int main(int argc, char* argv[]) { uint32_t seconds = 0; char udpPacketIn[256]; //uint8_t osc_packet_in[256]; uint8_t i = 0; int len = 0; int page = 0; Timer screenFpsTimer, screenLineTimer, knobPollTimer, pingTimer, upTime; screenFpsTimer.reset(); knobPollTimer.reset(); screenLineTimer.reset(); pingTimer.reset(); upTime.reset(); // set locale so sorting happens in right order //std::setlocale(LC_ALL, "en_US.UTF-8"); // for setting real time scheduling /*struct sched_param par; par.sched_priority = 10; printf("settin priority to: %d\n", 10); if (sched_setscheduler(0,SCHED_FIFO,&par) < 0){ printf("failed to set rt scheduling\n"); }*/ udpSock.setDestination(4000, "localhost"); OSCMessage msgIn; ui.buildMenu(); ui.drawPatchList(); // send ready to wake up MCU // MCU is ignoring stuff over serial port until this message comes through // don't empty the message because it gets sent out periodically incase MCU resets OSCMessage rdyMsg("/ready"); rdyMsg.add(1); rdyMsg.send(dump); // send it a few times just in case for(i = 0; i<4; i++) { slip.sendMessage(dump.buffer, dump.length, serial); usleep(20000); // wait 20 ms } //playFirst(); quit = 0; // full udp -> serial -> serial -> udp for (;;){ // receive udp, send to serial len = udpSock.readBuffer(udpPacketIn, 256, 0); if (len > 0){ msgIn.empty(); for (i = 0; i < len; i++){ msgIn.fill(udpPacketIn[i]); } if(!msgIn.hasError()){ msgIn.dispatch("/oled/vumeter", vuMeter, 0); msgIn.dispatch("/oled/line/1", setPatchScreenLine1, 0); msgIn.dispatch("/oled/line/2", setPatchScreenLine2, 0); msgIn.dispatch("/oled/line/3", setPatchScreenLine3, 0); msgIn.dispatch("/oled/line/4", setPatchScreenLine4, 0); msgIn.dispatch("/oled/line/5", setPatchScreenLine5, 0); msgIn.dispatch("/oled/aux/line/1", setAuxScreenLine1, 0); msgIn.dispatch("/oled/aux/line/2", setAuxScreenLine2, 0); msgIn.dispatch("/oled/aux/line/3", setAuxScreenLine3, 0); msgIn.dispatch("/oled/aux/line/4", setAuxScreenLine4, 0); msgIn.dispatch("/oled/aux/line/5", setAuxScreenLine5, 0); msgIn.dispatch("/oled/aux/clear", auxScreenClear, 0); msgIn.dispatch("/ready", sendReady, 0); msgIn.dispatch("/shutdown", sendShutdown, 0); msgIn.dispatch("/led", setLED, 0); msgIn.dispatch("/oled/setscreen", setScreen, 0); msgIn.dispatch("/reload", reload, 0); msgIn.dispatch("/quitmother", quitMother, 0); msgIn.dispatch("/screenshot", screenShot, 0); msgIn.dispatch("/pgmchg", programChange, 0); msgIn.dispatch("/getPatchName", getPatchName, 0); } else { printf("bad message\n"); } msgIn.empty(); } // receive serial, send udp if(slip.recvMessage(serial)) { udpSock.writeBuffer(slip.decodedBuf, slip.decodedLength); // check if we need to do something with this message msgIn.empty(); msgIn.fill(slip.decodedBuf, slip.decodedLength); msgIn.dispatch("/enc", encoderInput, 0); msgIn.dispatch("/encbut", encoderButton, 0); msgIn.empty(); } // sleep for .5ms usleep(750); if (ui.currentScreen == AUX) { // we can do a whole screen, but not faster than 20fps if (screenFpsTimer.getElapsed() > 50.f){ screenFpsTimer.reset(); if (ui.newScreen){ ui.newScreen = 0; updateScreenPage(0, ui.auxScreen);//menuScreen); updateScreenPage(1, ui.auxScreen); updateScreenPage(2, ui.auxScreen); updateScreenPage(3, ui.auxScreen); updateScreenPage(4, ui.auxScreen); updateScreenPage(5, ui.auxScreen); updateScreenPage(6, ui.auxScreen); updateScreenPage(7, ui.auxScreen); } } } else if (ui.currentScreen == MENU) { // we can do a whole screen, but not faster than 20fps if (screenFpsTimer.getElapsed() > 50.f){ screenFpsTimer.reset(); if (ui.newScreen){ ui.newScreen = 0; updateScreenPage(0, ui.menuScreen);//menuScreen); updateScreenPage(1, ui.menuScreen); updateScreenPage(2, ui.menuScreen); updateScreenPage(3, ui.menuScreen); updateScreenPage(4, ui.menuScreen); updateScreenPage(5, ui.menuScreen); updateScreenPage(6, ui.menuScreen); updateScreenPage(7, ui.menuScreen); } // if there is a patch running while on menu screen, switch back to patch screen after the timeout if (ui.menuScreenTimeout > 0) ui.menuScreenTimeout -= 50; else ui.currentScreen = PATCH; } } else if (ui.currentScreen == PATCH) { if (ui.patchIsRunning) { // every 16 ms send a new screen page if (screenLineTimer.getElapsed() > 15.f){ screenLineTimer.reset(); updateScreenPage(page, ui.patchScreen); page++; page %= 8; } } } // every 1 second send a ping in case MCU resets if (pingTimer.getElapsed() > 1000.f){ // printf("pinged the MCU at %f ms.\n", upTime.getElapsed()); pingTimer.reset(); rdyMsg.send(dump); slip.sendMessage(dump.buffer, dump.length, serial); } // poll for knobs if (knobPollTimer.getElapsed() > 40.f){ knobPollTimer.reset(); sendGetKnobs(); } // check exit flag if (quit) { printf("quitting\n"); return 0; } } // for;; }
int main(int argc, char* argv[]) { uint32_t seconds = 0; char udpPacketIn[256]; //uint8_t osc_packet_in[256]; uint8_t i = 0; int len = 0; UdpSocket udpSock(4001); udpSock.setDestination(4000, "localhost"); Serial serial; SLIPEncodedSerial slip; SimpleWriter dump; OSCMessage msgIn; printf("cool\n"); // make an osc object // the message wants an OSC address as first argument OSCMessage msg("/sys/renumber"); // msg.add(888); // this just dumps it into the simple writer dump msg.send(dump); printf("\n msg is %d bytes\n", dump.length); // print it out for (i = 0; i < dump.length; i++){ printf("%x ", dump.buffer[i]); } // UDP send udpSock.writeBuffer(dump.buffer, dump.length); // serial send slip.sendMessage(dump.buffer, dump.length, serial); printf("\ndone, now gonna receive\n"); // full udp -> serial -> serial -> udp for (;;){ // receive udp, send to serial len = udpSock.readBuffer(udpPacketIn, 256, 0); if (len > 0){ for (i = 0; i < len; i++){ msgIn.fill(udpPacketIn[i]); } if(!msgIn.hasError()){ msgIn.dispatch("/thing/test", gotone, 0); // send it along msgIn.send(dump); slip.sendMessage(dump.buffer, dump.length, serial); } else { printf("bad message"); } msgIn.empty(); } // receive serial, send udp if(slip.recvMessage(serial)) { udpSock.writeBuffer(slip.decodedBuf, slip.decodedLength); } // sleep for 1ms usleep(1000); } // for;; }