation *OutputSocket::findAttachedWriteBufferOperation() const { unsigned int index; for (index = 0; index < this->m_connections.size(); index++) { SocketConnection *connection = this->m_connections[index]; NodeBase *node = connection->getToNode(); if (node->isOperation()) { NodeOperation *operation = (NodeOperation *)node; if (operation->isWriteBufferOperation()) { return (WriteBufferOperation *)operation; } } } return NULL; }
void OutputSocket::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) { NodeBase *node = this->getNode(); if (node->isOperation()) { NodeOperation *operation = (NodeOperation *)node; if (operation->isResolutionSet()) { resolution[0] = operation->getWidth(); resolution[1] = operation->getHeight(); } else { operation->determineResolution(resolution, preferredResolution); operation->setResolution(resolution); } } }