void InspectorNote::dot1Clicked()
      {
      Note* note = toNote(inspector->element());
      if (note == 0)
            return;
      if (note->dots().size() > 0) {
            NoteDot* dot = note->dot(0);
            dot->score()->select(dot);
            inspector->setElement(dot);
            dot->score()->update();
            }
      }
Exemple #2
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void InspectorNote::dot3Clicked()
      {
      Note* note = static_cast<Note*>(inspector->element());
      if (note == 0)
            return;
      NoteDot* dot = note->dot(2);
      if (dot) {
            dot->score()->select(dot);
            inspector->setElement(dot);
            dot->score()->end();
            }
      }